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That's pretty much true Summons are terrible since almost all enemies are double to triple the level they should be while the summons are basic pathfinder creatures.
There are feats which let you add dex and strength bonuses to your summons. You can also buff them after they are summoned with Bards, Skalds and other buffing classes. You can also buff them with spells like Haste, Bless, Mass Bulls strength, etc etc etc
Not sure why anyone would expect them to be effective as attackers without spending extra effort and spells into making them good, thats not how the game works with anything else why would it be different for summons.
The once per day summoning book you can find in the Lost Chapel is pretty good for the point you get it at, though.
It does not function late chapter 3 and at all in chapter 4 other than making turns last forever with bodies that will then proceed to never hit anything ever.
Enemy AC is simply too high.
If you want summons. Go Lich and use repurpose of slain enemies. Their stats are better, they're tankier, and they are generally more useful
That with Ascendant summons gives you several (up to 4) tanky minions that produce Holy auras or Drain enemy with touch attacks. They can also crit. A very simple but nice addition to the buff character.
If you will on top of that - Book of dreams - Brazen whip - items = etc. they become a bit better.
If you will on top of that - Augment and Superios summoning - feat = they become even tankier/can hit more.
But summons from spells <6 circle are pretty much useless yeh.
Wait whattt the undead pets just persist in the area you summon them permanently? That's awesome! haha Good to know good to know, thanks. I think that also solves the problem of building a companion with a high enough AC to tank too lol We shall see