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Switching to very hard difficulty mid game
so i switched to very hard like mid story because game felt to easy, what will i be missing by not playing on very hard from the start, or will i be all good and not miss anything
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Showing 16-27 of 27 comments
Lightirius Jul 21, 2020 @ 12:14am 
Originally posted by Lil Clout:
thanks for the info guys but im playing on normal and dont get the Legend (L) badge on my profile compared to other in the bridge links when I check my profile. Is that normal or is it because I havent progress enough in the story (Still havent done port knot city) ? Also I failed my my first mission ever over a dumb mistake I did. How can I fix it or redo it ?
Premium deliveries will be unlocked later in Episode 3 after you connect first distribution center on the main map. And don't worry about story missions, only standard deliveries count towards Legend rank and you can repeat them
Boboscus Jul 21, 2020 @ 4:21am 
Switched to VH for LLL farming purposes, this is so unfun I can't imagine what it would be like to play on it from beginning, I have a zip-line network on both maps completely connecting every base and just by carrying cargo that way, from 1 zip-line to another, cargo containers get completely destroyed the moment I enter Timefall. Can't imagine what it's like to traverse new area for the first time on VH without 300 sprays on your back. Enemy HP is also complete trash, instead of actually making the game harder they just pulled the classic "change values" move and made it worse.
joxertm22 Jul 21, 2020 @ 4:30am 
Originally posted by ZSU Dave247:
Also the highest rank you can get from premium delivers is dependant on your difficulty setting.
  • Normal = Legend (L)
  • Hard = Legend of Legends (LL)
  • Very Hard = Legend of Legend of Legends (LLL)
You'll see how many premium orders someone has completed with a legend rank next to their name, denoted by one two or three golden L's respectively.

The only thing this affects though is two achievements
Wait what?
So except the irrelevant achievement I won't get some nice reward for a number of S LLLs?
Why didn't you say it before. And why do I even bother...
Reto Jul 21, 2020 @ 11:22am 
Originally posted by Lil Clout:
thanks for the info guys but im playing on normal and dont get the Legend (L) badge on my profile compared to other in the bridge links when I check my profile. Is that normal or is it because I havent progress enough in the story (Still havent done port knot city) ? Also I failed my my first mission ever over a dumb mistake I did. How can I fix it or redo it ?
You need to progress a bit before you get premium deliveries. If you play long enough you’ll see em eventually
Lagginator Jul 21, 2020 @ 1:27pm 
Originally posted by Mike:
Almost nothing changes as far as I know. I've been playing Very Hard from the very beginning and the game is really easy throughout. From what people have said, the difficulty effects how much damage you take from enemies. It also supposedly makes it harder for you to balance your cargo and increases timefall degradation. I've not felt the effects of anything like that in any sort of major way, though.

It changes COMPLETELY, of course you didn't notice anything if you've been playing from the start.

Just going from "Normal" to "Hard":
-enemies are more aggressive, deal more damage (MULEs)
-harder to shake off BTs
-Lose more stamina, from more things (I never noticed losing stamina from cold until going to hard, and u lose more stamina in rivers)
-much less stable, more likely to fall over & lose cargo
-BT tar areas are larger (u have to run farther to escape)
-equipment takes much more damage from timefall
-enemies, esp. boss BTs have more HP

Normal was pathetically easy, I started on normal cuz I didn't want a challenge and STILL got bored. Going to Hard was a MASSIVE increase in difficulty, I can't just walk into MULE camps and mash X until I win :(

on the bright side, Hard gives a lot more XP (likes) which lets you level up faster, & levelling up
raises your abilities. I think u also gain stars at bases faster, & get more resources.

I'm tempted to switch to very hard right now but I've heard BT bosses just turn into bullet sponges. Plus timefall is kind of a pain, on hard you can still ignore it for the most part long as you don't hang around in it forever.
Nick Vascuas Jul 21, 2020 @ 1:35pm 
Originally posted by Lagginator:
Originally posted by Mike:
Almost nothing changes as far as I know. I've been playing Very Hard from the very beginning and the game is really easy throughout. From what people have said, the difficulty effects how much damage you take from enemies. It also supposedly makes it harder for you to balance your cargo and increases timefall degradation. I've not felt the effects of anything like that in any sort of major way, though.

It changes COMPLETELY, of course you didn't notice anything if you've been playing from the start.

Just going from "Normal" to "Hard":
-enemies are more aggressive, deal more damage (MULEs)
-harder to shake off BTs
-Lose more stamina, from more things (I never noticed losing stamina from cold until going to hard, and u lose more stamina in rivers)
-much less stable, more likely to fall over & lose cargo
-BT tar areas are larger (u have to run farther to escape)
-equipment takes much more damage from timefall
-enemies, esp. boss BTs have more HP

Normal was pathetically easy, I started on normal cuz I didn't want a challenge and STILL got bored. Going to Hard was a MASSIVE increase in difficulty, I can't just walk into MULE camps and mash X until I win :(

on the bright side, Hard gives a lot more XP (likes) which lets you level up faster, & levelling up
raises your abilities. I think u also gain stars at bases faster, & get more resources.

