WorldBox - God Simulator

WorldBox - God Simulator

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Xamurai Dec 7, 2023 @ 11:40am
2
Maps rather small
Even iceberg maps are quite small. are there any plans to make them bigger atleast 4 times compared to iceberg.
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Showing 1-15 of 19 comments
power man Dec 7, 2023 @ 2:51pm 
2
nope, any bigger will increase the strain on systems
Kryzzan Dec 7, 2023 @ 5:10pm 
Originally posted by power man:
nope, any bigger will increase the strain on systems
True but it would still be a nice addition for people who have PC's that can handle bigger maps, wouldn't hurt if they just added a few more options that are bigger than Iceberg and not change the current map sizes.
Omnipotent Dec 7, 2023 @ 7:31pm 
Originally posted by Kryzzan:
Originally posted by power man:
nope, any bigger will increase the strain on systems
True but it would still be a nice addition for people who have PC's that can handle bigger maps, wouldn't hurt if they just added a few more options that are bigger than Iceberg and not change the current map sizes.
Honestly right now I'd prefer more work to diversify how the game could be played, but maybe two more map sizes would be nice.
power man Dec 8, 2023 @ 4:12am 
Originally posted by Kryzzan:
Originally posted by power man:
nope, any bigger will increase the strain on systems
True but it would still be a nice addition for people who have PC's that can handle bigger maps, wouldn't hurt if they just added a few more options that are bigger than Iceberg and not change the current map sizes.
well.........im sure they'll be able to do it somehow with the pixel art graphics
Xamurai Dec 8, 2023 @ 9:40am 
Originally posted by power man:
nope, any bigger will increase the strain on systems

what strain? it uses 5% of my system resources.

Also a strange to have this for PC argument. So everyone experience should be less becaus 5% of users(or whatever the amount of players) have a bad PC?

Just as a example back in the old days i played Age of Empire II. Playing with 8 players/AI on a ludicrous/huge map size with a population of 200 my PC struggle. naturally i would play with turned down graphics, play with less population, or played with less AI.
Why should other not enoy everything on max. becaus i could not.
הזי Dec 8, 2023 @ 9:58am 
wow i was just went to make this exact post i agree there needs to be a map about 4 times as big as iceberg so multiple empires can get big without one species steamrolling everyone else
Lil,Doosher Dec 12, 2023 @ 12:20am 
Ya I miss the old big maps they were like 2 times bigger it was titanic I think
The Hat Dec 12, 2023 @ 12:19pm 
https://gamebanana.com/mods/389853

That mod still works. You will find if you go too big it'll start causing obvious slowdowns. The scale of resources used seems on an exponential curve, if I had to guess it would be pathing and numbers of individuals to track.
Last edited by The Hat; Dec 12, 2023 @ 12:21pm
Sgt. Sarge Dec 14, 2023 @ 4:25am 
Originally posted by power man:
nope, any bigger will increase the strain on systems
clown award this guy
power man Dec 14, 2023 @ 9:49am 
yeah......sure.......clowning ppl that speak the truth will help things
Xamurai Dec 14, 2023 @ 11:29am 
Originally posted by power man:
yeah......sure.......clowning ppl that speak the truth will help things

can you clarify whats true. The game runs on any potato pc. On a iceberg map both GPU and CPU use no more than 5%, usually even less.

Whats the issue anyway to have maps bigger than "iceberg" If you still use a high end system from 1967 you still can choose any of the map sizes we have now.
power man Dec 14, 2023 @ 12:36pm 
because the computer has to process what's going on, the amount of moving ai or scenary etc.
Xamurai Dec 14, 2023 @ 12:57pm 
Originally posted by power man:
because the computer has to process what's going on, the amount of moving ai or scenary etc.

Even if the map is 20x the size a low end PC can run it. There is almost nothing to process...
and like i said you still can pick a tiny map.
Sgt. Sarge Dec 15, 2023 @ 4:28am 
Originally posted by power man:
because the computer has to process what's going on, the amount of moving ai or scenary etc.
That is a horrible reason to not add larger maps, you didn't even read the Xamurai's comment. As he said it uses no more than 5% on both the GPU and CPU, and likely even less on stronger PC's
power man Dec 15, 2023 @ 10:21am 
you do realize your blocked for trolling right? XD
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Date Posted: Dec 7, 2023 @ 11:40am
Posts: 19