DEATH STRANDING

DEATH STRANDING

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Vehicle Physics looks very questionable on PS4!
Vehicle Physics looks very questionable on PS4. Or even unfinished I'd say. Especially when player tries to ride over rocks. It should be addressed at highest priority before releasing on PC.
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Affichage des commentaires 1 à 15 sur 34
The game got a lot of problems tho.
Dernière modification de Deathraven13; 15 nov. 2019 à 6h30
Yeah the vehicle physics is a little wonky.
Metadragon a écrit :
Yeah the vehicle physics is a little wonky.
You could've called it "a little wonky" if it was year 2003, but now it is 2019. So it isn't a little at all. Because such vehicle physics in 2019 can't be called anything but unfinished at very least.
WarStalkeR a écrit :
Metadragon a écrit :
Yeah the vehicle physics is a little wonky.
You could've called it "a little wonky" if it was year 2003, but now it is 2019. So it isn't a little at all. Because such vehicle physics in 2019 can't be called anything but unfinished at very least.
Thats all it is though. A little wonky. You can think its worse if you like but in a game about traveling and making traveling difficult you are surprised when you dont just immediately steamroll a rock.

Tell yoy what. Go over a foot tall rock in your car at 30 miles per hour and let me know how real physics is ♥♥♥♥♥♥♥♥ too.

Im willing to admit its wonky and needs tuning. Its not the worst thing ever.
WarStalkeR a écrit :
Metadragon a écrit :
Yeah the vehicle physics is a little wonky.
You could've called it "a little wonky" if it was year 2003, but now it is 2019. So it isn't a little at all. Because such vehicle physics in 2019 can't be called anything but unfinished at very least.

Even on the road some vehicles can strangely "strafe", I don't know how to word it but it's like how MGS5:TPP vehicles are also weird to drive.
Metadragon a écrit :
Thats all it is though. A little wonky. You can think its worse if you like but in a game about traveling and making traveling difficult you are surprised when you dont just immediately steamroll a rock.
When all-terrain vehicle instead of riding over 1 foot rock crashes into it as if it is a wall, it's called game breaking instead of wonky.

Metadragon a écrit :
Tell yoy what. Go over a foot tall rock in your car at 30 miles per hour and let me know how real physics is ♥♥♥♥♥♥♥♥ too.
30 miles per hour on all-terrain vehicle? Piece of cake. I've had excursion on BTR-80 in Chernobyl a couple of years ago, we've moved through natural terrain and it was quite fluid (for roadless ride) and we've moved at very least at 60 km/h and stopped only to visit interesting places.

Metadragon a écrit :
Im willing to admit its wonky and needs tuning. Its not the worst thing ever.
For a game, where whole point of them game to transport stuff it is exactly worst thing. It's like playing zombie shooter game where your weapon misses zombies most of the times, even if you aim properly.

Deathraven13 a écrit :
Even on the road some vehicles can strangely "strafe", I don't know how to word it but it's like how MGS5:TPP vehicles are also weird to drive.
MGS5:TPP wasn't about goods transportation. It was about capturing new recruits and dealing with Snake's mental trauma, so such behavior for vehicles in MGS5:TPP was forgiving.
ej 18 nov. 2019 à 7h02 
You would think in a future they'd learn to make multi-wheeled off-road chassis or just use threads. Off-road transportation is a problem with many good solutions already.
And especially so in near future with active suspensions and electric drives.
OMG how many times I sweared at this craziness.
Though, if the physics was real, you'd be always falling when scaling steep slopes, in a vehicle or without.
Also, why antigrav carrier stops when over water? Doesn't even retain slow existing speed. Can't you paddle with your leg? Wouldn't wind make you move anyway?
Where's air resistance when driving bike? You'd be blown away instantly at that speed.
ej 18 nov. 2019 à 7h04 
WarStalkeR a écrit :
Piece of cake. I've had excursion on BTR-80 in Chernobyl a couple of years ago, we've moved through natural terrain and it was quite fluid (for roadless ride) and we've moved at very least at 60 km/h
It can also cut through trees without sustaining too much damage. Though Ukraine is not exacltly a mountanous area, mostly swamps and hills near Pripyat'.
WarStalkeR a écrit :
Metadragon a écrit :
Thats all it is though. A little wonky. You can think its worse if you like but in a game about traveling and making traveling difficult you are surprised when you dont just immediately steamroll a rock.
When all-terrain vehicle instead of riding over 1 foot rock crashes into it as if it is a wall, it's called game breaking instead of wonky.

