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If you're a near omnipotent being with only a single item being a threat to you, would you not want to know exactly where it is at all times? It's not the first time such a trope has happened. Powerful beings that want to keep a possible threat out of enemy/mortal hands isn't an unusual concept at all.
Back on topic, yes I believe that's exactly why Lady Dimitrescu kept it sealed away in her castle. Her regenerative powers would be negated by the various poisons, at least for a time. Who knows if it actually stops her regeneration permanently.
As a DLC, it seems like it'd be a little short to warrant being standalone. If there were other scenes included to better flesh out the various Lords, it might be worth including then.
It's just a dagger, if it indeed is the ONLY thing that can kill you, one could easily have it chucked into a furnace and destroyed. Or just any fire really I am sure it would burn away any residual poisons on the blade. It's a pretty lazy Macguffin honestly. Hell if she was just keeping it around for some twisted sentimental value I am sure the blade could have been treated chemically in such a way as to neutralize the poisons on it.
As to the topic I don't think a dlc just about the dagger and how it wound up with Lady D would be too compelling. Purely from a narrative standpoint there isn't much to build on here and ultimately is pretty irrelevant to the story. I honestly wish there were a better way to defeat Lady D, some other weakness that made more sense (like the daughters and their cold vulnerability for example) Just anything really rather than her conveniently having a centuries old blade made for killing demons and monsters...that is just laughable. Now if you asked me about a dlc that would explain wtf were the people who originally made this blade were fighting? THAT'D be something I wanna know about.
Regarding the dagger's story, if it was made into a DLC it would probably be set in the final days of the unnamed man, where the player would take control of him during these events.
A possible story would be something like this:
The man is a villager or a servant, who finds out that the staff was being killed so that their blood would be used to create the wine. He decides to kill Lady D's reign in order to stop this madness but the only way to kill Lady D is to stop her regeneration. Somehow he discovers that the dagger of Death's flowers exists and that it is able to stop her regeneration, so he goes to search for it. He finds it, returns to finish the job, but things don't go according to plan and he is killed.
I would also love to see a story about Donna or Heisenberg, but Alcina's backstory is greater than all the other lords' backstories combined so there is more content to be used as DLC material.
This game is about gifts.... Mainly lichen