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- There's a mini-map on the bottom left corner of the screen. Having the option to enlarge or change the size of this would be great.
- There aren't any optional end-game super bosses.
- The stuff that Ghim sells is always worse than what you can get by just exploring, therefore money in this game is useless except for maybe gambling Woodchuck out of all his cash >:)
- Take away the healing mechanic in this game, or at least have a mode that takes it away and rewards you with something cool when you beat it. Makes everything a bit too easy.
- This one's a little out there, but how about having four sylphs instead of two? You could swap between them with the D-pad, and it would give the game more depth and challenge.
Of course there's the obvious stuff like more playable characters, more bosses, etc. But those were the specific things that (imo) would improve the game greatly.
Yeah, its not hinting at another video game/sequel. The post game content you're talking about just leads into the newest novel written by the original author of the lodoss light novels, its called: Record of Lodoss War: The Pledged Diadem; and no, there's no english translation yet. It is a "sequel" to the game, in the sense that their both cannon, and are connected. That dude you see, is the main character of that book I believe.
I've heard good things about these developers, now I see why.