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So you could take that and make it work for RE8 by reverse-engineering it. To be fair though, this game is first person and you rarely see hair up-close. I can't notice the rendering on enemies and in cutscenes it sucks I guess, but it's not that awful. It's a lot worse in the third person games where you can constantly see it in action.
Edit: Can't seem to find the mod/thread anymore. But yeah just turn up graphics as high as possible and try to supersample. So change the render res to something like.. 1.2, maybe 1.5 or even 2.0 if you have an overkill system and you're okay with 60fps instead of 144. Mesh quality affects the hair, but really the major way to improve it is to supersample.
Google "MDF Template For Editing Materials" and you'll find the thread.