Enshrouded

Enshrouded

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emitfudd Feb 15, 2024 @ 8:14pm
So difficult to get to map markers!
Is the real point of this game to block the player from getting where they are going? It is so annoying!!!!!! I am losing interest in this game rapidly. I am trying to get to Oswald's chest and there is just no way to get up to the top of the area. I tried going around to the northern side and died in a mist in literally 2 seconds. It really isn't fun. What is the point of making it so hard to get to areas. I would rather they had made the enemies more difficult. They are easy. This is so dumb.

I guess I can't get through the red areas until I upgrade the flame altar. I am literally trying to do 1 and 2 star quests and I can't even progress through them. Everywhere I try to go has some sort of prerequisite. This game sucks if you ask me.

This reminds me of Skyrim where you want to pull your hair out because you can't climb a slope. At least in Skyrim you could use console commands to fly.

I really don't know how to progress in this game because every map marker I try to get to isn't accessible. I can't just stay at my starter base forever. WTF

You really shouldn't have to post a question or watch a youtube video to figure out how to get to every location. And yes I am exploring them to exhaustion. Not like I am just looking around and saying there is no way to get there. I walk all over the ♥♥♥♥♥♥♥ place around the map marker and no dice.

I wonder how many people have quit playing for this reason. I am about to.

I have seen so many comparisons to Valheim and I think Valheim was 100x the game this is. It was brutal and I died many times but at least the progression made sense. I have map markers everywhere in this game and most of them are too high level for me to access or there is just no way to get to the marker. I don't know what the developers were thinking. And don't say git gud. I have played Skyrim, 7 Days to Die, Conan Exiles, Valheim and they were all well thought out and pretty self explanatory on what you needed to do next. This game not so much.
Last edited by emitfudd; Feb 15, 2024 @ 8:39pm
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Showing 1-15 of 25 comments
Hondo Feb 15, 2024 @ 10:07pm 
Well, as you have learned the hard way, stay out of the Red Mist - instant death. The other mist has a timer. As for not getting to the markers....... there are ways to get to them. Some are pretty easy, others are not, but they are all accessible. Get the grappling hook and the glider. These will help. Let us know which marker you are trying to get to so others can help you get there.
Avetembi Feb 15, 2024 @ 10:24pm 
Originally posted by Hondo:
Well, as you have learned the hard way, stay out of the Red Mist - instant death. The other mist has a timer. As for not getting to the markers....... there are ways to get to them. Some are pretty easy, others are not, but they are all accessible. Get the grappling hook and the glider. These will help. Let us know which marker you are trying to get to so others can help you get there.

I had a great deal of trouble finding an easy way to get to an objective so I took along a pick and dug myself a route. This is not the only game (or genre) where I've dug or bridged or spelled my way to somewhere. It doesn't have to be a permanent route - sometimes once you are there you can pick an easier way to backtrack.

