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回報翻譯問題
I respect how you solve the problems of the game.
My approach is to play on the difficulty which I think is most 'honest' [In terms of how I see the game mechanics and the developers - so in this game I always play 'CORE' with no mods and with Kingmaker I always play 'Challenging' with no mods']
He's an Oracle, which is practically to Clerics what Sorcerers are to Wizards.
True, he doesn't get nearly as many spells, but he has way more spells slots. Give him all three ranks of Abundant Casting, with Mythic Channeling and Boundless Healing, and you will never have to worry about Daeren not being able to heal the party.
Especially if you keep taking the base feats that give you extra channeling. ;)
Recent quantum experiments show that time paradox is not existing - reality seems to fix itself (at least when few particles affected as we unable to move throught time something bigger (yet?)).
Lol. She is a human. She isn't dead only because of longevity potion (sun orchid elixir) that Church of Iomedae provide to her so she could murder more of so called crusaders lead more Crusades.
Even if you'd romanced her - she would die in a few years or decade. And that wouldn't be a pleasant death.
Not even nearby of "best". Try to make a real damage dealer caster MC and you would understand that companions are pathetic here. So only Nenio is good on Normal-Core as illusions save-or-suck & save-or-die spells work wonderfully here.
Could you just learn how to play game instead of rely on cheating? As you have a mythic feat that allow character to ignore death for 2-3 rounds (don't remember clearly now) - you don't need anything but post-battle healing and very rarely - a few channels.
P.S. Do you understand how painfully reading your texts without any spaces between paragraphs?
P.P.S. Also you seems to cheat over any limitation provided by game. It isn't healthy and show some mental issues.
Mythic Toughness doubles the amount of HP you receive from Toughness, and when your HP drops to 0, you get 10 points of damage reduction.
Last Stand is a Mythic feat which allows you to keep fighting for 2 rounds after your HP drops to 0, and gives you additional HP.
Toughness == trash. DR is very weak and don't protect much against crits.
Last Stand == awesome OP broken ability, as it's equal to have 999 hp as long as you're winning battles in 2 rounds :) And due nature of Pathfinder it isn't hard to do (especially in CRPG without complex ambushes and traps).
Toughness may suck on its own, but if you combine it with Last Stand, that means you'll have a lot more HP to burn through, before dropping to 0.
It is also very helpful on pure spell casters, who are normally quite squishy in battle. If I remember correctly, I had them gaining somewhere close to 200+ HP thanks to Mythic Toughness. Which is usually something that only martial classes are known to reach.
Damage dealer spellcasters are very feat-starved (both normal and mythic feats) & if you're making controller - you're already on Normal-Core and simply don't need so much hp.
Plus when you able to have 200+HP - you can buff themself to 70-80AC too :) And that's more then enough even on Unfair.
Of course it can work. It's just very inefficient way to play the game.
P.S. IMHO Owls mistake was to make pre-made "tanks" and "healer" chars. MC shouldn't be one as we already have nice tank (Lann) & tons of support spellcasters while having zero S-tier damage dealers among companions.
First, Nocticula wasn't redeemed solely by the Trickster MC or Amber, she herself was trying to ascend to godhood for a long time and she did it https://pathfinderwiki.com/wiki/Nocticula, she is a CN deity after the events of WotR, not only that but she herself came to the aid of Ember durings the elf's quest, raising the question that she might also be influencing the demons to be more responsive toward Embers words as she pretty much accepted the moniker of Redeemer Queen from Ember in a very suspicious way, since it would eventually become her official title.
Someone mentioned Queen Galfrey dying an unpleasant death if you romance her and that doesn't really make any sense either, she was drinking the https://pathfinderwiki.com/wiki/Sun_orchid_elixir that simply changes her age back to adulthood so you'll would still have time to spend with her, not to mention she is a Paladin and immune to almost any sickeness, not only that you are now a Mythic super powered Angel/Azata/etc.. so solving her mortatily is almost a non-factor.
In the same way that everybody complains about Hulrun, while ignoring the fact that he basically survived fighting in Vietnam.
It's fine if Ember was mentally traumatized by the experience. But if Hulrun deserves to be killed / arrested as a result of his trauma, then Ember needs to be institutionalized for hers; not wandering homeless on the streets babbling incoherently about the secret to true happiness.
Technically speaking, Ember is no longer wandering the streets, homeless. She now wanders the world under your command, and is provided room, board and medical care as such.
I just consider Hulrun to be right out of central casting for a part in Dr. Strangelove, Pathfinder Version - or the DI in Alice's Restaurant, jumping up and down shouting "Kill, Kill, Kill". Ember on the other hand is straight out of Catch 22 or MASH. I don't want to kill Hulrun - I just want to reassign him to command the post on that nice little tropical island inhabited by friendly natives that hang out in the beach-side bar where everybody knows their name.
Not even mention that using of Hellfire would doom her soul :)
It also dooms the soul of anybody who gets hit with it. According to the pen and paper rules, anyone who dies from Hellfire Ray has their soul immediately consigned to Hell. Meaning she is using the powers of her curse to send her enemies to the realm of eternal torture.
You can use ToyBox to give her another spell instead. I've done Sirocco and that seemed fair to me.
But you can't really fix the fact that she's... kinda boring as a character. "I'm good" isn't a personality and she doesn't have much character development.
I liked her at first, but she gets stale fast. The only way in which she's remotely interesting is her interactions with more interesting characters.