Enshrouded

Enshrouded

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gamerawesome Feb 16, 2024 @ 11:12am
don't bundle 30 GB of files into one enshrouded.kfc_data file please, it takes time to patch it, uses additional 30GB of data during patching for backup
don't bundle 30 GB of files into one enshrouded.kfc_data file please, it takes time to patch it, uses additional 30GB of data during patching for backup
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Showing 1-11 of 11 comments
gamerawesome Feb 20, 2024 @ 6:26am 
please fix this
redleif Feb 20, 2024 @ 6:29am 
its probably like that for a reason and isnt going to be changed.
Kosevich Feb 20, 2024 @ 7:30am 
Baldur's Gate 3 for example has a single 130gb file. And every time patch arrives you need additional 130-140 gb of free space just to install update.
simon Feb 20, 2024 @ 7:43am 
Its how most modern games are compiled. Its done for various reasons including game performance and its how it should be done. They are not going to change the way the game engine works for you.
grinsekeatzchen Feb 20, 2024 @ 8:09am 
Originally posted by simon:
Its how most modern games are compiled. Its done for various reasons including game performance and its how it should be done. They are not going to change the way the game engine works for you.

And can you explain why? Just Genuine interest, as this seems such a Hassle to me.
Last edited by grinsekeatzchen; Feb 20, 2024 @ 8:09am
Huey Feb 20, 2024 @ 8:16am 
Originally posted by Kosevich:
Baldur's Gate 3 for example has a single 130gb file. And every time patch arrives you need additional 130-140 gb of free space just to install update.
That's not true. I've patched BG3 with only about 10gb left on my ssd
Last edited by Huey; Feb 20, 2024 @ 8:17am
simon Feb 20, 2024 @ 9:25am 
Originally posted by grinsekeatzchen:
Originally posted by simon:
Its how most modern games are compiled. Its done for various reasons including game performance and its how it should be done. They are not going to change the way the game engine works for you.

And can you explain why? Just Genuine interest, as this seems such a Hassle to me.

Quite a few reasons. Its less system calls to open one big file rather than lots of little ones. Many file types compress really well like mesh files and putting them all in a big file saves space. Now that games are mostly downloaded from sites like Steam over the internet its easier with large files. Having all the data in a few large packs makes controlling all the data simpler. There are other reason but if you look into most modern engines they all use a few large packed files rather than many individual files.
finalfantasy Feb 20, 2024 @ 9:43am 
I don't know where this comes from, but since i turned off "shader pre-caching" in steam settings enshrouded stopped permanentely "updateing".

(steam -> settings -> downloads -> shader pre-caching)
gamerawesome Feb 20, 2024 @ 10:04am 
I think this has other issue. This game seems to be quite slow to load even compared to other bigger games that are way larger like BG3. I think that is another downside to the entire game being in one large file. The file likely has to be unpacked of sorts in memory. Maybe it even uses the HD to unpackage some stuff. Either way, the files should be separate like 99% of games.

Most games have separate files for a reason.
grinsekeatzchen Feb 20, 2024 @ 10:11am 
Originally posted by simon:
Originally posted by grinsekeatzchen:

And can you explain why? Just Genuine interest, as this seems such a Hassle to me.

Quite a few reasons. Its less system calls to open one big file rather than lots of little ones. Many file types compress really well like mesh files and putting them all in a big file saves space. Now that games are mostly downloaded from sites like Steam over the internet its easier with large files. Having all the data in a few large packs makes controlling all the data simpler. There are other reason but if you look into most modern engines they all use a few large packed files rather than many individual files.

Is this Like ARK, where we will have a 300gb File when we don't Clean it Out ourself?

I mean ... Just because Something is easyer dosn't make it better. Or i totaly missunderstand this topic, than i'm sorry.
simon Feb 20, 2024 @ 10:22am 
Originally posted by grinsekeatzchen:
Originally posted by simon:

Quite a few reasons. Its less system calls to open one big file rather than lots of little ones. Many file types compress really well like mesh files and putting them all in a big file saves space. Now that games are mostly downloaded from sites like Steam over the internet its easier with large files. Having all the data in a few large packs makes controlling all the data simpler. There are other reason but if you look into most modern engines they all use a few large packed files rather than many individual files.

Is this Like ARK, where we will have a 300gb File when we don't Clean it Out ourself?

I mean ... Just because Something is easyer dosn't make it better. Or i totaly missunderstand this topic, than i'm sorry.

You dont have to clean anything out yourself. Having all the game files packed together in large files just makes the process of running the game more efficient so the game runs better.
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Date Posted: Feb 16, 2024 @ 11:12am
Posts: 11