Resident Evil Village

Resident Evil Village

upgrading weapons is a useless mechanic..
The upgrading in this game is honestly 99% of the time useless..

- The amount of shots it takes to down an enemy with a pistol upgraded, is the same, unless its fully upgraded. You MIGHT get a slightly higher chance to blow the head immediately, but I don't even know.

And even when you get it fully upgraded and it takes 1 maybe 2 less shots... well you get so much ammo anyway it doesn't matter..

- Larger Clip, and Reload speed is again useless.. we're talking 0.2 percent quicker here per upgrade.. At no point is that going be useful. Until again, it's fully upgraded, then it'll slightly help, but with how the maps are setup, and how slow the enemies are in most cases.. You can just kite them, group them up and throw a pipe bomb. Or shoot them down the numerous hallways in the game from afar, even with the pistol.

- The better weapons you can find laying around, are equal in power to the weapons you just stupidly wasted money on upgrading.. Infact I found the next best pistol, and shotgun before I fully upgraded my previous ones, and they are better in every way....

- This also means the money to buy parts for said weapons is also entirely useless.

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The food buffs are also pretty useless. Except maybe the health ones for Hardcore mode.

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This means don't waste your money on upgrading anything ever, until you get the best weapon in the game. Then blow your money on upgrading it, with the customizable parts.

Edit:

I want to add after 5 pages.

People have mentioned kind of what I was getting at. The upgrades could of been balanced much better like they were in previous RE games with upgrades for weapons.

Having the different pistols have much larger stat gaps making them far more situational/preference would make upgrading them useful, and relevant at all times. Even if you get a different weapon.

Example is if the Lemi had fastest firing rate, large clip size, but the damage was low. Good starter weapon all around. Colt having smaller clip by half at max, slower firing rate, but larger damage, and better damage at range, while the Uzi has horrible damage at range and spread, but is really good for taking down groups of enemies.

You got 3 pistols now that are adequately different enough, and the stats changed to fit these preferences with larger gaps to make them very specific and preference oriented with how you want to play the game, and what weapon you prefer.

Shotguns as well.

Base shotgun has a very high damage, but very slow rate of fire.

Auto shotgun lower damage, much higher rate of fire, but greater spread for groups.

While the final shotgun has a slug round, excellent for single enemies, and better range than the rest.

Again you got 3 very specific shotguns with the stats adjusted to fit these nuances, making them very good for situational, and preference.
Legutóbb szerkesztette: Holy Athena; 2021. máj. 9., 12:43
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6175/78 megjegyzés mutatása
Mediocre Ned eredeti hozzászólása:
Holy Athena eredeti hozzászólása:

One of them claiming my opinions is wrong because I never played RE4.. (like really?)

Because you say crap like this:
Holy Athena eredeti hozzászólása:
Re 4 and other past RE games with upgrades, had much better progression, and differences in the weapons where keeping 1 over another was either situational based, or preference, due to several of the same category weapons being better and worse than the others in meaningful ways.

How do know this if you never played RE4?

Because that's literally what EVERYONE on this thread is saying who has played it. I'm basing this off of what they said, and off of what I saw watching it.

It really isn't difficult. This isn't rocket science.

Watching a LP of a game is not enough to make an informed opinion on it's gameplay.

It is in many regards. The only difference is I'm not directly controlling the character. The game isn't going to drastically change just because I'm controlling the character. The game mechanics, balance, and weapons aren't going to magically change.


Especially since in RE4 you have to fully upgrade the gun to get the unique upgrades you're praising the game for.
Which is something I saw and knew about because of that LP you said I couldn't get an knowledge from... *gasp*

So by your very example, you're showing my OP is right.. yes you have to fully upgrade a weapon, which makes it.. useful to actually upgrade and have a reason to... omg! It's like Im' a genius!

So by this alone you've already completely destroyed your own argument, and showed my "false opinion because I've never played RE4 before" is entirely correct...

