Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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CRit roll range not working (Bug 50+ find )
Hi Qwl
AM getting very tire of find bugs in your Bloodly game , this one is the crit range .. i have findout that you can only crit hit on a 20 ,,, i have a fighter with estoc with crit range of 15-20 .. have find out that i can only crit on a 20 only , even if a hit monster on roll 15 , which should be a crit hit . sort your stuff out plz , & next time release a game that is 100% finished
& instead release your product at 75% finished
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Showing 1-4 of 4 comments
Sotanaht Dec 23, 2021 @ 2:47am 
https://www.d20pfsrd.com/gamemastering/Combat/#TOC-Critical-Hits
Critical Hits
When you make an attack roll and get a natural 20 (the d20 shows 20), you hit regardless of your target’s Armor Class, and you have scored a “threat,” meaning the hit might be a critical hit (or “crit”). To find out if it’s a critical hit, you immediately make an attempt to “confirm” the critical hit—another attack roll with all the same modifiers as the attack roll you just made. If the confirmation roll also results in a hit against the target’s AC, your original hit is a critical hit. (The critical roll just needs to hit to give you a crit, it doesn’t need to come up 20 again.) If the confirmation roll is a miss, then your hit is just a regular hit.

A critical hit means that you roll your damage more than once, with all your usual bonuses, and add the rolls together. Unless otherwise specified, the threat range for a critical hit on an attack roll is 20, and the multiplier is ×2.

Exception: Precision damage (such as from a rogue’s sneak attack class feature) and additional damage dice from special weapon qualities (such as flaming) are not multiplied when you score a critical hit.

Increased Threat Range
Sometimes your threat range is greater than 20. That is, you can score a threat on a lower number. In such cases, a roll of lower than 20 is not an automatic hit. For example:

19–20/×2: The weapon scores a threat on a natural roll of 19 or 20 (instead of just 20) and deals double damage on a critical hit.

18–20/×2: The weapon scores a threat on a natural roll of 18, 19, or 20 (instead of just 20) and deals double damage on a critical hit.

Any attack roll that doesn’t result in a hit is not a threat.
It's an official rule and very clearly spelled out in the source material. You don't score a threat, and therefor do not have any chance to roll a confirmation, unless the attack hits. A natural 20 always hits (barring additional effects beyond AC such as concealment), but anything less must overcome the enemy's AC.

If you do score a threat, you still have to overcome AC (or roll a nat 20) on the second "confirmation" roll, otherwise you only hit normally.
Last edited by Sotanaht; Dec 23, 2021 @ 2:55am
LordSith Dec 23, 2021 @ 2:54am 
It's wrong to put the blame on Owlcat when the rules are not what you think they are.

Obviously the UI could have explained it better and if you had read the explanation in game (did you?), you would have directly understood.

Here, you have made a 15, that's potential critical hit, seen your crit-range.
You need to redo a roll, and hit, to confirm the critical hit. I assume your roll was here not enough to hit, thus no crit.
Last edited by LordSith; Dec 23, 2021 @ 2:55am
Nismu Dec 23, 2021 @ 3:52am 
as said you still need to confirm ciritical hit, spell like paladins bless weapon helps with that and there is feat and other ways to make critical confirmation easier.
Sotanaht Dec 23, 2021 @ 3:39pm 
Originally posted by Nismu:
as said you still need to confirm ciritical hit, spell like paladins bless weapon helps with that and there is feat and other ways to make critical confirmation easier.
Confirmation only happens after you have a Threat in the first place, which requires that you Hit. So Bless Weapon for example has no effect if you roll a 19 on a 19-20 threat range weapon, against an enemy with ridiculous AC.
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Date Posted: Dec 23, 2021 @ 2:45am
Posts: 4