Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I love building in these type of games, and tbh I think I'm going to find it far too tedious.
I can see why the devs are anti-Steam-forums. Look at the type of spam people post.
A survival game has the same concept as many with unique concepts, if you like valheim you'll like this as its much better
Either way every steam game has a 2 hour refund period.
At least Veles made a decent approach.
Doing "research" on the game often just leads to finding biased reviews and trailers. I'm hoping to see people share what they found to be special about the game, the things that they believe differentiate it from the myriad other games in an admittedly saturated genre.
Just hoping to hear things that made people happy to play the game, or things that players found disappointing because not everyone has the time to put 2 hours into every game out there, and 2 hours is often not enough to form a good opinion about survivalcraft games since they have often larger scopes and problems that don't crop up until hour 5-10.
The building is the biggest draw to the game. its fantastic.
I was hoping the rpg side was more impactful but you get so many skill points you can skill into several different trees. Making it feel like you can do everything. Overall fun game. but i enjoy valheim much more so far. lvl 20 right now
The environment is also seemingly completely destructible, so you're not limited to building on the surface.
Other than that, it's a less-intense "survival" game and more of an action-adventure game. You get a wing-suit and grappling hook fairly early for extra movement options.
much like outward, or souls games. exploring, and getting lost in the world is a major selling point. Few/no other survival base builder is this intricate. Conan might come close, but this is even more focused.
Solid base building, with lots of shape options, and LOTS of building materials.
classless passive system.
terrain deformation. digging for underground bases. digging for secrets. dig stairs up and down cliffs.
valhiem style food and comfort system.
The bad. Clunky combat. 2h is near unplayable. have your cursor over a target directly in front of you, wand will decide to target that monster 40ft to the right out of wand range for some reason.
no climbing.
persistence issues. and bugs.
base npcs are just crafting benches. no automation/life.
loot is very repetitive. Nothing worse then finding a secret chest hidden behind a bookshelf, and its the same blue level 10 mace you salvaged 15 times already.
The focus on the detailed world, may mean you only really want/need to play through it once. Vrising is GREAT. but how many times do you really need to replay it, with its focus on progression. This has a BIT more focus on base building.
We are still in early access. you may wish for it to be complete, to do that full exploration once, in a complete game. Like, if they expand the loot, it will be a much different and more fun experience then right now. Tighten up combat, same deal.
While if they expand the base building to be a bit more persistent. with automation, and some meaningful long term design elements, playing now, but then again later might also work.
I myself also had that exact concern, what does this game has that other 1000 early access survivals on steam don't.
Combat and gear specialization seems to be it, because fog is just a gimmick I've seen dozen times in different applications.
Story and objectives are another good thing, while its a survival, its not pointless endless sandbox, there is an end goal here and world is much better than Valheim for example, however it feels really under populated by mobs, I feel like I should be fighting through major POIs, not clap a rat and have a town for myself.
Combat however feels way too simple and waaaaaay too easy.
I enjoy random event as well, which this one does not seem to have at all.
If not for shared steam library and friend recommending it after playing demo earlier, I wouldn't even bother myself observing the game.