Metadragon a écrit :
Tell yoy what. Go over a foot tall rock in your car at 30 miles per hour and let me know how real physics is ♥♥♥♥♥♥♥♥ too.
30 miles per hour on all-terrain vehicle? Piece of cake. I've had excursion on BTR-80 in Chernobyl a couple of years ago, we've moved through natural terrain and it was quite fluid (for roadless ride) and we've moved at very least at 60 km/h and stopped only to visit interesting places.

Metadragon a écrit :
Im willing to admit its wonky and needs tuning. Its not the worst thing ever.
For a game, where whole point of them game to transport stuff it is exactly worst thing. It's like playing zombie shooter game where your weapon misses zombies most of the times, even if you aim properly.

Deathraven13 a écrit :
Even on the road some vehicles can strangely "strafe", I don't know how to word it but it's like how MGS5:TPP vehicles are also weird to drive.
MGS5:TPP wasn't about goods transportation. It was about capturing new recruits and dealing with Snake's mental trauma, so such behavior for vehicles in MGS5:TPP was forgiving.
I want you to take an "all terrain vehicle" that's not a tank or monster truck and drive into an embedded rock 1 foot tall so I can watch your axle RIP out from under it.

Neither is described as all terrain either. In fact the truck description flat out says only drive on flat level services.

Dernière modification de Metadragon; 18 nov. 2019 à 8h41
ej a écrit :
Also, why antigrav carrier stops when over water? Doesn't even retain slow existing speed. Can't you paddle with your leg? Wouldn't wind make you move anyway?
Ask Marty McFly form Back to Future. I think he has the answers, because he encountered same problem.

ej a écrit :
WarStalkeR a écrit :
Piece of cake. I've had excursion on BTR-80 in Chernobyl a couple of years ago, we've moved through natural terrain and it was quite fluid (for roadless ride) and we've moved at very least at 60 km/h
It can also cut through trees without sustaining too much damage. Though Ukraine is not exacltly a mountanous area, mostly swamps and hills near Pripyat'.
We weren't cutting through trees on it, though. Thus I'm not sure if it can be used for it.

Metadragon a écrit :
I want you to take an "all terrain vehicle" that's not a tank or monster truck and drive into an embedded rock 1 foot tall so I can watch your axle RIP out from under it.
BTR-80 that was created decades ago. At least during excursion it rode over 1 foot tall rocks as if they haven't existed in the first place.

Metadragon a écrit :
Neither is described as all terrain either. In fact the truck description flat out says only drive on flat level services.
The very fact that game about deep future justifies lack of proper vehicle physics that their vehicle can ride only on "flat" surfaces, when BTR-80 technology was likely refined over 9000 times into something ever more perfect, is very troubling and disappointing.
WarStalkeR a écrit :
ej a écrit :
Also, why antigrav carrier stops when over water? Doesn't even retain slow existing speed. Can't you paddle with your leg? Wouldn't wind make you move anyway?
Ask Marty McFly form Back to Future. I think he has the answers, because he encountered same problem.

ej a écrit :
It can also cut through trees without sustaining too much damage. Though Ukraine is not exacltly a mountanous area, mostly swamps and hills near Pripyat'.
We weren't cutting through trees on it, though. Thus I'm not sure if it can be used for it.

Metadragon a écrit :
I want you to take an "all terrain vehicle" that's not a tank or monster truck and drive into an embedded rock 1 foot tall so I can watch your axle RIP out from under it.
BTR-80 that was created decades ago. At least during excursion it rode over 1 foot tall rocks as if they haven't existed in the first place.

