Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Psajchol Nov 25, 2024 @ 4:42pm
Classes to fit mythic paths
I have a playthrough behind me with Hellknight True Aeon but I've been wondering about other mythic paths.

I currently have a Slayer Azata who's running around with a pair of Starknives doing above 100+ damage with a sneak attack and Sorcerer Overwhelming Mage on the Lich going, absolutely decimating enemies with spells unless they roll Nat 20 so they suffer a little longer.

The question is how to fit other themes and mythic paths?

I was thinking about returning to Hellknight Order for my Mythic playthrough by going into the Aeon path again, but this time branching into the Hellknight Signifier and once choices start coming, hit that Devil ascension instead of Aeon. Obviously Asmo as a god and Lawful Evil.

For Swarm-That-Walks, I was thinking Bloodrager, preferably the one that focuses on the use of heavy armor since I'll have to solo the rest of the game in chapter 5. Going with the greataxe feats to fit the theme of serving Rovagug and being Chaotic Evil. Obviously starting from Demon path into the Swarm.

For Demon I was honestly just thinking about grabbing the fighter with a greatsword who prays to Gorum, just to supplement the Demonic Rage or maybe some caster class, but I'm uncertain what would fit better.

To finish as the Legend I've decided to create someone like Ranni from Elden Ring, so I've made an Elemental Witch who will later speck into the Winter Witch as it's thematically appropriate. I'm just uncertain on the path I should grab on the way there. What mythic path would synergise well with it?

The Angel path splits into 2, depending on Good or Lawful. For Lawful I will simply make a paladin, probably specking into the Warrior of the Light with Iomedae, but for the Good I want to be flinging spells, so probably an Oracle with Sarenrae as a goddess.

For Trickers I think an Eldritch scoundrel, as that would seem to fit the theme quite well, being able to use sneak attacks with daggers and use spells to cause some chaos.

However, I have absolutely no idea about Gold Dragon. A lot of guides are old, not taking
into account new class like Shapeshifter with whom using Gold Dragon form to fight in melee might be more fun then standard spellcaster after bouncing off of Angel.

Any interesting ideas? Guides? Anyone who've done some of those and can recommend if the classes fit or if there's some genuinely fun way to play them?
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Showing 1-15 of 26 comments
Razer Nov 25, 2024 @ 5:27pm 
For Azata you can go many ways, but think of your character having a free spirit. A link to nature would work as well. This is why i went Azata blooded Ranger/Fighter. Avoid Fey thingies for Azata. Common misconception is that Azata are linked to Fey. They are not.

Something Fey related would work well with Trickster. Trickster is very versatile although most people pick it for the crit feats. But it can do fun magic stuff as well.

I did Druid Elemental Rampager Angel into Gold Dragon and it was pretty glorious. Very strong. Didn't do the new updated version though, so it's even better now.
Elemental Rampager is a potent melee class focussing on Natural attacks and shapeshifting. It's very good. AND you can merge with Angel to boot.
Last edited by Razer; Nov 25, 2024 @ 5:30pm
GrandMajora Nov 25, 2024 @ 6:29pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=3371084123

For the Legend path, I tried a Hagbound, because I liked the idea of my character becoming a legendary witch like Gyronna, or Baba Yaga.

And upon retrospect, I think taking levels in Lore Master would have also been a good prestige class. As it would reflect the theme of Hags possessing ancient, forgotten knowledge.
hidareju Nov 25, 2024 @ 8:41pm 
For Trickster I think the best choice is anything that crit fishes a lot. If you are willing to put up with a rough early game I like Kineticist with Kintetic blade and Whip with super high crit damage and long reach.

Just dont take Kinetic Knight class that is a straight downgrade.

For Demon I like Mutation Warrior for super high stats, the other option is Shifter so get extra bennies when raging.
GrandMajora Nov 25, 2024 @ 8:45pm 
Originally posted by hidareju:
For Trickster I think the best choice is anything that crit fishes a lot. If you are willing to put up with a rough early game I like Kineticist with Kintetic blade and Whip with super high crit damage and long reach.

Is WHIP the new weapon type they mentioned in patch notes? Because I've not found a usable one in game, yet.
Schlumpsha Nov 25, 2024 @ 9:29pm 
Originally posted by GrandMajora:
Is WHIP the new weapon type they mentioned in patch notes? Because I've not found a usable one in game, yet.
No. You're thinking of the Mantis Zealot's recently added sawtooth sabers. Whips as a weapon type didn't make it into the game. Otherwise we could wield the Wintersun whip instead of just equipping it as a misc item.

Kinetic Knight receives the kinetic whip infusion via their Elemental Blade ability tho.
Last edited by Schlumpsha; Nov 25, 2024 @ 9:30pm
hidareju Nov 25, 2024 @ 10:07pm 
Originally posted by Schlumpsha:
Originally posted by GrandMajora:
Is WHIP the new weapon type they mentioned in patch notes? Because I've not found a usable one in game, yet.
No. You're thinking of the Mantis Zealot's recently added sawtooth sabers. Whips as a weapon type didn't make it into the game. Otherwise we could wield the Wintersun whip instead of just equipping it as a misc item.

Kinetic Knight receives the kinetic whip infusion via their Elemental Blade ability tho.

Any kineticist can get it, the Kinetic knight gets it for free, but loses all ranged abilities and more than a few utility powers too, not worth it.
IlluminaZero Nov 25, 2024 @ 10:30pm 
Originally posted by hidareju:
For Trickster I think the best choice is anything that crit fishes a lot. If you are willing to put up with a rough early game I like Kineticist with Kintetic blade and Whip with super high crit damage and long reach.

Just dont take Kinetic Knight class that is a straight downgrade.

