DEATH STRANDING

DEATH STRANDING

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SeClzetz Aug 31, 2020 @ 3:39am
How to get S Legend of Legend of Legends rank
I usually got S Legend of Legends but I saw other players that got Legend of Legend of Legends.
I must increase the difficult (present:Hard mode), I guess ?
and What the benefit of LLL than LL rank ? It only increase like at the end of standard order, right ?
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Showing 1-7 of 7 comments
babehelit Aug 31, 2020 @ 4:00am 
other than more likes and the achievement tied to it theres no benefit as far as i know, and yes you have to play on hard for LLL
Citronvand Aug 31, 2020 @ 4:44am 
Originally posted by dulciena:
and yes you have to play on hard for LLL
Very hard. Hard gives you LL while Very Hard gives you LLL.
SeClzetz Aug 31, 2020 @ 4:59am 
Thank you all !!!
Yes, S rank very hard - LLL, hard - LL, normal - L

very hard is not much harder than hard so you might as well do that. I found i need to run from Boss BTs (when you get dragged by a normal BT) but otherwise, normal BTs and humans are fine to deal with
Last edited by Ollie 高野; Aug 31, 2020 @ 8:52am
Ygolnac Aug 31, 2020 @ 10:59am 
Originally posted by Ollie 高野:
Yes, S rank very hard - LLL, hard - LL, normal - L

very hard is not much harder than hard so you might as well do that. I found i need to run from Boss BTs (when you get dragged by a normal BT) but otherwise, normal BTs and humans are fine to deal with

Also on very hard timefall comsumes your equipment very fast, so carry only what's needed and be ready to recraft a lot of things. Cargo is not bad since before getting damage the container must be gone.

Since there's no penalty in switching difficulties if someone doesn't want to bother enemy bullet sponges and equipment turning to dust superfast it's good to leave LLL deliveries for when you have everything connected with a zipline.
Citronvand Aug 31, 2020 @ 6:27pm 
Originally posted by Ygolnac:
Also on very hard timefall comsumes your equipment very fast, so carry only what's needed and be ready to recraft a lot of things. Cargo is not bad since before getting damage the container must be gone.

Since there's no penalty in switching difficulties if someone doesn't want to bother enemy bullet sponges and equipment turning to dust superfast it's good to leave LLL deliveries for when you have everything connected with a zipline.
I wouldn't call the deterioration on very hard superfast. To me if feels pretty much what I expected of the timefall deterioration. It doesn't matter that much anyway since the contents of your cargo containers never take damage from timefall, only the container itself. Vehicles don't get destroyed by timefall, lowest durability seems to be 9% then it stops.

About enemy bullet sponges. The only enemies that has a lot of health on very hard are the bosses, which personally I think is fine because they're bosses. Normal BTs and humans goes down fast. I cleared a MULE camp consisting of ~16 terrorists with a single level 2 assault rifle (Lethal), no extra ammo packs. And Bola-guns and backstabbing with the strand still one-shots humans. Normal BTs take 1-2 blood grenades or 1 custom blood grenade.

According to the game you also gain extra loot from enemies on very hard. I'm not sure exactly how it works because it doesn't happen if you shoot them (lethal), but it does seem to always happen if you take them down with the strand or bola-gun.
Last edited by Citronvand; Aug 31, 2020 @ 6:29pm
BOOSTIO Apr 19, 2024 @ 11:37pm 
Originally posted by Citronvand:
Originally posted by Ygolnac:
Also on very hard timefall comsumes your equipment very fast, so carry only what's needed and be ready to recraft a lot of things. Cargo is not bad since before getting damage the container must be gone.

Since there's no penalty in switching difficulties if someone doesn't want to bother enemy bullet sponges and equipment turning to dust superfast it's good to leave LLL deliveries for when you have everything connected with a zipline.
I wouldn't call the deterioration on very hard superfast. To me if feels pretty much what I expected of the timefall deterioration. It doesn't matter that much anyway since the contents of your cargo containers never take damage from timefall, only the container itself. Vehicles don't get destroyed by timefall, lowest durability seems to be 9% then it stops.

About enemy bullet sponges. The only enemies that has a lot of health on very hard are the bosses, which personally I think is fine because they're bosses. Normal BTs and humans goes down fast. I cleared a MULE camp consisting of ~16 terrorists with a single level 2 assault rifle (Lethal), no extra ammo packs. And Bola-guns and backstabbing with the strand still one-shots humans. Normal BTs take 1-2 blood grenades or 1 custom blood grenade.

According to the game you also gain extra loot from enemies on very hard. I'm not sure exactly how it works because it doesn't happen if you shoot them (lethal), but it does seem to always happen if you take them down with the strand or bola-gun.
Best answer. Thanks this is helpful.
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