DEATH STRANDING

DEATH STRANDING

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Eyescream Mar 18, 2021 @ 7:32am
I'm not sure about shared content?
Just purchased the game and went into the settings. Saw the shared content setting. I love how the game is multiplayer like this, as its a unique and different approach for my usual gaming adventure.

However, I'm not too keen on someone taking my vehicle out of the garage and not returning it or people doing stuff like that. Or does it not exactly work like that?

Edit: I want to mention I come from World of Warcraft, and the way people "share" in that game is to be as inconsiderate and rude as possible. Just not hoping for the same troll experiences here is all.
Last edited by Eyescream; Mar 18, 2021 @ 7:35am
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Showing 1-15 of 23 comments
bad_fur_day1 Mar 18, 2021 @ 7:50am 
Oh na, other players can't really effect your game much at all. Other than a few silly placed objects, which you can ignore or remove, it's mostly positive.
Last edited by bad_fur_day1; Mar 18, 2021 @ 7:52am
Kage Goomba Mar 18, 2021 @ 9:52am 
You will get a slice of the greater whole of the "online content" - but that will only be to a point - as there's only so much space.

For your first major play through - leave it on - you may encounter some trollish stuff - but its only about 10% of the time - worst I had was a few stupidly placed signs that would run me off the road or a bridge that was stupidly placed by quite a few players - until one of them actually was done right.

Point being - you can "remove" signs/structures at-will if you find it wrong/annoying.

But mark my words - the number of useful structures/signs will be very much a welcome sight - especially towards the end of the game.
Boudicia Dark Mar 18, 2021 @ 11:29am 
Yes indeed, if your truck or trike is in the garage and another porter comes along and needs it, they CAN and WILL get it out of the garage and use it! They may even abuse it to the point that is is nothing but a pitiful, rusted hulk sitting all alone out in the middle of some damn river somewhere. Guess what though? YOU'LL NEVER KNOW! See, the game puts a version of everyone's stuff in everyone's world (only bits and pieces) so when they get "your" truck or whatever, they're only getting aversion in their world. It's complicated though because if you drop some cargo, THAT actual cargo WILL show up in someone else's world that they can then drop off somewhere convenient to them so it will then show back up in YOUR world. Outside of packages though, it is all shared in a neat, unobtrusive, generally helpful way. Just have fun, dont worry if anyone is using your truck or anything like that. As far as "multi-player" goes, this is the most relaxed, laid back "multi-player" imaginable and I (and many others here) absolutely love it. Welcome to Bridges porter! :dscheer::commandervideo:








Editing to add: I have driven so many trucks into rivers and abandoned them there, if this was the real world, the EPA would have me on the "most wanted super polluters" list. So many trucks. Like, there is one particular place (nevermind where) that I was just CONVINCED I could drive right across. 1 truck stuck, I got another truck....stuck exact same place. Got ANOTHER truck and yeah, stuck in the exact same place. 4th truck I noticed just a little bit away there was a bridge and low and behold, I did not get stuck on the bridge. FUN FACT if you've read this far! Sometimes you might notice this message in red, "A friendly BT has removed (or disassembled or something along those lines) your truck / trike". You will get that message when some porter (player) somewhere found your vehicle and deleted it. Spoiler tags because it is a spoiler, really so if you're new to the game, just leave off this part, dont read it yet.
Last edited by Boudicia Dark; Mar 18, 2021 @ 11:38am
MADE IN IRON Mar 18, 2021 @ 8:07pm 
There is no way another player can take anything away from you. Players are allowed to share and help, but they cannot take anything by their own choice without the owner offering it first.
So don't worry, the way you share things with other players is a good one.
Kage Goomba Mar 19, 2021 @ 1:13am 
Originally posted by MADE IN IRON:
There is no way another player can take anything away from you. Players are allowed to share and help, but they cannot take anything by their own choice without the owner offering it first.
So don't worry, the way you share things with other players is a good one.

This - its why I say its "passive co-op" to people who ask - its a one way street - and only goes to you - you don't lose anything - however.
You can "Give" away things.
So if you dismantle/walk away too far from cargo/give away cargo - its gone from your instance - but will show up in other players worlds (mostly) which may or may not make its way back to you...eventually.

Quite the system in truth.
Kabob Mar 19, 2021 @ 1:45pm 
I've spent some time trying to get a definitive answer - so decided to ask the Pros....