EDIT and opinion: This game isn't like Valheim. It's more an action rpg with base building elements. Comparison - thief of joy and all that. It is what it is. If you let it be its own thing it's way more enjoyable.
Last edited by Avetembi; Feb 15, 2024 @ 10:42pm
Rogue_Zephyr Feb 15, 2024 @ 10:54pm 
The game just came out recently and there's a lot of work to be done so don't expect everything to be perfect. The problem is when you play something like valheim as of now, going into this you're not gonna see the same quality yet because they've just started. When valheim started it was trash but they improved it and well it took another big dive unfortunately. The developers stated that they are trying to get the crashes and other big bugs in the game fixed before they start working on adjusting/adding new features. I agree with you though it can be frustrating because I've had it happen to me a lot but I learned to get where I need to and it because a bit easier. The ghost glider is super helpful with updraft because you can lift yourself up but of course you got to get it. Other than that just give it time. Maybe take a break till they get things going cause I feel this game has potential. I just hope the devs. can communicate more cause its bad when you don't at least acknowledge an issue many people are having.
emitfudd Feb 16, 2024 @ 7:58am 
Originally posted by Hondo:
Well, as you have learned the hard way, stay out of the Red Mist - instant death. The other mist has a timer. As for not getting to the markers....... there are ways to get to them. Some are pretty easy, others are not, but they are all accessible. Get the grappling hook and the glider. These will help. Let us know which marker you are trying to get to so others can help you get there.
In the first paragraph I said I was trying to get to Oswald's chest. I have a grappling hook and a glider. They are of no help here because there are no grappling points and I am trying to go up not down so the glider is useless.
Blaze1961 Feb 16, 2024 @ 8:27am 
Originally posted by emitfudd:
Originally posted by Hondo:
Well, as you have learned the hard way, stay out of the Red Mist - instant death. The other mist has a timer. As for not getting to the markers....... there are ways to get to them. Some are pretty easy, others are not, but they are all accessible. Get the grappling hook and the glider. These will help. Let us know which marker you are trying to get to so others can help you get there.
In the first paragraph I said I was trying to get to Oswald's chest. I have a grappling hook and a glider. They are of no help here because there are no grappling points and I am trying to go up not down so the glider is useless.
Dig steps or place a flame and build stairs or a grappling hook point. Also make sure you get the double jump perk.
McCloud Feb 16, 2024 @ 9:03am 
Trying to figure out how to get to the objectives is the most fun part. Games were once about overcoming challenges but then the new generation of gamers ruined everything ~15 years back; but every once in awhile an indie team brings back some of the meaning to play a game.

This dev team is one of them.
I tried going around to the northern side and died in a mist in literally 2 seconds

Then level your flame altar at your base, and you'll be able to go through this area.
Last edited by World's Strongest Man 1984; Feb 16, 2024 @ 9:08am
Sir. Foxford Feb 16, 2024 @ 9:33am 
Upgrade your altar, it's easy.
You're in a voxel world, improvise. There's a thousand ways to get to your objective.
Humpenstilzchen Feb 16, 2024 @ 9:34am 
There is always a way. Don´t give up and level up your flame altar to remove the red shrout so you get access to new areas. It all comes together once you get the hang of it.
Last edited by Humpenstilzchen; Feb 16, 2024 @ 9:56am
Sultryhag Feb 16, 2024 @ 9:48am 
I haven't gotten the carpenter because he is inside the shroud. I need to really watch some videos since I have a negative sense of direction. I get turned around in a second and then I am dying. So I decided I need to be at least level 8 before I go there.

I saw a video of a guy doing it at level 5. He has skills I can only envy. Most people excel at these types of game but my skills are well below par so I always try to get to a higher level. I also managed to keep trying to jump and end up gliding and diving into lava. Most frustrating. So playing slowly but taking a break for now before I get dizzy from beating my head on the wall.
gerald2 Feb 16, 2024 @ 9:50am 
Originally posted by emitfudd:
Is the real point of this game to block the player from getting where they are going? It is so annoying!!!!!! I am losing interest in this game rapidly. I am trying to get to Oswald's chest and there is just no way to get up to the top of the area. I tried going around to the northern side and died in a mist in literally 2 seconds. It really isn't fun. What is the point of making it so hard to get to areas. I would rather they had made the enemies more difficult. They are easy. This is so dumb.

I guess I can't get through the red areas until I upgrade the flame altar. I am literally trying to do 1 and 2 star quests and I can't even progress through them. Everywhere I try to go has some sort of prerequisite. This game sucks if you ask me.

This reminds me of Skyrim where you want to pull your hair out because you can't climb a slope. At least in Skyrim you could use console commands to fly.

I really don't know how to progress in this game because every map marker I try to get to isn't accessible. I can't just stay at my starter base forever. WTF

You really shouldn't have to post a question or watch a youtube video to figure out how to get to every location. And yes I am exploring them to exhaustion. Not like I am just looking around and saying there is no way to get there. I walk all over the ♥♥♥♥♥♥♥ place around the map marker and no dice.