Which means you have to 'waste money on pointless upgrades' to get those features.
it's not "useless waste of money" if it's going towards something useful, and beneficial in the end..

Are you seriously struggling this hard to understand the difference between side grade, and tier grade?

upgrading the Lemi is useless becaues the damage changes, ROF changes, etc. don't = you taking down enemies safer, or easier by any margin that matters. Then you get the Colt and its a straight upgrade over the Lemi, making any upgrades you did do useless on the Lemi.

how is this so hard for you to fathom?

If you played RE4 you would of known this.
Which I just proved I did know, and you proved to have literally zero understanding of it, despite playing it.. How ironic.. the one who didn't even play it, knows it better...

Hell if you played RE4 blind, you would be incredibly miffed by the time you reached the castle, probably saying the exact same opinions how pointless the upgrades are you do now.

Nope, if the weapons had more of a gap in stats in particular area's like in RE4, and had the end upgrades like in RE4, the upgrade system wouldn't be pointless, as all weapons would have a reason to upgrade, and be side grades, rather than straight upgrades over other weapons..

Again.. are you seriously struggling this hard to understand this?

I accept the fact you would not like RE4, since you really don't like RE8 upgrading system. But insisting otherwise while refusing to play it, does make me think you're full of it.

Again, completely lacking any understanding...

I never said I don't like the upgrade system... I said it's useless as it currently is... I wish it was useful, and I wish there was even more to it, and the weapons give more options like in RE4, and side grades.



And really, what game developer worth his salt has never played RE4?
So you're only a good game developer if you've played a particular game? And you wonder why I consider you a troll at best.. or retarded at worst...

That game was incredibly influential for shooters. It's like never playing a mario game, but you make platforming games.

You don't have to play a game to understand its influence, and successes, and why it was, and how it impacted the gaming genre, or games in general.

Or are you seriously suggesting that to understand why Martin Luther King Jr's speeches, and movement was so influential in America, I had to be there, and march with him? Because that's the same idiotic logic you just used...
Legutóbb szerkesztette: Holy Athena; 2021. máj. 9., 15:35
Upgrading capacity is a free reload, using the items to increase capacity is a free reload too.

Don't upgade the first pistol and shotgun...maybe if you struggle a bit

After all, it's about upgrading what you need to move on, at some point the enemies are bullet sponges but you get acces to power upgrades for the guns and explosives
It is in many regards. The only difference is I'm not directly controlling the character. The game isn't going to drastically change just because I'm controlling the character. The game mechanics, balance, and weapons aren't going to magically change.
It is though, you may not know why exactly the guy is doing in the LP or how difficult the game is if you only just watch the game and never play it. Or if you didn't watch a LP and just play the game you could play it differently than the LPer. If it was a visual novel or some other walking simulator, yes you more or less get the same experience as the guy 'playing it' because the story doesn't change.
Which is something I saw and knew about because of that LP you said I couldn't get an knowledge from... *gasp*
But that's the thing, you and the other posters didn't mention that in this thread. At all. Only I did. It could be the first time reading that, and saying you that saw in a LP, to save face. Because it destroys your RE4 upgrades are useful argument. because it's 90% the same system, pointless stat upgrades.
it's not "useless waste of money" if it's going towards something useful, and beneficial in the end..
But the stat upgrades in between exclusives are 'useless' by your logic. By your logic there's no point to upgrade the guns until you can do the exclusive upgrade. Only the exclusive upgrades are worth a damn. Therefore 90% of RE4's upgrades are 'useless'.
upgrading the Lemi is useless becaues the damage changes, ROF changes, etc. don't = you taking down enemies safer, or easier by any margin that matters. Then you get the Colt and its a straight upgrade over the Lemi, making any upgrades you did do useless on the Lemi.