In MY settings for online I have 'share all' and 'don't share structure, signs and vehicles'. I understand this will affect what I see in the game, but does it affect what OTHERS see in their game of my contributions? Or is it 'possible' for all my contributions to show for others whom have 'Show All' settings enabled in their game regardless of my online settings?

I ask mostly because not only did I spend a considerable amount of time in logistics - Building roads - and enjoying the benefits like the Romans did - which have been used by many -but - I have created an incredible network of Zip Lines.

East of the Craftsman is that Ruined Roadside Factory. I began a ZipLine there (and a max level Safehouse) and one can take it up to the Waystation north of Mountain Knot city and beyond. Across the side of that ridge, past the Terrorists and safely to the plains beyond where it splits, allowing Zip travel to North Knot. The other split takes one to the Mountain Knot.

Here it splits again and one can go directly to Mountain Knot City and the Doctor. Another takes you to Mountaineer, and Spiritualist. The other direction goes to the Roboticist, Heartman, Geologist, Paleontologist, and Evo-devo Biologist. Both deep mountain routes also have Generators to keep battery levels up since the Thermal Tool will eat at the charge.

One can spend hours delivering between all these locations and hardly ever touch the ground. I'd hate to think I was the only one having a chance at taking advantage of this.

I understand the roads are a 'shared asset', but the Zip lines - well - that in itself almost puts the 'mountain game' in easy mode - which was the point of spending time to find good locations without eating ALL the chiral network. I have placed requests for upgrades on Ziplines as I understand that is supposed to help others 'See them' but so far I've only noticed a single Zipline being used.......

Should I focus on Bridge Contracts, and if so, should I have 'Show All' turned on? I have it set to 'limited' to try and keep the visual 'noise' at a minimum.

https://steamcommunity.com/sharedfiles/filedetails/?id=2429595581
Last edited by Kabob; Mar 19, 2021 @ 2:12pm
Eyescream Mar 19, 2021 @ 3:13pm 
Originally posted by Kabob:
I've spent some time trying to get a definitive answer - so decided to ask the Pros....

In MY settings for online I have 'share all' and 'don't share structure, signs and vehicles'. I understand this will affect what I see in the game, but does it affect what OTHERS see in their game of my contributions? Or is it 'possible' for all my contributions to show for others whom have 'Show All' settings enabled in their game regardless of my online settings?

I ask mostly because not only did I spend a considerable amount of time in logistics - Building roads - and enjoying the benefits like the Romans did - which have been used by many -but - I have created an incredible network of Zip Lines.

East of the Craftsman is that Ruined Roadside Factory. I began a ZipLine there (and a max level Safehouse) and one can take it up to the Waystation north of Mountain Knot city and beyond. Across the side of that ridge, past the Terrorists and safely to the plains beyond where it splits, allowing Zip travel to North Knot. The other split takes one to the Mountain Knot.

Here it splits again and one can go directly to Mountain Knot City and the Doctor. Another takes you to Mountaineer, and Spiritualist. The other direction goes to the Roboticist, Heartman, Geologist, Paleontologist, and Evo-devo Biologist. Both deep mountain routes also have Generators to keep battery levels up since the Thermal Tool will eat at the charge.

One can spend hours delivering between all these locations and hardly ever touch the ground. I'd hate to think I was the only one having a chance at taking advantage of this.

I understand the roads are a 'shared asset', but the Zip lines - well - that in itself almost puts the 'mountain game' in easy mode - which was the point of spending time to find good locations without eating ALL the chiral network. I have placed requests for upgrades on Ziplines as I understand that is supposed to help others 'See them' but so far I've only noticed a single Zipline being used.......

Should I focus on Bridge Contracts, and if so, should I have 'Show All' turned on? I have it set to 'limited' to try and keep the visual 'noise' at a minimum.

https://steamcommunity.com/sharedfiles/filedetails/?id=2429595581

People are saying its best turned on, but all I feel like is I'm going to go out in the world and everything's gonna be taken care of already lol. Ladders everywhere, ropes everywhere, ziplines all set up, roads all set up.

I feel like I'm coming in the game so late that I will have 0 contribution because everything is already built.

I could be wrong. Still haven't started a game yet.

