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报告翻译问题
Overall I actually prefer prepared spell casters since I love using metamagic and full round metamagic spontaneous casters suffer is VERY noticeable.
Also prepared casters have an advantage when it comes to meta magic. But spontaneous casters are easier to use. Prepared casters are just a bit more complicated.
The draw of prepared spellcasters is MAJORLY related to how many tiny niche spells the system has, though. By default most of the spells in these games are expected to be useful, and in this game there are extra mythic patches to cover your problems; like a sorcerer in tabletop will often specialise in a single element and struggle a little when they can't use it, but here comes Ascendant Element to fix that for you, and you KNOW there'll be demons and little else. Meanwhile the Fabricate spell I would use to make fake tiles for the floor puzzles isn't in the game because it's so rarely helpful outside of that specific puzzle.
The thing though is that without spells like "counterspell" the reactive aspect of spell casting is extremely diluted. There is an argument for removing ailments/debuffs as conditional/reactionary however it is FAR superior to cast proactive protections to nullify it at all.
Something could be said for exploiting enemy weaknesses however with how WOTR is designed it is typically better to specialize to overpower resistances (IE ascendant element) rather than change up damage types.
I think the biggest exception is Magic Deceiver (Arcanist sub) due to being able to modify the targeted saving throws. With Arcanist being really a prepared/sponatenous hybrid of sorts.
we might not have spells like counterspell in this game.... but still I feel sorcerers are still able to be spontaneous....
with metamagic you can build em to be somewhat versatile...
for instance....
CC wise you have grease and web early game that you can use... and metamagic selective and heighten them to higher level spells... dont even have to specialize in them early game to make them effective....
damage wise you have snowball early game... no spell resistance check needed due to conjuration spell.... and can be bolstered and intensified... my go too till I get my spell penetration up there comfortably for scorching rays instead...
but snowball and scorching ray slotted up till level 5 spells.... level 6 you have hellfire ray and can slot it up to level 9 spells
buffs you can heighten them so long as you have the spell slot you can still cast it as higher tier if you really need it...
with only a couple of damage spells.... a couple of good buffs.... and a couple of CC spells you can pretty much have every spell level have what you need at all times....
and having my sorcerer near the front lines right behind the tank means im gonna be in range most the time for the 30ft spells... if not sorcerous reflex is there to quicken a CC spell... or perhaps its a dragon ambush and i can pop a communal fire resist and a haste spell on my first turn.... or maybe a good old one two snowball thats intensified and bolstered for both of em with maximize rods activated....
so still quite reactionary I think....
its what I like to do when I enter a map after traveling.... pop all the 24 hour buffs and rest for a few hours.... after rest all spell slots you used are restored from casting all the buffs.... and you still have like 16 hours left for the duration
In tabletop prepared casters are really not that much of an issue cause you are not gonna be fighting that much and most fights are gonna be pretty easy all things considered.
In WotR there are so many random fights with trash that you will be running out of spell slots all the time, even with Abundant. And cause the enemy stats are so ridiculous, you will have to blow your load often instead of being able to chillax until the boss.
I do feel like this game leans towards martial classes a bit too much. Done several playthroughs and Lann becomes a monster during the Shield Maze and stays a monster for the rest of the game. My strongest character ever was a Cavalier who could solo clean Drezen.
Currently doing a Crossblooded Sorcerer and compared to tabletop spellcasters and martials in the game, it is a bit underwhelming.
Spontaneous casters for the win. ;)