Metadragon a écrit :
Neither is described as all terrain either. In fact the truck description flat out says only drive on flat level services.
The very fact that game about deep future justifies lack of proper vehicle physics that their vehicle can ride only on "flat" surfaces, when BTR-80 technology was likely refined over 9000 times into something ever more perfect, is very troubling and disappointing.
It's about the future so its troubling? Ok.

A BTR-80 is not even remotely close to an average vehicle. Its huge, its tires are huge and it's not electric. I literally said no thanks or monster trucks and your example is a striker. Dishonest much?
Metadragon a écrit :
It's about the future so its troubling? Ok.
If it's future whats problem with making BTR-9000? MGS series in it's name carries Metal Gear, which are huge robots on their own.

Metadragon a écrit :
A BTR-80 is not even remotely close to an average vehicle. Its huge, its tires are huge and it's not electric. I literally said no thanks or monster trucks and your example is a striker. Dishonest much?
A game is about future, where anti-gravity technology exists. There is NO justified reason, why in-game corporation Bridges can't design superior BTR-9000 on electric engine. So stop trying to find justified reason for screwed up vehicle physics in Death Stranding. It won't be accepted and justified by community either, when DS release will hit Steam.
WarStalkeR a écrit :
Metadragon a écrit :
Yeah the vehicle physics is a little wonky.
You could've called it "a little wonky" if it was year 2003, but now it is 2019. So it isn't a little at all. Because such vehicle physics in 2019 can't be called anything but unfinished at very least.
Who are u to question the KOJIMA?!?!
Im going for the tar and feathers, ♥♥♥♥ this
Dernière modification de Shrapnel; 19 nov. 2019 à 8h26
WarStalkeR a écrit :
Metadragon a écrit :
It's about the future so its troubling? Ok.
If it's future whats problem with making BTR-9000? MGS series in it's name carries Metal Gear, which are huge robots on their own.

Metadragon a écrit :
A BTR-80 is not even remotely close to an average vehicle. Its huge, its tires are huge and it's not electric. I literally said no thanks or monster trucks and your example is a striker. Dishonest much?
A game is about future, where anti-gravity technology exists. There is NO justified reason, why in-game corporation Bridges can't design superior BTR-9000 on electric engine. So stop trying to find justified reason for screwed up vehicle physics in Death Stranding. It won't be accepted and justified by community either, when DS release will hit Steam.
In this game, if youd actually played it, a significant portion of technology was worse. And why in the ♥♥♥♥ would the US iterate on a Russian design?

This whole complaint is an assault. The game is about travelling over difficult terrain and you want something that makes doing so trivial. Yeah just enter God mode then.

Let's not forget that groupings of people is a dangerous thing in this game when a dead body can cause a nuclear bomb sized crater. There is no purpose to a TROOP CARRIER in this universe. Or military grade hardware at all for that matter.
Dernière modification de Metadragon; 19 nov. 2019 à 8h43
Metadragon a écrit :
In this game, if youd actually played it, a significant portion of technology was worse. And why in the ♥♥♥♥ would the US iterate on a Russian design?
I haven't played as I don't have PS4 and don't intend to get it. But what I've seen on YouTube is enough. BTR-80 was an example from my experience. Or you want to say that US doesn't have APCs? I'm pretty sure Stryker is. Also, worse technology when you have anti-gravity technology or spray that restores timefall corrosion? Are you even serious?

Metadragon a écrit :
This whole complaint is an assault. The game is about travelling over difficult terrain and you want something that makes doing so trivial. Yeah just enter God mode then.
Again. Need to travel over difficult terrain doesn't justify screwed up vehicle physics.

Metadragon a écrit :
Let's not forget that groupings of people is a dangerous thing in this game when a dead body can cause a nuclear bomb sized crater. There is no purpose to a TROOP CARRIER in this universe. Or military grade hardware at all for that matter.
It still doesn't justify screwed up vehicle physics.
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Posté le 15 nov. 2019 à 6h03
Messages : 34