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2 metre is just shy of 7 feet. 4metre is just as shy of 14 feet if there existed a 6M option it would be 20feet. ergo if 10feet is one storey you need to stack a 2m and a 4m wall
BUT... most voxel games use 1m cubes. therefore the 2m walls are one voxel game storey
In a quick construction I assembled using 2-meter blocks, including a 2-meter window slot resulting in a 4-meter tall window spot, it seems that the 2-meter options are perhaps designed to complement the 4-meter building blocks rather than serve as standalone measurements.
Moreover, the roof slants designed for these blocks have extremely sharp angles, exacerbating the compatibility issue with standard architectural designs.
https://prnt.sc/jXuaSfNako5C
For door frames that should work as well, it only gets tricky for windows,
but I guess using a door frame right on top of a windowed wall section gets you there as well.
Agreed on the roof pieces =)
you probably have to turn off snapping (X key by default) to achieve merging of building pieces.
Meaning that monsters don't attack your home, so the type and resistance of the materials you use are irrelevant. It's all just for the aesthetics.
The comfort mechanics is nice though.
This isn't 7d2d :p
we may get raids later in game development. but im mixed on that, if we get raids, i like to see more NPCs we can save maybe we can get guards and beast master can tame wolves to watch over the flame.