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My argument, to reiterate, is that Campaign Setting books override the Core line books which are generic. The Campaign Setting books, to my knowledge, are lore primarily and any mechanical options that are present in them are in addition to the Core line books unless otherwise stated.
Lore-wise the Campaign Setting books are the books to use when arguing Golarion lore, the Core books are generic for any setting and to not understand that is, to be blunt, to be incorrect regarding the lore. Pathfinder 1e RPG's system is not built on the understanding that it is the end all be all for Golarion, but a generic system for any world someone wants to use, same as the system it is based on: D&D 3.5 edition.
Cannot think of any specific angel that's Lawful Neutral, but the LN outsiders in PF1e are Aeons and Inevitables.
Once again, its not on me to prove your claims, its on you. If they are so extremely easy to find then you should have no problems finding them to prove your point. And maybe it would be easy to prove in 2e, or D&D, or any other system, but we aren't talking about those systems are we? We are talking about Pathfinder 1E.
There are several different origin stories of Asmodeus, as befits the Lord of Lies. But the one I'm familiar with is that the first Devils were created by Angels who became corrupted after spending an extensive period of time fighting in the Abyss and shifted towards evil from their experiences there.
Asmodeus realized just how difficult waging war against the Abyss was going to be from a logistical standpoint, so he created the Nine Hells to effectively fuel his war effort by harvesting the souls of sinners and turning them into more devils.
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No, we are not wrong. If you want clarification on what I mean when I say the RAW is meant for agnostic settings, I'll use D&D as an example. Since D&D has multiple settings, where as Pathfinder only has 1 that I'm familiar with.
In the Forgotten Realms, divine magic is impossible to wield, unless you have the patron support of a deity helping you out. When somebody casts divine magic, they transform themselves into a conduit through which the power of their deity is able to interact with the mortal plane.
Where as in the Eberron setting, divine magic is merely a separate form of magic that functions differently from that of the arcane. Deities simply teach their followers how to wield this magic, but the patronage of a deity is not necessary. Yes, even a godless atheist can still perform divine magic in Eberron.
As you can see, the world building of Forgotten Realms and Eberron contradict each other in regards to how divine magic works. The two are mutually exclusive in regards to their functionality.
That is what I'm trying to tell you, that RAW may not be supported by the established world building of the setting your game takes place in. RAW is designed with an agnostic viewpoint, but does not necessarily apply to the setting.
Axiomites are more like robots, than celestials.
Everything from Axis is more like robots, than celestials. :-(
I'm going to put this in all caps so maybe you will actually read and understand. UNLESS OTHERWISE OVERRIDDEN Yes, lore books and campaign or setting specific information can and does override the core rule books, but UNLESS OTHERWISE OVERRIDDEN the core rule book rules apply. In your example the forgotten realms campaign setting SPECIFICALLY states that clerics work differently from the core rulebook and must have a chosen god. I imagine Eberron specifically states something similar, though I never cared about Eberron so I couldnt quote it. But that doesnt mean they just completely ignore the core rulebooks. It means that some specifically mentioned things work differently in Eberron. So, that being said, can you point to some specific information somewhere that specifically states that alignment in lost omens does not work like it does in the core rulebooks?
Right, I'm thinking 2e Aeons, in 1e they're still TN
So, again, lore is in the Campaign Setting line, the Core line is setting agnostic because it's basis, D&D 3.5, was also setting agnostic. Furthermore, Paizo only issued errata for rules mechanics, lore is not mechanics which is why Second Darkness Adventure Path is a stain on how they want Golarion's elves viewed.
For anyone who doesn't know Second Darkness, it's an adventure in which you stop drow from dropping a meteor on the world and in its 4th book you meet the elves of the Winter Council, who, unfortunately, are very xenophobic, bigoted, and overall, not very pleasant to try to work with. Hence them wishing they could retcon that entire portion of the adventure, but they don't issue errata for it, because there's nothing mechanically wrong with any of it. It's lore is problematic, but errata is not issued for lore.
This is 100% an example of Owlcat using the PF2e updates to alignment for Aeons rather than the 1e alignment
He didn't fall to evil but he could never return having abandoned his mission so he departed for Golarion and became one of the Aasimar progenitors.
So, quick search of the PF1e Core Rulebook pdf shows 0 hits for Golarion, Absalom, Aroden, or anything related to Lost Omens other than the 20 core gods. These are all important words for the setting... hmmmm... Seems like it's incorrect to say it has any lore whatsoever. The Core Rulebook is setting agnostic. If you're thinking of the PF2e Core Rulebook, then yes, that has lore in it, but otherwise, you're very wrong about the Core Rulebook and Bestiary having any bearing on people arguing lore. The Campaign Setting line is still more lore than those, you are incorrect on it being non-specific flavor.