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Hardcore is a lot more methodical. With the exception of the intro survival scenario, you have enough resources to kill every enemy, but you have to make everything count.
Not on Hardcore at least, I understand it may be a necessary approach in VoS though.
VoS is a dodge simulator unless you use infinite ammo and turn the game into Doom. I'm not a fan of that design.
Because again the fights just became longer, wouldn't say they're more fun or anything.
By the time I entered the castle I didn't feel like anything was different except that enemies did more damage which is more just annoying than anything else.
Usually the tankier enemies can be avoided. Sometimes it's worth killing them for the rewards though. Apart from the giant with the axe, no enemy was crazy tanky.
They're not crazy tanky, no, but I just find fighting them is kinda tedious
I became quite frustrated for a while during the lycan attack, though. Hardcore pretty much puts you into dying status with one or two hits, I don't know how the other difficulties work...I assume Casual probably takes like 5+ hits before you enter dying status, which would have made the initial Lycan survival section more fun I guess by virtue of you not suffering multiple deaths until you figured it out?
I'd love to have Hardcore enemy damage with Casual / Normal enemy health, and (potentially) Village of Shadows ammo and health pick ups. Then it feels like skill based gameplay, you're reward for being accurate and quick on your feet, punished for missing shots or wasting supplies, and enemies can still mess you up really fast if you taff about. That's my personal idea of good fun, anyway.
But yeah I can definitely agree that their tankiness is in the extremes in Hardcore, especially minibosses. I've only got experience with Hardcore so I don't know if they're the same on say, Casual, but shooting one in the face 120 times with a handgun is a little too extreme for my taste lol.
Hardcore is the way to go. Normal is too easy. I killed everything in my first HC fresh run.
Also, you can sell the starting weapons once you get better ones. No point into wasting money on them.
This. Sure, enemies are quicker and stronger on hardcore but a single shotgun blast leaves the standard foes with just a little more health than they'd have on casual. If you want different weapons to truly matter hardcore is the way to go. Casual can be beat using only the pistol to kill everything or maybe even the NG+ knife. In VoS killing is a sin tho.