I wonder how many people have quit playing for this reason. I am about to.

I have seen so many comparisons to Valheim and I think Valheim was 100x the game this is. It was brutal and I died many times but at least the progression made sense. I have map markers everywhere in this game and most of them are too high level for me to access or there is just no way to get to the marker. I don't know what the developers were thinking. And don't say git gud. I have played Skyrim, 7 Days to Die, Conan Exiles, Valheim and they were all well thought out and pretty self explanatory on what you needed to do next. This game not so much.
if only way is thru red fog you need upgrade ur flame altar....i agree we should have warning when were closing to deadly fog area though or it should be visible on map.
Theocolphus Feb 16, 2024 @ 10:23am 
Seriously? You obviously need to upgrade your flame level. There is a very easy solution to your problem: upgrade your flame level!
Bongoboy Feb 16, 2024 @ 10:54am 
Originally posted by emitfudd:
Is the real point of this game to block the player from getting where they are going? It is so annoying!!!!!!
I agree, the world feels like made to block you wherever it is you want to go to. I had numerous times, where I want to reach a marker and am stopped by a vertical wall of mountain. Trying to walk around it towards left or right usually doesn't lead me to it. The worst part is... the map isn't allot help, it doesn't show clearly which of those lines I can pass because it is a lower hill and which are vertical walls that are impassable. This keeps frustrate me quite allot as well.

The one thing good on the map is, it shows you which Enshrouded Miasma areas are "red" and "deadly Miasma", then you have to upgrade the strength of your flame altar, which is the second choice.
Upgrading the first choice only makes the build area bigger... and that is only useful if you need more space, but since it is lost once you "turn off" that altar it is not that useful.

The best tip is to try and follow roads mainly. Running on roads has a reduced stamina cost to run on them, which can be further reduced with a talent. It also guarantees that you not end up at a "mountain wall" with no real way forward save following the wall left or right which then can lead to dead ends.
emitfudd Feb 16, 2024 @ 1:08pm 
I don't have the materials to upgrade the altar to level 3. I thought I had everything and then there were 2 more materials that you can't see until you scroll down. I am trying to do a basic quest that is low level. I shouldn't have to upgrade the altar to level 3 already. On the way there I did find copper and a few other things so it wasn't a complete waste.

I am trying to do all the quest markers on my map because there are a lot of them. I would have assumed any map marker given to you in early game would be accessible.
emitfudd Feb 16, 2024 @ 1:15pm 
Originally posted by Bongoboy:
Originally posted by emitfudd:
Is the real point of this game to block the player from getting where they are going? It is so annoying!!!!!!
I agree, the world feels like made to block you wherever it is you want to go to. I had numerous times, where I want to reach a marker and am stopped by a vertical wall of mountain. Trying to walk around it towards left or right usually doesn't lead me to it. The worst part is... the map isn't allot help, it doesn't show clearly which of those lines I can pass because it is a lower hill and which are vertical walls that are impassable. This keeps frustrate me quite allot as well.

The one thing good on the map is, it shows you which Enshrouded Miasma areas are "red" and "deadly Miasma", then you have to upgrade the strength of your flame altar, which is the second choice.
Upgrading the first choice only makes the build area bigger... and that is only useful if you need more space, but since it is lost once you "turn off" that altar it is not that useful.

The best tip is to try and follow roads mainly. Running on roads has a reduced stamina cost to run on them, which can be further reduced with a talent. It also guarantees that you not end up at a "mountain wall" with no real way forward save following the wall left or right which then can lead to dead ends.
On the way to find Oswald's chest I was following the main road. It branched off in 2 different directions as I got closer. One direction led me to the red mist. The other one dead ended into one of those walled off areas. Obviously I can't access this quest until I have found the materials to upgrade my altar to level 3.
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Date Posted: Feb 15, 2024 @ 8:14pm
Posts: 25