Which is exactly like in RE4 unless hold out for the exclusive upgrade it. Which means you have to hold on gun which has weaker stats until you progress further into the story because you can't fully upgrade the gun even if you have enough cash to do it (that's another thing you nobody mentioned, which you're going to pretend that you knew). In fact most players just sell their old but upgraded guns 1st time around. Which you have stated that in it's a waste money to do that in this game.

Also ROF is important, having the ROF .45 means you can shoot 2 bullets a second vs 3 shots with .30 seconds. If you get the ROF high enough you can just body shot them safely.
Which I just proved I did know, and you proved to have literally zero understanding of it, despite playing it.. How ironic.. the one who didn't even play it, knows it better...
But you didn't prove anything though. You're just saying that you know when I bring it up. That's not proof, that just means you can lie.
Nope, if the weapons had more of a gap in stats in particular area's like in RE4, and had the end upgrades like in RE4, the upgrade system wouldn't be pointless, as all weapons would have a reason to upgrade, and be side grades, rather than straight upgrades over other weapons..
You know how long it takes until you can do a exclusive upgrade? The mine cart level. And it's for the starting pistol and the bolt rifle. That is a very long time to hold the starter pistol. Well over half the game right there. You might of held onto the bolt, but the vast majority of people would just sold both guns by the time they get the red9 and semi rifle just because of it's better current and potential (not exclusive) stats alone. Which is one of your main complaints about RE8.
Again.. are you seriously struggling this hard to understand this?
No, I get your point. My point RE8 upgrade system is exactly like RE4's but without the exclusive upgrades. Which means you should dislike 90% of RE4's upgrading system. But you claim you don't and think it's great. The only way that you would come to your specific conclusion, is that you haven't play RE4.

I never said I don't like the upgrade system... I said it's useless as it currently is... I wish it was useful, and I wish there was even more to it, and the weapons give more options like in RE4, and side grades.
That's just saying 'i don't like it' with extra steps.

Fun fact: Vast majority the exclusive upgrades only right before the midget boss. Which is around at 75% of the game. The rest on the island. But you totally knew that from watching LPs right?

It really seems a very odd thing to defend RE4 upgrading system when vast majority of the game the upgrading system is exactly like RE8.

It's.
like.
you.
didn't.
play.
Resident.
Evil.
4.
So you're only a good game developer if you've played a particular game? And you wonder why I consider you a troll at best.. or retarded at worst...
I wouldn't trust a FPS dev if he's working on a new Doom game and never played the orginal doom, or worse hated it. Or didn't play any of the other fundamental games of any other genre he's working in. Also I don't trust like people that use 'troll' unironically. It comes off being very reddit to me.

You don't have to play a game to understand its influence, and successes, and why it was, and how it impacted the gaming genre, or games in general.
It helps a lot though. You should play RE4.

Or are you seriously suggesting that to understand why Martin Luther King Jr's speeches, and movement was so influential in America, I had to be there, and march with him? Because that's the same idiotic logic you just used...
It's more like being a Christian but never have read any of the bible. Kinda important to read. You maybe get by without it but no one is going to take your opinion on Christianity seriously if they find out about that.
I guess going from doing 3 sniper shots to doing 1 on most enemies is useless.
I guess going from 6 shotgun shots to 2 is also useless.....

I guess wasting 30 pistol rounds is more ideal in a game that has very limited resources if you are doing hardcore than using 10.

Some people. ¯\_(ツ)_/¯
This game needs a striker. no idea why they didnt include it.
Faded eredeti hozzászólása:
This game needs a striker. no idea why they didnt include it.

There is a shotgun that has a 40 round drum...... you get the shotgun in the first playthrough with a long magazine.
I don't understand what you're on about, upgrading weapons is the only reason I was even able to beat the final boss.
MantusTobbogan69 eredeti hozzászólása:
I don't understand what you're on about, upgrading weapons is the only reason I was even able to beat the final boss.