Btw, ty all for the great information.
Kage Goomba Mar 19, 2021 @ 4:46pm 
Originally posted by Eyescream:

People are saying its best turned on, but all I feel like is I'm going to go out in the world and everything's gonna be taken care of already lol. Ladders everywhere, ropes everywhere, ziplines all set up, roads all set up.

I feel like I'm coming in the game so late that I will have 0 contribution because everything is already built.

I could be wrong. Still haven't started a game yet.

Btw, ty all for the great information.


don't

After my first play-through <start to finish> I've lost count how many times I found myself in situations where things where not there "yet" - or not available as I had no progressed.
Oh sure shelters spawning/bridges - yeah ok that's nice - but as you get deeper in the game your going to find yourself wanting materials for roads and things. Ladders/ropes become trivial.

And even then I didn't always agree with other players solutions let alone the game tended to fall short.

Bottom line = don't feel like its being spoiled that everything is already there - as it won't be.

They did a good job balancing it.

now if you want a major challenge? Turn it all off - but be warned - you will find it very very hard as you get into the late stage of the 2nd region and the End Game areas.
Last edited by Kage Goomba; Mar 19, 2021 @ 4:48pm
slood Mar 19, 2021 @ 10:10pm 
Players CAN NOT steal your stuff, when you put vehicle in garage they get copies of it that they could use, but yours will never be taken, same with vehicles left outside.
I suggest playing with online enabled, there are shared lockers where players share their unused equipment and stuff like that, there is a sense of community working together there.
Last edited by slood; Mar 19, 2021 @ 10:15pm
Bubba Mar 20, 2021 @ 12:08pm 
Originally posted by Kabob:
I've spent some time trying to get a definitive answer - so decided to ask the Pros....

In MY settings for online I have 'share all' and 'don't share structure, signs and vehicles'. I understand this will affect what I see in the game, but does it affect what OTHERS see in their game of my contributions? Or is it 'possible' for all my contributions to show for others whom have 'Show All' settings enabled in their game regardless of my online settings?

I ask mostly because not only did I spend a considerable amount of time in logistics - Building roads - and enjoying the benefits like the Romans did - which have been used by many -but - I have created an incredible network of Zip Lines.

East of the Craftsman is that Ruined Roadside Factory. I began a ZipLine there (and a max level Safehouse) and one can take it up to the Waystation north of Mountain Knot city and beyond. Across the side of that ridge, past the Terrorists and safely to the plains beyond where it splits, allowing Zip travel to North Knot. The other split takes one to the Mountain Knot.

Here it splits again and one can go directly to Mountain Knot City and the Doctor. Another takes you to Mountaineer, and Spiritualist. The other direction goes to the Roboticist, Heartman, Geologist, Paleontologist, and Evo-devo Biologist. Both deep mountain routes also have Generators to keep battery levels up since the Thermal Tool will eat at the charge.

One can spend hours delivering between all these locations and hardly ever touch the ground. I'd hate to think I was the only one having a chance at taking advantage of this.

I understand the roads are a 'shared asset', but the Zip lines - well - that in itself almost puts the 'mountain game' in easy mode - which was the point of spending time to find good locations without eating ALL the chiral network. I have placed requests for upgrades on Ziplines as I understand that is supposed to help others 'See them' but so far I've only noticed a single Zipline being used.......

Should I focus on Bridge Contracts, and if so, should I have 'Show All' turned on? I have it set to 'limited' to try and keep the visual 'noise' at a minimum.

https://steamcommunity.com/sharedfiles/filedetails/?id=2429595581

Kabob, you could really do me a favor by turning sharing on. Apparently at some point you either came across one of my signs, structures, or vehicles and gave me some likes. You're now on the list of players that I've interacted with in game and I have formed a strand contract with you which increases the likelyhood of your structures appearing on my map. My network of zips goes to each and every location but I don't have a direct line from the Waystation North of Mtn Knot to the Distribution Center North of Mtn Knot (have to go the long way around or use a vehicle). Sure could use the benefit of seeing some of your zips placed along this route. If I see them I'll give them a ton of likes, that way if you like, you can form a strand contract with myself and hopefully find some of my structures of use in your deliveries.

I was going to show a screenshot of my network as you did but realized that would be a spoiler as it would show areas some players have yet to discover.

