Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Because that's literally what EVERYONE on this thread is saying who has played it. I'm basing this off of what they said, and off of what I saw watching it.
It really isn't difficult. This isn't rocket science.
It is in many regards. The only difference is I'm not directly controlling the character. The game isn't going to drastically change just because I'm controlling the character. The game mechanics, balance, and weapons aren't going to magically change.
Which is something I saw and knew about because of that LP you said I couldn't get an knowledge from... *gasp*
So by your very example, you're showing my OP is right.. yes you have to fully upgrade a weapon, which makes it.. useful to actually upgrade and have a reason to... omg! It's like Im' a genius!
So by this alone you've already completely destroyed your own argument, and showed my "false opinion because I've never played RE4 before" is entirely correct...
it's not "useless waste of money" if it's going towards something useful, and beneficial in the end..
Are you seriously struggling this hard to understand the difference between side grade, and tier grade?
upgrading the Lemi is useless becaues the damage changes, ROF changes, etc. don't = you taking down enemies safer, or easier by any margin that matters. Then you get the Colt and its a straight upgrade over the Lemi, making any upgrades you did do useless on the Lemi.
how is this so hard for you to fathom?
Which I just proved I did know, and you proved to have literally zero understanding of it, despite playing it.. How ironic.. the one who didn't even play it, knows it better...
Nope, if the weapons had more of a gap in stats in particular area's like in RE4, and had the end upgrades like in RE4, the upgrade system wouldn't be pointless, as all weapons would have a reason to upgrade, and be side grades, rather than straight upgrades over other weapons..
Again.. are you seriously struggling this hard to understand this?
Again, completely lacking any understanding...
I never said I don't like the upgrade system... I said it's useless as it currently is... I wish it was useful, and I wish there was even more to it, and the weapons give more options like in RE4, and side grades.
So you're only a good game developer if you've played a particular game? And you wonder why I consider you a troll at best.. or retarded at worst...
You don't have to play a game to understand its influence, and successes, and why it was, and how it impacted the gaming genre, or games in general.
Or are you seriously suggesting that to understand why Martin Luther King Jr's speeches, and movement was so influential in America, I had to be there, and march with him? Because that's the same idiotic logic you just used...
Don't upgade the first pistol and shotgun...maybe if you struggle a bit
After all, it's about upgrading what you need to move on, at some point the enemies are bullet sponges but you get acces to power upgrades for the guns and explosives
But that's the thing, you and the other posters didn't mention that in this thread. At all. Only I did. It could be the first time reading that, and saying you that saw in a LP, to save face. Because it destroys your RE4 upgrades are useful argument. because it's 90% the same system, pointless stat upgrades.
But the stat upgrades in between exclusives are 'useless' by your logic. By your logic there's no point to upgrade the guns until you can do the exclusive upgrade. Only the exclusive upgrades are worth a damn. Therefore 90% of RE4's upgrades are 'useless'.
Which is exactly like in RE4 unless hold out for the exclusive upgrade it. Which means you have to hold on gun which has weaker stats until you progress further into the story because you can't fully upgrade the gun even if you have enough cash to do it (that's another thing you nobody mentioned, which you're going to pretend that you knew). In fact most players just sell their old but upgraded guns 1st time around. Which you have stated that in it's a waste money to do that in this game.
Also ROF is important, having the ROF .45 means you can shoot 2 bullets a second vs 3 shots with .30 seconds. If you get the ROF high enough you can just body shot them safely.
But you didn't prove anything though. You're just saying that you know when I bring it up. That's not proof, that just means you can lie.
You know how long it takes until you can do a exclusive upgrade? The mine cart level. And it's for the starting pistol and the bolt rifle. That is a very long time to hold the starter pistol. Well over half the game right there. You might of held onto the bolt, but the vast majority of people would just sold both guns by the time they get the red9 and semi rifle just because of it's better current and potential (not exclusive) stats alone. Which is one of your main complaints about RE8.
No, I get your point. My point RE8 upgrade system is exactly like RE4's but without the exclusive upgrades. Which means you should dislike 90% of RE4's upgrading system. But you claim you don't and think it's great. The only way that you would come to your specific conclusion, is that you haven't play RE4.
That's just saying 'i don't like it' with extra steps.
Fun fact: Vast majority the exclusive upgrades only right before the midget boss. Which is around at 75% of the game. The rest on the island. But you totally knew that from watching LPs right?
It really seems a very odd thing to defend RE4 upgrading system when vast majority of the game the upgrading system is exactly like RE8.
It's.
like.
you.
didn't.
play.
Resident.
Evil.
4.
I wouldn't trust a FPS dev if he's working on a new Doom game and never played the orginal doom, or worse hated it. Or didn't play any of the other fundamental games of any other genre he's working in. Also I don't trust like people that use 'troll' unironically. It comes off being very reddit to me.
It helps a lot though. You should play RE4.
It's more like being a Christian but never have read any of the bible. Kinda important to read. You maybe get by without it but no one is going to take your opinion on Christianity seriously if they find out about that.
I guess going from 6 shotgun shots to 2 is also useless.....
I guess wasting 30 pistol rounds is more ideal in a game that has very limited resources if you are doing hardcore than using 10.
Some people. ¯\_(ツ)_/¯
There is a shotgun that has a 40 round drum...... you get the shotgun in the first playthrough with a long magazine.
His point was skewed and he realized it and made an edit in the main body.
I dont know why he doesn't just edit the entire post at this point.
Basically his issue is it is pointless to upgrade the first pistol since the second pistol easily outshines it. Then its pointless to upgrade the second pistol since the 3rd dwarfs it completely.
I get his point but I mean progression is a thing. Sometimes you upgrade the first a bit to skip the second to go straight to the 3rd.
This doesn't happen untill you get to the final weapons of the Uzi, in which case its time to ugprade and you get meaningful progression in the upgrades..
I don't understand how people are failing this ass basic logic..
There is only 1 Sniper, so naturally it's already the best sniper weapon, so obviously upgrading it is meaningful from the get go... /facepalm
It's like I have to explain the basics of A, B, and C's to people...
My point isn't skewed. I just expanded on what I was talking about, to help people like you who struggle.
The reload-speed: I agree, usually pointless, you don't run into enough situations where you needed that half a second off XD
Rate of fire: More useful, but not a neccesity to upgrade by any means XD
Damage: Always relevant! The thing you have to remember, ammo resources! Damage increase is a direct translation to ammo conservation... think of it this way, if you have improved damage, even 20% better damage, and even moderate skill for hitting the enemy properly to not waste ammo, then you will have more ammo on hand when you find a better weapon.
Also, no, you don't need 'the same number of shots unless fully upgraded', I've been paying attention throughout the game thus-far, and comparing 10 or so shots to kill a lycan with an un-upgraded Lemi, to 6-8 with upgrades or mod parts, is a big difference for any ammo-counters out there.
Ammo Capacity: 'normally' minimally useful, but if you have any knowledge of how Resident evil handles upgrading magazine size, you'd see the 'real' value here...
See, if you keep your gun empty, and only reload when you absolutely 'need' to, not just when you're low/out of mag, then when you upgrade magazine size, poof, you have a fresh full mag, and free ammo in it.
Again, maybe not a 'giant' bonus, but a 'huge' deal for us ammo-counters. xD
You know whats more stupid than not knowing something?
Knowing something and calling people who dont know it, stupid.
Lesser mature people tend to do this on forums all of the time. Its a slight false ego boost.
Youre only fooling yourselves. Having manners, being civil, and teaching people is a sign of true intellect.