Resident Evil Village

Resident Evil Village

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DLSS / FSR 2.0 on the Way..!!
https://wccftech.com/skyrim-fallout-4-nvidia-dlss/

Not Official though.. it's a mod..!
Screenshots Comparison.. https://imgsli.com/MTMxOTg1/1/2

Seems like Puredark is working like a madman..!!
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Showing 1-14 of 14 comments
Manzari Nov 10, 2022 @ 8:39pm 
I'm so shocked they didn't add it with the DLC, cuz from my understanding, it's apparently such an easy process to implement it to a game
The_GarlicBread Nov 10, 2022 @ 11:02pm 
Capcom is in so called "PARTNERSHIP" with AMD with regards to RE Games... so.. DLSS was already out of the question. They added FSR 1.0 cause it just take a few hours to add.

FSR 2.0 could have been added.. But without prior Support of DLSS in a game... FSR 2.0 takes around 10 to 20 Days to be added in a game.. as claimed by AMD. At this point.. Capcom is just being lazy.:steambored:.
Last edited by The_GarlicBread; Nov 10, 2022 @ 11:02pm
animal_PLANET Nov 10, 2022 @ 11:44pm 
Village already runs well natively so thats most likely the reason it was not updated. FSR is fine and already supports a very high frame rate even at 4K.

There really isnt a need to update it especially since its a single player game. However, yes, they are still lazy.
Seamus Nov 10, 2022 @ 11:54pm 
Originally posted by animal_PLANET:
Village already runs well natively so thats most likely the reason it was not updated. FSR is fine and already supports a very high frame rate even at 4K.

There really isnt a need to update it especially since its a single player game. However, yes, they are still lazy.
Okay, except, FSR 1.0 which the game uses is absolute garbage.

2.0 is at least tolerable, though still worse than DLSS 2.0.

Not sure what makes you think there's no reason to update it as it would be an increase in both performance and visual quality options.
animal_PLANET Nov 11, 2022 @ 1:19am 
Originally posted by Seamus:
Not sure what makes you think there's no reason to update it as it would be an increase in both performance and visual quality options.

As I already said. The reason is its a single player game and already runs quite well. Even an RX570 can run this game with FSR well over 60FPS at 1440p.

Again, if the expansion content just released and there is still no updates to FSR. It wont happen. Especially since its not on AMD's upcoming support list.

With that said. FSR wasn't really needed to begin with. RE Engine runs quite well. Especially once they remove DRM it should help improve it even more. Im sure that will happen before FSR gets updated.
Seamus Nov 11, 2022 @ 1:24am 
Arguing against settings that would be an overall improvement.

Amazing.

I'm reminded why I tend to ignore your posts.
animal_PLANET Nov 11, 2022 @ 1:30am 
Originally posted by Seamus:
Arguing against settings that would be an overall improvement.

Amazing.

I'm reminded why I tend to ignore your posts.

Im not arguing settings. I am stating game runs quite fine without FSR and FSR 1.0 already helps a great deal and for a SP game it really doesnt matter to boost frames even more. Not my problem you are triggered by facts.

Cant take the heat stay out of the kitchen. I am totally fine with you ignoring me completely! :steamhappy:
The_GarlicBread Nov 11, 2022 @ 10:23pm 
Woah.. What happened here...!

Anyway.. It's fine that you don't need DLSS... But most of us surely do. Cause DLSS is not only about the performance but also about the quality.
Reasons:

--> Interlaced Rendering in RE Village is really messed up. I mean if you compare it with Interlaced Rendering of RE2.. RE3.. or even RE7... They look much better than RE8.

--> TAA as always is completely broken in RE8.. I mean just look at those hairs or those foliage... too much shimmering..! Now.. For people who play at 4K... Those effects just make the game completely unplayable for some. Just compare the screenshots in the OP.

--> If DLSS is added.. We can play at 4K along with DLDSR + DLSS... --> MUCH MUCH CRISPY and MUCH MUCH BETTER.

--> I know you will be hesitant to accept that DLSS can look better than Native..?! I was too... But when I played HZD without DLSS... that TAA really made the game look bad... But when DLSS update was released... DUDE.. It was so much better. So.. in games implementing older versions of TAA... DLSS must be present.