His point was skewed and he realized it and made an edit in the main body.
I dont know why he doesn't just edit the entire post at this point.
Basically his issue is it is pointless to upgrade the first pistol since the second pistol easily outshines it. Then its pointless to upgrade the second pistol since the 3rd dwarfs it completely.

I get his point but I mean progression is a thing. Sometimes you upgrade the first a bit to skip the second to go straight to the 3rd.
I'm not sure but I think this game has the same "dynamic difficulty" feature as the remakes. So, basically rubber-band AI, the better you play, the harder it gets. So upgrading weapons is kinda useless in some sense, if this game has that rubber-band difficulty feature.
Larger clip is very useful, you can aquire free ammo thanks to that upgrade.
(N☆G) Jackal ★JJ★ eredeti hozzászólása:
I guess going from doing 3 sniper shots to doing 1 on most enemies is useless.
I guess going from 6 shotgun shots to 2 is also useless.....

I guess wasting 30 pistol rounds is more ideal in a game that has very limited resources if you are doing hardcore than using 10.

Some people. ¯\_(ツ)_/¯

This doesn't happen untill you get to the final weapons of the Uzi, in which case its time to ugprade and you get meaningful progression in the upgrades..

I don't understand how people are failing this ass basic logic..

There is only 1 Sniper, so naturally it's already the best sniper weapon, so obviously upgrading it is meaningful from the get go... /facepalm

It's like I have to explain the basics of A, B, and C's to people...
(N☆G) Jackal ★JJ★ eredeti hozzászólása:
MantusTobbogan69 eredeti hozzászólása:
I don't understand what you're on about, upgrading weapons is the only reason I was even able to beat the final boss.

His point was skewed and he realized it and made an edit in the main body.
I dont know why he doesn't just edit the entire post at this point.
Basically his issue is it is pointless to upgrade the first pistol since the second pistol easily outshines it. Then its pointless to upgrade the second pistol since the 3rd dwarfs it completely.

I get his point but I mean progression is a thing. Sometimes you upgrade the first a bit to skip the second to go straight to the 3rd.


My point isn't skewed. I just expanded on what I was talking about, to help people like you who struggle.
Pretty useful on Hardcore.
I would say this is thoroughly in accurate in some fields:

The reload-speed: I agree, usually pointless, you don't run into enough situations where you needed that half a second off XD

Rate of fire: More useful, but not a neccesity to upgrade by any means XD

Damage: Always relevant! The thing you have to remember, ammo resources! Damage increase is a direct translation to ammo conservation... think of it this way, if you have improved damage, even 20% better damage, and even moderate skill for hitting the enemy properly to not waste ammo, then you will have more ammo on hand when you find a better weapon.

Also, no, you don't need 'the same number of shots unless fully upgraded', I've been paying attention throughout the game thus-far, and comparing 10 or so shots to kill a lycan with an un-upgraded Lemi, to 6-8 with upgrades or mod parts, is a big difference for any ammo-counters out there.

Ammo Capacity: 'normally' minimally useful, but if you have any knowledge of how Resident evil handles upgrading magazine size, you'd see the 'real' value here...

See, if you keep your gun empty, and only reload when you absolutely 'need' to, not just when you're low/out of mag, then when you upgrade magazine size, poof, you have a fresh full mag, and free ammo in it.

Again, maybe not a 'giant' bonus, but a 'huge' deal for us ammo-counters. xD
Holy Athena eredeti hozzászólása:
moon eredeti hozzászólása:
why would anyone run re4 on an emulator when there's been a pc port out for like a decade now?

Because he's as stupid as his response suggests.

You know whats more stupid than not knowing something?

Knowing something and calling people who dont know it, stupid.

Lesser mature people tend to do this on forums all of the time. Its a slight false ego boost.

Youre only fooling yourselves. Having manners, being civil, and teaching people is a sign of true intellect.
Legutóbb szerkesztette: prototype81; 2021. máj. 11., 14:17
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Közzétéve: 2021. máj. 8., 14:25
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