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FatalError Feb 18, 2023 @ 6:39pm
50% chance for 3 gems
That's the one choice i really dislike. It feels mandatory to pick and can make or break a run. Add to that that it feels more like a 20% chance to succeed and frustration is guaranteed.

All the other random choices seem okay since you still get something out of them. But i had multiple runs where that option failed 2-4 times in a row, leaving me dry.
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Showing 1-15 of 17 comments
Widowmaker Feb 18, 2023 @ 6:49pm 
I mean sample size matters, what you've described is not a statistical abnormality. Keep in mind you are also paying an opportunity cost by not taking the other two options as well
FatalError Feb 18, 2023 @ 6:55pm 
I get that the 20% might be me getting really unlucky over multiple runs. But the design behind that card feels off, even at 50%.
iDrakkon Feb 18, 2023 @ 8:21pm 
I haven't had it succeed once, yet. I definitely feel obligated to choose it when I see it.
Godspeed Feb 18, 2023 @ 9:16pm 
Gems are an RNG bait, that unless you are using the cards which deal damage based on how many you have saved up, aren't worth wasting your current gems on.

90% of the time, it's better to upgrade what cards you already have, or thin cards you no longer need, from your deck.

Sure you CAN take the RNG and come out on top and have more spending power and total power as a result, but planning your game around RNG is a surefire way to gaurantee you DON'T come out on top.
Last edited by Godspeed; Feb 18, 2023 @ 9:20pm
Brizzelpieps Feb 18, 2023 @ 11:19pm 
I too am not a fan of this gamble. The +2 gems to other heroes on the other hand is great!
KevVv Feb 18, 2023 @ 11:47pm 
Rookie mistakes right there.. Choosing to gamble on more gemstones instead of actual choosing a bonus ;)

You're missing out on something that actual does some benefit to your party and have the chance to lose gemstones.
Double fail.
Dizzy49 Feb 19, 2023 @ 2:32am 
Originally posted by Meet the Knopy:
I too am not a fan of this gamble. The +2 gems to other heroes on the other hand is great!

Color me stupid, but what does gems for the companions do?
KevVv Feb 19, 2023 @ 2:59am 
If all 3 players choose that options. you win gems ;)
Konstanty  [developer] Feb 19, 2023 @ 3:50am 
Originally posted by FatalError:
That's the one choice i really dislike. It feels mandatory to pick and can make or break a run. Add to that that it feels more like a 20% chance to succeed and frustration is guaranteed.

All the other random choices seem okay since you still get something out of them. But i had multiple runs where that option failed 2-4 times in a row, leaving me dry.


Originally posted by iDrakkon:
I haven't had it succeed once, yet. I definitely feel obligated to choose it when I see it.

I always pick to gamble when I play, even though I know it's not the best choice. And I had it fail 8 times in a row bankrupting me completely. I like to think it teaches a valuable lesson on the perils of gambling :Archduck: I had it save a run for me a couple of times too, though.
skeletalhammer Feb 19, 2023 @ 4:41am 
On average it is only +0.5 gems... Don't pick it.

I would much rather it deal damage to you then fail to give you anything.
Last edited by skeletalhammer; Feb 19, 2023 @ 4:42am
LuxMiz Feb 19, 2023 @ 4:49am 
I usually just gamble until I get a positive 1 gem, and then stop
Godspeed Feb 19, 2023 @ 8:04am 
Originally posted by skeletalhammer:
On average it is only +0.5 gems... Don't pick it.

I would much rather it deal damage to you then fail to give you anything.

I can see this as a thing, it's not immediately obvious that wasting your money on gem gambling can completely trash your runs.

Originally posted by Konstanty:
I always pick to gamble when I play, even though I know it's not the best choice. And I had it fail 8 times in a row bankrupting me completely.

If it was tacked on with an "If you fail take X damage" people 'MIGHT' be more hesitant to screw over their team in multiplayer.
KoV Feb 19, 2023 @ 8:19am 
50% chance for 3 gems ruined 2 runs for me

the one where if everyone picks the +1 gem for 2 others I have had multiple runs where only I or I and another picked it and the 3rd person just left us hanging
Godspeed Feb 19, 2023 @ 8:28am 
Originally posted by KoV:
the one where if everyone picks the +1 gem for 2 others I have had multiple runs where only I or I and another picked it and the 3rd person just left us hanging

Lowkey this sucks to deal and i feel for you but:

I've thought about that specific example a lot actually since it occurs for me, more often than id like. The truth of the matter is, if your team mate needs that 1 gem to use on card removal or upgrades, it can often make a more of difference than giving their other team members +1 each.

There's 12 floors and you can only realistically get around 18 gems, without the giving an ally gems room, gem generating artefacts or gambling.

Sometimes, ive finished runs with 20+ cards, even IF you got an upgrade room each time, you wouldn't be able to upgrade each one and even IF you could upgrade each one, some cards have multiple upgrades to their upgrade tree.
FatalError Feb 20, 2023 @ 2:34pm 
I had it happen so many times now that lost 2+ gems early on. At this point im just quitting the run and restart.

Picking nothing feels too awkward to me when the alternatives aren't useful.
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