For Demon I like Mutation Warrior for super high stats, the other option is Shifter so get extra bennies when raging.
You're indeed right in that Trickster is great for basically any martial for that reason. Its also a good basis for either Legend or Gold Dragon with that in mind.

Trickster isn't so bad for casters either. Particularly since Trickster goes so well with Gold Dragon. Normal Metamagic goes a LONG way to both maximizing your spell book usage and stacking multiple metamagic effects to ridiculous levels.

I'm bias though as Trickster -> Gold Dragon is my favorite progression in this game both mechanically and RP wise.

I think Kineticist is more of a Demon or Aeon class choice though. For two reasons:

1) Kineticist Trip and Bull Rush has extreme synergy with Kalavakus. (Demon)
2) Targeting Touch AC is great for Aeon's on-hit dispel effects.
GrandMajora Nov 25, 2024 @ 10:41pm 
Originally posted by hidareju:
Any kineticist can get it, the Kinetic knight gets it for free, but loses all ranged abilities and more than a few utility powers too, not worth it.

Yeah, the Kinetic Knight doesn't accrue Burn from using Kinetic Blade, at the cost of losing their normal Kinetic Blast.

Also, I just realized I haven't played Kineticist all that much in this game. Which is odd, because they were just hideously OP in Kingmaker.
Last edited by GrandMajora; Nov 25, 2024 @ 10:47pm
hidareju Nov 25, 2024 @ 11:11pm 
Because of the high spell resistance and high elemental resistance of most of the Demons it makes it rough to use any Blade or blast that uses Elemental damage. The physical ones do have to hit full AC not touch but dont have that issue.

Also most of the epic paths have nothing to boost Kinetic blast other than bigger stats. They Nerfed Zippy Magic for it making it not a great pick for Azata. Angel does not add much to blast damage but any path that can supercharge your Con works.

Honestly Legend works but that is so late game.

Trickster is really the only good option for Kineticist.
Last edited by hidareju; Nov 25, 2024 @ 11:12pm
GrandMajora Nov 25, 2024 @ 11:15pm 
Originally posted by hidareju:
Also most of the epic paths have nothing to boost Kinetic blast other than bigger stats. They Nerfed Zippy Magic for it making it not a great pick for Azata. Angel does not add much to blast damage but any path that can supercharge your Con works.

Wouldn't Super Speed be good for a dedicated spell caster, since it's a permanent Haste effect?
Schlumpsha Nov 25, 2024 @ 11:19pm 
Lich as well. For it adds negative damage and inflicts negative levels to the kinetic blast via Negative Energy Mastery. That path works with the non-Con Kineticists particularly well.
Psajchol Nov 25, 2024 @ 11:27pm 
I've yet to play kineticist. I somehow dodged this class altogether when checking out diffrent classes and synergies. I think I'll have to look into it.

Originally posted by GrandMajora:
Also, I just realized I haven't played Kineticist all that much in this game. Which is odd, because they were just hideously OP in Kingmaker.


I've played Kingmaker as a kineticist a bit, but never got far since I grew annoyed with constant warning and demands that I have to hurry up since there's a time limit on main quest that fails your entire campaign.
Last edited by Psajchol; Nov 25, 2024 @ 11:28pm
Razer Nov 25, 2024 @ 11:33pm 
Kineticist is a really average class if you dont go demon and abuse the kinetic blade attack with deadly earth. I maxed a kineticist in Act 2 and tried it vs normal mobs and the performance was... not very good.
GrandMajora Nov 25, 2024 @ 11:38pm 
Originally posted by Psajchol:
I've played Kingmaker as a kineticist a bit, but never got far since I grew annoyed with constant warning and demands that I have to hurry up since there's a time limit on main quest that fails your entire campaign.

During my time playing Kineticist in the last game, I barely had to use Infusions. The Kinetic Blast alone was doing plenty of damage without any further assistance.

I suppose that's a result of the Kineticist being a last moment DLC addition, so it didn't get much in the way of play testing for balance purposes.

But yeah, go ahead and give the class a try. Some of the infusions are pretty useful, like Magnetic making it easier for metallic weapons to hit the enemy, or the Unwravel that strips away the enemy's magical protections.

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I personally would not recommend taking the Kinetic Blade infusion on any archetpe, besides Kinetic Knight. This is because all the other archetypes cost BURN in order to maintain it, while Kinetic Knight can do so freely, in exchange for losing their access to ranged blasts.
Razer Nov 25, 2024 @ 11:46pm 
Originally posted by GrandMajora:
Originally posted by Psajchol:
I've played Kingmaker as a kineticist a bit, but never got far since I grew annoyed with constant warning and demands that I have to hurry up since there's a time limit on main quest that fails your entire campaign.

During my time playing Kineticist in the last game, I barely had to use Infusions. The Kinetic Blast alone was doing plenty of damage without any further assistance.

I suppose that's a result of the Kineticist being a last moment DLC addition, so it didn't get much in the way of play testing for balance purposes.

But yeah, go ahead and give the class a try. Some of the infusions are pretty useful, like Magnetic making it easier for metallic weapons to hit the enemy, or the Unwravel that strips away the enemy's magical protections.

------------------

I personally would not recommend taking the Kinetic Blade infusion on any archetpe, besides Kinetic Knight. This is because all the other archetypes cost BURN in order to maintain it, while Kinetic Knight can do so freely, in exchange for losing their access to ranged blasts.
Normal kineticist gets free kinetic blade hits on demon rage with kalavakus (sp?). And you can lower the cost of kinetic blade hits even without that. If not going demon, maybe its not worth it, but on demon path taking this feat means the difference between 200 damage deadly earth or 3000 damage deadly earth.
Last edited by Razer; Nov 25, 2024 @ 11:47pm
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Date Posted: Nov 25, 2024 @ 4:42pm
Posts: 26