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翻訳の問題を報告
Edit: lol Any point I tried to make was swept aside. You are not looking for an argument. I laid out my reasoning on how someone could get a lot of hours without reaching later acts. I also gave my reasoning on why I personally have just been replaying act 1 and 2. You are just spouting your objective facts with no regard to any counterpoints made. Just lol DiS gUy IsA wHaT i'M tAlKiNg AbOuT.
1: many bugs minor and major. These will be fixed but are present and tbh understandable. The scope of WotR mechanically is more intense than I’ve seen in any CRPG. Same goes for the campaign structure.
2: game balance. They’re still tweaking a lot of monster balance. Why they didn’t stick with core rules is beyond me but stat bloat is a problem in the later acts / during some boss fights. Part of it has to do with the core difficulty not being the expected core rules of pathfinder so perhaps this is a language thing.
3: crusader management. While I personally like the crusader system as a whole and think it and kingdom system are integral to Owlcat games, it can use some balancing work. Fights are very monotonous.
Overall though I’m still enjoying the game immensely. Top notch art direction, soundtrack, companions, and story. Despite my issues I’m still very happy with the purchase and look forward to the game’s future.
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I do not RECOMMEND it.
I love the game. But i will never recommend it to anyone in its state.
I agree that crusade mode is bad but you can just disable it ( risky, causes issues ) or use the auto resolve mode for the battles. Problem solved.
They also added difficulty modes a week ago I think
It's because difficulty is bound to Buffs. And buffing your party eats time. The difference with buffs and without is insanely absurd.
Here just the example of minute-hour buffs, far from all possible buffs, and no rounds buffs at all, Core is a walk in a park with buffs:
https://i.imgur.com/1cWGSET.png - no buffs
https://i.imgur.com/e3wToz4.jpg - buffs
https://i.imgur.com/8fEdmzc.jpg - no buffs
https://i.imgur.com/QHSydd5.jpg - buffs
(22AC to 50AC for a range character is just, eh, a nice balance)
Absurd. Non other cRPG game requires things like this. At least Mythic path for 24h long buffs saves you a lot of time. Those are all 24h long buffs, no buffs that last less.
I'd agree with the scores, whilst also stating the I am enjoying this game a huge amount more that Pillars 2.
This game does not have the production values of Pillars, which reduced the overall score for it.
This game is however hugely ambitious in bringing a table top experience to screen, it is unapologetically complex and has features some cRPG fans do not like.
The fact it is dice roll style game also has people crying, some people don't understand that 3 ones in a row is not a fix and just part of chance.
And to boot this game is hard if you select one of the harder settings, most games just try to flatter the player by stating hard but in fact it is easy.
Your opinion is your opinion and entitlement is. The question from Steam is this - would you recommend this game to others? The honest answer is no, not at this time. Or maybe, if you're okay with all these issues, but there is no maybe option. That is the crappy Steam review system.
By rating it a positive, I would be doing a disservice to the community and other players who would then potentially put in a hundred hour play through only to have ALL of that time ruined by a game breaking bug. For those denying such bugs, I have nothing to say but, glad you had a bug free game experience. For those willing to check, Owlcat even owns up to these bugs - one of them is covered here in the discussion forum as a sticky.
Now, with that said, some reviews may be vindictive. True. Plenty of people are these days. But for me, and many other reviewers, we are not being vindictive in the slightest. In our opinion, giving devs a pass through a positive review to 'support them' is a mindset that is part of the problem in game development today where devs release unfinished products while calling them a full release. Thankfully, Owlcat has proven itself to be a dev who will address these problems. In time.
Further, I supported Owlcat with nearly $300 in funding so far and spent a good deal of time beta testing. And now, I am one of the people pushing toward the 200 hour mark precisely because I want to support Owlcat - by slogging through this bug riddled mess of a release and helping getting it to where it can be as one of the best CRPG offerings of a long time. And despite it all, I'll most likely fund their next title. Because I do support Owlcat. They aren't just making CRPGs, they are making Pathfinder CRPGs with interesting mechanics other CRPGs wouldn't even consider. I get it. I want to see more of it.
And to turn what you said around and switch out a few key words:
I sort of wish devs were conscious of the effect that their releasing unfinished products has. Releasing unfinished and buggy products massively impacts the income potential for smaller devs - it makes the game less recommended, it'll make less people buy the game, it'll show up in Steams algorithm less often and if the score gets low enough it won't show up in the quick search bar. On a more personal front, devs making less money means they'll have less opportunities for DLC, less money for their next game, or they might decide that the genre isn't worth creating more games in which given the niche of CRPGs in general would be a rather big blow.
Self inflicted that big blow. I feel you, though. I want Owlcat to thrive and keep making games like this. No one else is. So why not thumbs up and pat them on the back no matter how many issues there are, right? It's a double-edged sword, that, wherein we can fanatically support the dev until they potentially become convinced they can do no wrong or we can honestly express discontent with the state of the game and hope it does not hurt their feelings (and revenue) so much that they give up on the genre. Personally, I'll stick with the latter approach. Without vindictiveness. Just an honest opinion given.
bugs and nobbs some not like hard games but on story mode its not hard...
i'm enjoying the game so much. But i understand why it's sitting at 80%.{user reviews} If they fix ALL the bugs it will head back up to the mid 80's.
{well maybe, anything is possible when it comes to gamers lol!} Everything else written here is just trolls or just people who just honestly don't like.
Joyful Rapture spell did literally nothing in Kingmaker, bug reported so many times, surprise surprise it does literally nothing in this game either.
Charge is bugged, touch spells bug out and waste your entire turn, entire Mythic Paths literally dont work. See Invisibility doesn't seem to work, Blind Fight feat doesn't work.
Trust me, I can keep going. To the quoted poster's point, there are clearly a TON of bugs STILL, and I agree, if you aren't good enough at the game to realize your entire Mythic Path doesn't work, your opinion on whether or not there are bugs and how bad they are means little.
Another reason is that a not insignificant number of folks use mods to get by some of the nonsense (army battles) and progression blockers currently in the game, and those disable achievements by default.
Well, unless you turn them back on in ToyBox. Not to mention all the 'other' ways to unlock achievements. They really don't mean much of anything within the context of a purely singleplayer experience.
I´m having a lot of fun but I don't think this game is a 10 considering the minimun effort the developer put into it.
The game is good, but so is kingmaker.
In tearms of features the game has nothing new
That the game still scores 80% with those shows it's really a gem of a game.
It shows that people will buy all the garbage that comes out lately.