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回報翻譯問題
Good gameplay was always number one most important (for me) in an RE game.
If you ask me which game is more fun: REmake1 or RE4, I'd definitely pick RE4.
If you ask me which game is a better survival horror, I'd easily pick REmake1.
These two games have different goals and aim to deliver very different experiences to the player. One is a bout overcoming a struggle and the other is about climbing a power trip ladder.
Neither is better than the other one, but RE4 definitely aims to empower and entertain the player more than create a tense situation and forcing the player to make choices other than which part of which enemy to shoot.
Both have good gameplay. In fact, they arguably have the best gameplay of their respective branches of the RE franchise.
So yeah, I can agree that RE Village is a more FUN game than RE7, but RE7 is a much better survival horror game and delivers that gameplay experience better.
Hence why it depends on which experience you're looking for when going into an RE game..
Yes, true. Because i prefer good gameplay i naturally prefer RE4 over RE1R although both are brilliant games. I also can't see myself replaying RE7 anytime soon, but would replay RE8 any day (well i'm scared of the dollhouse but that's pretty much all holding me back). Naturally i also enjoy RE2 and RE3 remakes very much because the gameplay is good in those (in my opinion). Horror is also important of course, but not as much. If the horror sucks, and gameplay sucks, like RE5, i will not like the game very much (although it can be fun to play too every now and then). Then we have for example RE0, which is great in horror but gameplay is just really lacking. One of my least favorites. RE8 imo have both great horror and gameplay, therefore it places high on my top list.
It has a well-crafted spooky intro into the village before sunrise, and the Beneviento part is great with its visual and sound design. Gameplay-wise it's just walking in a straight line, it's over in less than 10 minutes and only relies on the initial shock factor to scare you.
But hey to each their own)
That's the thing, though. At least for me and my wife, horror is horror just for the first time you experience it.
RE8, just like every other RE, is an experience you'll take slowly and carefully for the first (or maybe second time if you play on a hardest difficulty). Every second playthrough is at least nearly half the playtime of the first one, but the games themselves are so good you'll keep coming back a few months or years later, if not right away.
Even if Beneviento's section is awfully short and easy after the first run, IMHO you'd have to change so much stuff to stretch it out and open it up that it would stop being "a nice change of pace welcomed by everyone" and become "that part that half of the players think it's better than the rest of the game, while the other half dreads it so much that it ruins the game's replayability" and I'd certainly side with the latter.
And Beneviento for many is the part that actually ruins replayability due to being a 'going through the motions' experience rather than an actual piece of gameplay. To be fair RE8 has a lot of these though.
I wouldn't go into a 'coulda-woulda-shoulda' discussion about how that section of the game. It is what it is.
I'm just saying that this one tiny linear section doesn't really make RE8 'a great horror game'.
While RE8 has its amount of action setpieces, nothing is really on RE6 level thankfully)
but the art of gen 8 is top notch, both in quality and original music. its a work of art.