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Nahlásit problém s překladem
The biggest example of this is Angels and Archons, they are both Lawful good outsiders that reside in heaven and yet Angels get along better whit Azatas who are Chaotic good because both of them can view pass their view on order and dicipline for the greater good while Archons belive that good cannot exist whitout order and would prefer a evil tyrant over a rebellion for a good cause.
The only reason Seelah shouldn't be a paladin (eventually) is her incredible tolerance of cartoonishly evil stuff done by those around her.
Besides I prefer a free-spirited Paladin to the killjoys that make up most of Mendev's army. Need I elaborate further? I will say that we are making a fair amount of assumptions regarding the oaths forgetting that Seelah is a Paladin of an order of Iomedae from a kingdom in Garand, which has likely an entirely different code of oaths, tenants and even traditions, the paladins in Mendev tend to be more zealous (Which is a dangerous thing because it blinds them to obvious threats) due to being on the border of the Worldwound, Seelah is from a place where that isn't a major threat.
Also again scrolls of atonement exist why are we to assume she does NOT use them. Anyway this entire thing was settled over a year ago and the OP is beating a dead horse that was dead and buried and he dug back up again to beat it some more.
Probably because they associate the class with Christian values, and heavy drinking is considered sinful.
Personally, I'm more concerned about the fact Seelah casually disregards law and order for the sake of her friends. Like how she seems annoyed when we decide to rat out one of her 'friends' who we caught red handed looting the bodies of Deskari's victims.
This isn't D&D, this is Pathfinder 1E. Paladins have to be Lawful Good at all times, and if you find somebody looting corpses during a demonic invasion, you should have moral reservations about that!
That last part is funny, because I was lead to believe that Iomedae is fully aware of the fact she's still inexperienced in her role as a deity. Which is why she seeks guidance from a bunch of other gods... one of which being ASMODEUS.
There is an interesting camp banter conversation. Seelah comments that she detects something is off with Camellia. Cam retorts this: how does she (Seelah) know if the detect evil isn't going off because she didn't give money to a beggar? Cam is a a complete pompous noble with some unhinged cries, but she is smart enough not to do her violent murdering of innocents around the others.
"Seelah is not lawful because she drinks!"
"There is no law saying she cannot drink by Pathfinder guidelines."
"It's just not lawful because I say so."
I wonder how many of them think RPing a paladin means being an insufferable stick in the mud that tries to shove their views down the throats of others.
At the very beginning of the game she argues against looting the corpse found near Camellia.
Now there're plenty of camp banters where you can find characters that don't really go along with each other's but it's far too permissive. Our party composition should be more restrictive depending on who you bring with you and what action you take.
And to be honest, I attribute some of it to bad writing. There is also an element of gameplay and story separation, but I get what you are saying. Then again, your KC can choose to have the shadiest, most corrupt handling of affairs while barely dinging you alignment. I think this is why alignment in games translates so poorly.
Also, Cam is absolutely terrible to Ember every step of the way. She makes it a point to treat her like utter garbage in all their banter.
And I agree that party compositions should matter. Like others have said, people would fight in BG1 if the alignments were too different. In PoE2, the resident anti theist Palliegina and Xoti argued nonstop and forced the watcher to settle it. I enjoyed there being palpable friction.