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And can you explain why? Just Genuine interest, as this seems such a Hassle to me.
Quite a few reasons. Its less system calls to open one big file rather than lots of little ones. Many file types compress really well like mesh files and putting them all in a big file saves space. Now that games are mostly downloaded from sites like Steam over the internet its easier with large files. Having all the data in a few large packs makes controlling all the data simpler. There are other reason but if you look into most modern engines they all use a few large packed files rather than many individual files.
(steam -> settings -> downloads -> shader pre-caching)
Most games have separate files for a reason.
Is this Like ARK, where we will have a 300gb File when we don't Clean it Out ourself?
I mean ... Just because Something is easyer dosn't make it better. Or i totaly missunderstand this topic, than i'm sorry.
You dont have to clean anything out yourself. Having all the game files packed together in large files just makes the process of running the game more efficient so the game runs better.