DEATH STRANDING

DEATH STRANDING

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What is with stopping in this game?
Trying to stop a vehicle in this game is like trying to stop on ice..regardless of weather or road conditions..

Where's the friction when trying to stop?

Yet just driving along, a two-inch rock can and will consistently stop you dead in your tracks if not lock you temporarily into this weird rubber-ball like scenario where you're just bouncing up against it repeatedly instead of either A) Going over, or B) Turning (which is a whole other issue I have..)

It really feels like all the physics budget went into the wobble when carrying cargo rather than terrain interaction... the rocks are just so inconsistent between being glue or a wall of rubber.. it's nutty.

Also the textures not loading after a couple hours (total game meltdown is more like it) issue hasn't been fixed or even addressed yet... after a year of being on PC..

#Sus
Viimeisin muokkaaja on DirectorHawke; 22.7.2021 klo 14.08
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Kain 22.7.2021 klo 14.17 
Yeah the driving is def not great and they are expanding it on the directors cut.
Wild 22.7.2021 klo 14.42 
For bikes, you need to hold back to lift up your front wheel A LOT to get over stuff, you're not going to roll over most rocks. That is where a majority of the technique from using the bike comes from, the rest is just understanding which speed to go at at what time.
Breaking is also very dependent on how much you and your vehicle is carrying, and the incline if you're on one.


Kain lähetti viestin:
Yeah the driving is def not great and they are expanding it on the directors cut.
idk if this is true, I don't remember them saying anything about driving going to be changed
Kain 22.7.2021 klo 14.48 
Bodhi lähetti viestin:
For bikes, you need to hold back to lift up your front wheel A LOT to get over stuff, you're not going to roll over most rocks. That is where a majority of the technique from using the bike comes from, the rest is just understanding which speed to go at at what time.
Breaking is also very dependent on how much you and your vehicle is carrying, and the incline if you're on one.


Kain lähetti viestin:
Yeah the driving is def not great and they are expanding it on the directors cut.
idk if this is true, I don't remember them saying anything about driving going to be changed
They Are adding races.
Kain lähetti viestin:
Bodhi lähetti viestin:
For bikes, you need to hold back to lift up your front wheel A LOT to get over stuff, you're not going to roll over most rocks. That is where a majority of the technique from using the bike comes from, the rest is just understanding which speed to go at at what time.
Breaking is also very dependent on how much you and your vehicle is carrying, and the incline if you're on one.



idk if this is true, I don't remember them saying anything about driving going to be changed
They Are adding races.
Would give more of a point for the highways besides convenience for deliveries.
Kain 22.7.2021 klo 15.14 
Not sure the current handling and Road width would lend to a fun experience though.
cuss 22.7.2021 klo 18.46 
Oh yeah, Mountain Knot City Races. Here we go...
..o
.o
o..
..CRASH! BANG! (splat)

OP, trucks have the bounce feature, use it.
Viimeisin muokkaaja on cuss; 23.7.2021 klo 5.40
cuss lähetti viestin:
Oh yeah, Mountain Knot City Races. Here we go...
..o
.o
o..
..CRASH! BANG! (splat)

OP, Defensive Truck has the bounce feature, use it.
Defensive truck bounces?
Interesting.. I've been using Tier 3 long range truck for the battery distance.
My biggest gripe also seems to be stemming from the fact that the rocks sometimes aren't real, and the ones that are real are hit and miss with the hitboxes, so I often think "I can make this, easy", only to get caught on the edge of a hitbox and then stopped dead in my tracks/bounced backwards slightly as though I'm lagging (this second one is the most frustrating, cause as mentioned earlier, trying to stop is just a pain in the A*se, holding S/backwards should slow me down faster than spam-tapping, I'm not on a trigger) and if you're moving at a decent speed, it'll ram you into the rock like 5 more times as though you're trying to make sweet sweet intercourse with a pile of rubble.
Viimeisin muokkaaja on DirectorHawke; 22.7.2021 klo 19.05
cuss 22.7.2021 klo 20.24 
..very graphic thanks.
Long range trucks are good but you sacrifice storage space for the additional batteries. If you can make some road sections your batteries don't deplete while on roads in the network so you can cut your recharge worries in half just by using roads through difficult terrain which is where a lot of battery life is wasted. As for 'bounce', it's very handy. It's similar to the trikes ability to wheel stand over obstacles.
Viimeisin muokkaaja on cuss; 23.7.2021 klo 7.27
trucks, you're ♥♥♥♥♥♥

bikes have a trick to them though, whereby popping a wheelie as you slam on the brakes will bring them to a near-instant halt without breaking traction, which (with a bit of finesse) can be used to manuever in extremely tight spaces
i don't think that's how they're meant to work though

cuss lähetti viestin:
OP, Defensive Truck has the bounce feature, use it.

that isn't limited to the defensive truck, all trucks have access to it

cuss lähetti viestin:
Long range trucks are good but you sacrifice storage space for the additional batteries.

no, they don't
long-range trucks can hold the exact same amount of cargo as the other types can
cuss 22.7.2021 klo 21.02 
cyäegha lähetti viestin:
I didn't know all vehicles bounced or that extra batteries didn't cut into storage space.
I edited and you have my apologies OP. Truth is I just like the defensive truck.
Viimeisin muokkaaja on cuss; 23.7.2021 klo 5.56
Oh by bounce y'all mean Jump.
Yeah I knew about the lil bunny hop.

It doesn't really help when the hitboxes on the rocks are insanely inaccurate lol
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