I'm tempted to switch to very hard right now but I've heard BT bosses just turn into bullet sponges. Plus timefall is kind of a pain, on hard you can still ignore it for the most part long as you don't hang around in it forever.

I just switched to Very Hard from normal and it is a drastic difference in timefall damage. Snow is absolutely brutal. The backpack cover can make up for it but it won't protect large deliveries. It basically makes zip-line networks required in the mountains.

AI changes didn't really do much. The non-lethal assault rifle can still take down enemies just as fast.
Last edited by Nick Vascuas; Jul 21, 2020 @ 1:35pm
negligentWarren Jul 21, 2020 @ 1:38pm 
Originally posted by Lagginator:
Originally posted by Mike:
Almost nothing changes as far as I know. I've been playing Very Hard from the very beginning and the game is really easy throughout. From what people have said, the difficulty effects how much damage you take from enemies. It also supposedly makes it harder for you to balance your cargo and increases timefall degradation. I've not felt the effects of anything like that in any sort of major way, though.

It changes COMPLETELY, of course you didn't notice anything if you've been playing from the start.

Just going from "Normal" to "Hard":
-enemies are more aggressive, deal more damage (MULEs)
-harder to shake off BTs
-Lose more stamina, from more things (I never noticed losing stamina from cold until going to hard, and u lose more stamina in rivers)
-much less stable, more likely to fall over & lose cargo
-BT tar areas are larger (u have to run farther to escape)
-equipment takes much more damage from timefall
-enemies, esp. boss BTs have more HP

Normal was pathetically easy, I started on normal cuz I didn't want a challenge and STILL got bored. Going to Hard was a MASSIVE increase in difficulty, I can't just walk into MULE camps and mash X until I win :(

on the bright side, Hard gives a lot more XP (likes) which lets you level up faster, & levelling up
raises your abilities. I think u also gain stars at bases faster, & get more resources.

I'm tempted to switch to very hard right now but I've heard BT bosses just turn into bullet sponges. Plus timefall is kind of a pain, on hard you can still ignore it for the most part long as you don't hang around in it forever.
BT'S in very hard are insane trust me, there are so many and the bosses are really hard like impossible hard. im having fun with very hard, i feel like thats how its meant to be played, scared ♥♥♥♥♥♥♥♥ of getting caught.
DS_212 Jul 21, 2020 @ 1:38pm 
How hard are chapters 4 and 7 playing Very Hard? I found them annoying even on normal
negligentWarren Jul 21, 2020 @ 6:42pm 
Originally posted by DS_212:
How hard are chapters 4 and 7 playing Very Hard? I found them annoying even on normal
its very hard, bt's seem to be in larger packs, they are harder to shake off and escape, bosses are spongy, as for mules they come at u faster,throw more spears, do more damage, and all that good stuff lol, and things are just harder in general, cargo takes more damage and degrades easier in timefall etc.
DS_212 Jul 21, 2020 @ 6:58pm 
Originally posted by The Knuckle:
Originally posted by DS_212:
How hard are chapters 4 and 7 playing Very Hard? I found them annoying even on normal
its very hard, bt's seem to be in larger packs, they are harder to shake off and escape, bosses are spongy, as for mules they come at u faster,throw more spears, do more damage, and all that good stuff lol, and things are just harder in general, cargo takes more damage and degrades easier in timefall etc.
Thanks for the reply. I didn't start in Very hard because I imagined bosses would be really annoying
negligentWarren Jul 21, 2020 @ 7:11pm 
Originally posted by DS_212:
Originally posted by The Knuckle:
its very hard, bt's seem to be in larger packs, they are harder to shake off and escape, bosses are spongy, as for mules they come at u faster,throw more spears, do more damage, and all that good stuff lol, and things are just harder in general, cargo takes more damage and degrades easier in timefall etc.
Thanks for the reply. I didn't start in Very hard because I imagined bosses would be really annoying
they are but i feel like they are meant to be so im all good
[ZSU] Dave247 Jul 21, 2020 @ 10:17pm 
Originally posted by DS_212:
How hard are chapters 4 and 7 playing Very Hard? I found them annoying even on normal
I've only done the first so far, and it was kinda annoying but not undoable. If you'd have had access tot he armour plates then it would of been a lot easier I'd imagine.

You an also always lower the difficulty if a particular section is giving you a lot of trouble and then put it back up again later. You won't lose anything as previously completed premium deliveries will stay at whatever they were when you completed them.
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Date Posted: Jul 20, 2020 @ 11:16pm
Posts: 27