Last edited by Bubba; Mar 20, 2021 @ 12:24pm
Kabob Mar 21, 2021 @ 9:23am 
Originally posted by Bubba:

Kabob, you could really do me a favor by turning sharing on. Apparently at some point you either came across one of my signs, structures, or vehicles and gave me some likes. You're now on the list of players that I've interacted with in game and I have formed a strand contract with you which increases the likelyhood of your structures appearing on my map. My network of zips goes to each and every location but I don't have a direct line from the Waystation North of Mtn Knot to the Distribution Center North of Mtn Knot (have to go the long way around or use a vehicle). Sure could use the benefit of seeing some of your zips placed along this route. If I see them I'll give them a ton of likes, that way if you like, you can form a strand contract with myself and hopefully find some of my structures of use in your deliveries.

I was going to show a screenshot of my network as you did but realized that would be a spoiler as it would show areas some players have yet to discover.

I'll look for your name in my bridge contracts. I 'did' go ahead and turn on 'SHOW ALL' out of curiosity and it wasn't as bad as I had imagined. Plus I've advanced enough in the game and by my own hand that it doesn't feel overwhelming, even when I make a new connection to the network. I have found a few new objects which were useful to me, but since others 'can' dismantle these, I'm a bit hesitant to incorporate them into my 'network'.

I do add a ton of likes (sometimes I can reach 1000) on everything useful to me and besides doing this multiple times on objects I do incorporate, I also upgrade others structures in the hope they DON'T dismantle them.

The only downside so far is having to occasionally 'delete' the copies in my game - usually bridges that block the ziplines at Mama's. I get the use for bridges now as players worried about completing ALL the special deliveries need them to transport the mass quantities in a timely fashion on the harder difficulties.

I have managed to complete the Ziplines further using only 3 others already placed - Now I can go from South Knot city, all the way into the mountains and to North Distribution Center and everywhere in between, with another split leading to the Timefall Farm. So yeah, BB does a lot of clapping.
Last edited by Kabob; Mar 21, 2021 @ 9:27am
Sidian Mar 25, 2021 @ 9:54am 
Originally posted by Eyescream:
People are saying its best turned on, but all I feel like is I'm going to go out in the world and everything's gonna be taken care of already lol. Ladders everywhere, ropes everywhere, ziplines all set up, roads all set up.

When you enter an area first, there is no connection. You have to "conquer" it yourself. Only after you set the connection up, structures of other players will pop up. But only structures that you have unlocked or that you will unlock very soon.

And even then, the amount of structures made by other players is limited. For example, once i unlocked ziplines, i saw the occasionally zipline here and there that wasn't connected to anything, but it gave me a choice to add my own ziplines to it. And structures deteriorate over time.

The online mode is extremly well designed to prevent players not being able to contribute and to prevent players not having to place their own structures. In addition, no one can take stuff away from you. You have to leave stuff behind to make it eligible for other players, and even then, players might deliver your things to a terminal where you can retrive them, rather than using your items themselves.

In addition, some things are almost impossible to do in offline mode (or extremly "grindy"), like building roads, since they cost so many materials that you kinda want to rely on other players contributing to roads, too.

Playing online is the intended and recommended way to play.
AortaPlatinum Apr 4, 2021 @ 9:39pm 
Originally posted by Sidian:
In addition, some things are almost impossible to do in offline mode (or extremly "grindy"), like building roads, since they cost so many materials that you kinda want to rely on other players contributing to roads, too.

Playing online is the intended and recommended way to play.
This is immensely concerning for the future of this game, if it runs through servers and not peer-to-peer. Obviously there are structures built by other characters, the bridge by Igor just outside the middle distribution center in the first region, the zip line set up by Mama right outside her lab, but so much of the charm and accessibility of this game will be wiped out of existence when the servers go down [again, assuming it's not P2P]. I can't imagine building those road segments leading to Mountain Knot City alone, like 8000 metals, 6000 ceramics... I really hope Kojima is smart enough to not let this happen. What's it like playing through the story offline?
bad_fur_day1 Apr 4, 2021 @ 10:04pm 
Oh I don't think you need to worry about that, this is Kojima Productions only game, the servers arn't going anywhere for a long long time yet. Also I don't suspect it's very costly, it doesn't need high pings or anything.
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Date Posted: Mar 18, 2021 @ 7:32am
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