--> Capcom should have added FSR 2.0... but they didn't. They messed up here. Anyway.. One thing I really admire Capcom is for their policy of non-interference in Modding community unlike those sleazy Corpos at Taketo..
I mean look at those PC VR mods for RE2.. RE3.. RE7.. and even RE8.... Or the recent Resident Evil 1 Remake in Unity Engine. They are astonishing. And Talking about VR.. DLSS is a Must..!!

Also.. The mod is completely ready for flatscreens...and they are adding final touches to VR Version... so it will be released soon. :steamhappy:.
Seamus Nov 11, 2022 @ 10:41pm 
Originally posted by The_GarlicBread:
Woah.. What happened here...!

Anyway.. It's fine that you don't need DLSS... But most of us surely do. Cause DLSS is not only about the performance but also about the quality.
Reasons:

--> Interlaced Rendering in RE Village is really messed up. I mean if you compare it with Interlaced Rendering of RE2.. RE3.. or even RE7... They look much better than RE8.

--> TAA as always is completely broken in RE8.. I mean just look at those hairs or those foliage... too much shimmering..! Now.. For people who play at 4K... Those effects just make the game completely unplayable for some. Just compare the screenshots in the OP.

--> If DLSS is added.. We can play at 4K along with DLDSR + DLSS... --> MUCH MUCH CRISPY and MUCH MUCH BETTER.

--> I know you will be hesitant to accept that DLSS can look better than Native..?! I was too... But when I played HZD without DLSS... that TAA really made the game look bad... But when DLSS update was released... DUDE.. It was so much better. So.. in games implementing older versions of TAA... DLSS must be present.

--> Capcom should have added FSR 2.0... but they didn't. They messed up here. Anyway.. One thing I really admire Capcom is for their policy of non-interference in Modding community unlike those sleazy Corpos at Taketo..
I mean look at those PC VR mods for RE2.. RE3.. RE7.. and even RE8.... Or the recent Resident Evil 1 Remake in Unity Engine. They are astonishing. And Talking about VR.. DLSS is a Must..!!

Also.. The mod is completely ready for flatscreens...and they are adding final touches to VR Version... so it will be released soon. :steamhappy:.
BuT yOu DoNt NeEd It!

Sarcasm aside, it's nice to see someone who actually sees the point that animal planet chooses not to get.
J0ust Nov 12, 2022 @ 1:50am 
This is the only game I can play using RT without any upscaling (DLSS/FSR) on a 3070. That said RE8's RT is known for being pretty barebones, probably due to the focus on Radeon implementation.
Maingate Mar 12, 2023 @ 10:42am 
I just don't get it, RT is available in RE8 which is NVIDiA's top tech but still no DLSS? It's a full-price, AAA, 2021 released game! Just get to work CAPCOM!!!
SkacikPL Mar 12, 2023 @ 12:32pm 
Originally posted by Maingate:
I just don't get it, RT is available in RE8 which is NVIDiA's top tech but still no DLSS? It's a full-price, AAA, 2021 released game! Just get to work CAPCOM!!!
Raytracing as technology is vendor agnostic, NVIDIA so far just has best acceleration for it.
And it appears Capcom/RE Engine in general is AMD partnered title, hence lack of any nvidia specific features.
Seamus Mar 12, 2023 @ 1:16pm 
Originally posted by SkacikPL:
Originally posted by Maingate:
I just don't get it, RT is available in RE8 which is NVIDiA's top tech but still no DLSS? It's a full-price, AAA, 2021 released game! Just get to work CAPCOM!!!
Raytracing as technology is vendor agnostic, NVIDIA so far just has best acceleration for it.
And it appears Capcom/RE Engine in general is AMD partnered title, hence lack of any nvidia specific features.
Only the RE games are like this. Other RE Engine titles have nvidia features. Like Monster Hunter: Rise having DLSS.
Nekr0manc3r Jul 19, 2023 @ 12:49am 
Originally posted by Seamus:
Originally posted by SkacikPL:
Raytracing as technology is vendor agnostic, NVIDIA so far just has best acceleration for it.
And it appears Capcom/RE Engine in general is AMD partnered title, hence lack of any nvidia specific features.
Only the RE games are like this. Other RE Engine titles have nvidia features. Like Monster Hunter: Rise having DLSS.

I wonder whether Dragon's Dogma 2 will support DLSS in that case
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Date Posted: Oct 31, 2022 @ 6:30am
Posts: 14