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There is a drawing you can find in the ruined house who show a kid (probably megan) and a dark huge manly figure who seems to force himself on her maybe by using her to get revenge on the reincarned souls of the peoples he had put to trial in the past, like a curse who can't be broken unless someone do the light on his dark secret.
Megan, the little girl, was abused by her family, felt that no one loved her or cared about her. Her mind created an imaginary "friend" who convinced her that her family was up to no good, and got her to burn the house down. It was her demon. In the metaphorical sense.
The rest of the game is about Anthony, the sole survivor of the accident, trying to come to terms with what had happened, years later.
It's his mind's way of giving him a chance to change the past, get Megan (in his fantasy world known as Mary) to understand that she is loved, and to get the rest of his family to change to avoid what got them killed; their behavior.
Those who fail to change by the end, succumb to their original fate.
Little Hope essentially boiled down to proving a little girl's innocence hundreds of years ago, while it literally does not matter if your characters live or die.
If that's what you think, you didn't understand Little Hope at all...
No offense, but either way the characters are not real. It's a video game. It's always up to you to decide how seriously you want to take the concept or story. And keeping the characters alive is still relevant to the story, even if they are part of Anthony's mind.
Lazy plots twists are just lame. But you can think what you want, that's fine.
EDIT: Overall it was still a good story, the plot twist just felt cheap, and I saw it coming just as I did the last one so at the very least I wasn't that disappointed when the "big reveal" happened. I literally cannot get over how much it cheapened the overall experience when it was the big meme twist of "they were in his head all along." I thought we had left that trend in the last decade.
I would hope it's obvious that they're not real. But I think you missed my point. The characters still play a part in the story, and are real to Anthony (or at least a part of Anthony, who is "real" in the story). It's really no different from any other story or game, as many times characters, even if "real" in the universe, are symbolic or represent some other idea or concept of the author/writer.
You are the one that decides whether or not you are invested in the characters/plot. If you don't like it, that's fine. I'm not saying you should. I just disagreed with your conclusion that since they are not "real" people, they don't matter or are "useless".