DEATH STRANDING

DEATH STRANDING

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Curllee Jul 30, 2021 @ 9:14pm
Online structures: what were players thinking?
I see so many bridges in places where they have zero benefit. No water, no crevice, no obstructions. I'm like wtf?

And zip line posts in an area that other posts cannot link to, such as low lying places, or areas surrounded by obstructions.

And safe houses placed right next to a knot city or distribution center that is already safe. Or for that matter timefall shelters too. No like for you.

And we all love those ever popular rope anchors high above where the player never dropped the rope. Um, gee thanks.
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Showing 1-15 of 49 comments
bad_fur_day1 Jul 30, 2021 @ 9:26pm 
Sometimes porters can have reasons for placing objects that are not immediately obvious, like safehouses can be useful for conveniently storing vehicles then jumping on a nearby zipline, or for storing materials. I generally don't maintain bridges to nowhere, but sometimes I guess they have been placed to accumulate likes or sometimes display holograms and things. If conditions change you may appreciate that Timefall Shelter.
Curllee Jul 30, 2021 @ 9:34pm 
That is also puzzling. Why do other players give likes to such useless things like a bridge that has no benefit? And no matter how conditions change, I will never need a timefall shelter if I have already reached a knot city.
Seamus Jul 30, 2021 @ 10:01pm 
The ropes on anchors are randomly decided on where the rope will be on spawn. It being thrown down by the last person to use it isn't a factor.
Seamus Jul 30, 2021 @ 10:06pm 
Also, some random bridges can be used for things like jumping reverse trikes up to places they couldn't normally go.
Bubba Jul 30, 2021 @ 10:17pm 
Imma thinking those random bridges in the middle of bare open fields is just the corporations way of reminding you who the **** you're working for. :dsbridges:
Victoria Raverna Jul 31, 2021 @ 12:08am 
I think some thing seem to be build in the wrong or bad location because we don't see the whole things that the builder build. Maybe if we see the other buildings then it'll make sense.

For example a zip line in middle of nowhere doesn't make sense but maybe that zip line is a middle point of a zip line network that the builder has.

A bridge in middle of nowhere is probably part of a group of bridges that the builder use to speed up travel through. Function like a road.
Kain Jul 31, 2021 @ 1:36am 
Taking into consideration you will never see the full picture of another player's world, it may make sense for them, in some specific situation perhaps.
Hyori Ittai Jul 31, 2021 @ 3:16am 
Some of them are unnessecary and placed in a kinda weird spot, but even though I'm a perfectionist, I still don't mind them.
If you want to get the achievement „master builder“ it seems you must build some structures two times, e.g. the bridge and the safehouse. The first bridge and safehouse you must build as a "quest" from Die-Hartman doesn`t count. So therefore some people maybe build more than necessary.

Some bridges are quite useful as a shelter or a landmark in the mountains, especially if you travel to the first prepper, spiritualist, paleonto- and geologist in heavy snowfall.

Try to delete unnecessary structures, if they bother you – they should disappear only in your game then.
Last edited by ⚜ Maître de Bredouille ⚜; Jul 31, 2021 @ 5:28am
cyäegha Jul 31, 2021 @ 5:10am 
Originally posted by Curllee:
Why do other players give likes to such useless things like a bridge that has no benefit?

that's like asking 'why do people press the big red button when it explicitly says 'don't press the big red button?''

sometimes people just do stupid stuff, even if it'd actively sabotage them or otherwise hinder them just because they can
in that sense, if they see a seemingly pointless bridge to nowhere, you can bet a decent proportion of players are going to use it, despite its apparent lack of utility, and every time they do the owner is granted automatic likes

Originally posted by Curllee:
And no matter how conditions change, I will never need a timefall shelter if I have already reached a knot city.

there are certain situations that are part-and-parcel with premium delivery hunting that necessitate having vehicles available and in perfect condition, even if only to save thirty seconds
if that means having a bike permanently parked near a zipline - underneath a timefall shelter - that is but a few hundred meters or less from a distro center, then so be it
i've done it before for a meager timesave and i'll do it again if i have to

...though sturgeon's law would suggest that 90% of such shelters are placed there for shiggles rather than any actual utility
lieutenantkirtar Jul 31, 2021 @ 5:54am 
Ropes seem to do whatever they want. I have tested out placing ropes in places I visit often and dropping the rope in a good spot for future use. Some locations the rope stayed where I put it, and others it resets to be at the top next to the anchor. No change in likes to indicate others used it. The game just puts the rope wherever it wants when it reloads the area.
Last edited by lieutenantkirtar; Jul 31, 2021 @ 5:55am
Chunkarock Jul 31, 2021 @ 10:59am 
Many people build bridges as archways.
Kain Jul 31, 2021 @ 11:34am 
Only thing that annoys me are the cars right in the MIDDLE of roads. That's just unpolite.
Seamus Jul 31, 2021 @ 2:44pm 
Originally posted by Kain:
Only thing that annoys me are the cars right in the MIDDLE of roads. That's just unpolite.
That's not impolite. That's the game spawning them there. Just like ropes randomly being up or down, online vehicles are just kinda thrown wherever. Which is why they'll spawn ten feet up in the air in some places.
Wild Jul 31, 2021 @ 3:36pm 
You gotta remember not everyone plays just like you.
I always build timefall shelters at cities and distro centers as a courtesy thing, any lost cargo can fully repaired before being dropped off, and repair my own cargo if I'm just passing through, no need to continually create and recycle repair spray. I also don't like using the "pass time" function so I never build them where it actually rains.
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Date Posted: Jul 30, 2021 @ 9:14pm
Posts: 49