Record of Lodoss War-Deedlit in Wonder Labyrinth-

Record of Lodoss War-Deedlit in Wonder Labyrinth-

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Anyone else feel Invisibility is OP?
Title. This spell owns so hard it may be a little broken. If it worked against regular mobs only, it'd be fine, but as far as I can tell, it also works against Karla and the current final boss, meaning that as long as you keep a relatively safe distance, you can easily get behind them and get in a load of cheap damage while your MP drains. It feels really, really strong; you can easily get in at least 60-75% of the boss' health bar down in one MP bar.
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Showing 1-15 of 17 comments
Taake Mar 17, 2021 @ 12:26pm 
Yeah, I already posted it in the feedback thread. It's ridiculously strong. Especially against bosses.
The decoy should probably have health, a timer or drain your mana when getting hit.
Smetz Mar 20, 2021 @ 12:27pm 
Magic in general is OP. You can spam w/e spell to kill most bosses and just gain it all back whenever they use an elemental attack.
Majoro Thom Mar 27, 2021 @ 12:34am 
I don't understand the complaint with things such as this. Is the game forcing you to use the spell?
Smetz Mar 27, 2021 @ 12:42am 
The point is if the intent was to create difficulty, they seriously missed the mark
PureRok Mar 27, 2021 @ 2:02am 
Oh no a thing in a singleplayer game is too strong. Better get rid of it instead of letting the players decide to cheese the game or not.
Old_Albert Mar 27, 2021 @ 9:08am 
Originally posted by PureRok:
Oh no a thing in a singleplayer game is too strong. Better get rid of it instead of letting the players decide to cheese the game or not.
But how a first-time-playing person know what's op and what's not? For example i love challenge and play 99% of the games only once, so how i supposed to know what's to use or not?
I don't get your agression towards people politely giving feedback on game's balance. Balance is important even in singleplayer games, and your argument about not using something only works if you already know what's what
KiRA Mar 27, 2021 @ 10:31am 
Then stop using it jesus. You ppl seem to have no common sense what aspects even made SOTN popular to begin with. Noobs like you would prob cryed to the devs to nerf the shield & rod combo aswell. If you want challange go online or better play outside. And stop robbing the fun out of games cause it doesent meet your skill like standards thus ruining it for the rest of us. Go mod it yourself not asking for the nerfs while dragging the rest with your bs. This is exactly what happened with Bloodstained cause the devs listened to dumb individuals.
Last edited by KiRA; Mar 27, 2021 @ 10:40am
Khronikos Mar 27, 2021 @ 11:29am 
I wish this game had higher difficulty. I hate when games are piss easy like this. Huge turn off.
Khronikos Mar 27, 2021 @ 11:30am 
Originally posted by Smetz:
The point is if the intent was to create difficulty, they seriously missed the mark

Yeah it is super disappointing.
Khronikos Mar 27, 2021 @ 11:31am 
Originally posted by PureRok:
Oh no a thing in a singleplayer game is too strong. Better get rid of it instead of letting the players decide to cheese the game or not.

There is nothing wrong with balance at all. Games don't need to be cheesy. Stop acting like only your ridiculous opinion should be the platform for all of game development. You Igavania cultists are seriously delirious with your own scent.

When games are essentially piss easy or broken, it just makes them pointless for people who actually want a game. Which is why it is always good to add difficulty levels.
Last edited by Khronikos; Mar 27, 2021 @ 11:31am
TooPoopie Mar 27, 2021 @ 11:48am 
Why can't you just let us have fun? It's a single player game and there isn't a need to nerf abilities into the ground.
Taake Mar 27, 2021 @ 12:09pm 
Originally posted by Arousy:
Why can't you just let us have fun? It's a single player game and there isn't a need to nerf abilities into the ground.
That's a strawman argument. Nobody asked for that.
Please elaborate on how it takes the fun out of the game.
TooPoopie Mar 27, 2021 @ 12:18pm 
OK. I do kind of agree that some of the magic abilities feel too strong and need to be balanced a bit. Maybe a good solution would be to increase magic power cost?
Taake Mar 27, 2021 @ 12:39pm 
Originally posted by Arousy:
OK. I do kind of agree that some of the magic abilities feel too strong and need to be balanced a bit. Maybe a good solution would be to increase magic power cost?
I think most magic abilities are fine. They are strong but they don't carry you through the game. You still need to dodge enemies and change your spirits and so on.

The problem with invisibility is that it trivializes bosses. You use it once and it lasts the entire boss fight. The boss will never attack you and focus 100% on the decoy while you can still attack the boss. It's a free win.
TooPoopie Mar 27, 2021 @ 12:43pm 
OK. I'm only on level 2 but that sounds pretty broken. So the invisibility doesn't actively drain your MP and is just a one time cast that lasts indefinitely?
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Date Posted: Mar 15, 2021 @ 5:00pm
Posts: 17