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Am I making sense here XD?
My first playthrough, despite my bad timing with my left mouse clicking, everyone survived. I would say I suppose it lean towards what I would do per character, the prologue seems inevitable unless I am mistaken.
And yes each character had their own strengths and weakness. Seems forcing everyone to stick together, trying to be understanding with each other if possible and even with my failed attempts at times when aiding each other... I manage to get solo people to save themselves or help each other in other ways due to running (when appropriate) and fighting back and try to not let their own inner demons take over if this makes sense?
I’m certain there’s more endings but yes I was surprised I manage to keep everyone alive with my first playthrough from Little Hope. Especially when I thought I lost Angela when she got dragged into the sewer because yes I failed as John holding onto her but manage to let her kick her double off of her and ran away. But every time I heard her screaming from different scenes, I thought "Crap is she dead?" I hoped not because I didn't see her die. Thankfully she lived when she caught up with everyone else. Lost glasses, dirty, scared but happy and sore.
And near the end when Mary is on trial, I burned the doll too.
When I did my first playthrough in Man of Medan, I lost one person in early process but the rest survived. Hopefully others are enjoying Little Hope as I think it is a bit more interesting than its predecessor.
Angela and Taylor I lost to fair play. Mucked up QTEs with both of them. But Daniel's death felt unfair since I have no idea what caused it.
I think it has something to do with their traits? When a characters is attacked by their demon all those negative personality traits pop up and they were always locked for me. If I had played the character in such a way that they no longer had those negative personality traits would they survive instead?
Lost Daniel to a QTE as he tried to escape his demon at the church. The QTEs in this game are brutal btw, especially when you don't know where your cursor is and it only appears after the QTE is quickly losing time.
Lost Taylor the same way as you, she stayed in the house and her demon got her. A partial reason for why this happened for me was because when her demon had grabbed and dragged her off earlier, John went to save her and instead of telling him to leave her, I had her beg him to help, which I believe unlocked one of her negative traits. Not entirely sure of if there was another one I messed up on but I do know that affected it.
Sucks man :( I could see these twists coming a mile away but what kind of fool would NOT pick up a gun when a monster is chasing you. LIKE SERIOUSLY?
"Guns are bad, mmmkay?" - Every Supermassive game