Terra Invicta

Terra Invicta

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Oh mission control trouble
No expension anymore for equipment
I faced first the boost lock and solved this and now a halt with the MC (mission control)
Mining operations seems to be going well : all positive resource income and 14 mining sites on Luna and Mars together.
Must increase the MC number for building ships
Try to figure out how it works for MC ?
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Showing 1-15 of 16 comments
This is what use of LLMs does to your brain.

Playing the game and looking at whats on the screen will show you mission control is produced by countries, and is one of the investments a country can make. As their economy gets bigger, so does their maximum amount of Mission Control, but you always need to actually build it, using the Mission Control priority. Note certain obrital research stations help with on-earth MC production - its a decision when to invest resources of MC, water and volatiles in those, and when to invest them in other things.

Therefore, CP can sort of be turned into MC.

Mission control is also produced by some orgs.

Mission control is also produced by T2 and T3 Command Centers, which use up water, volatiles, energy money and space on space/mining stations, which themselves take MC to operate. The money especially adds up - you *will* need to be throwing off cash via Funding, Spoils, selling techs to other factions and so on to use them extensively.

Various techs also affect MC usage, potentially through things like Flag Bridges.

But. The easiest method is investing in MC in small developed countries. You will need to consider whether unifying them into a CP- and click-efficient, investment-point inefficient meganation is a good plan, especially before they have maxed out their MC.

Note that this whole process is going to require decisions and judgement, because you cannot - for example - both quickly make the US less vulnerable to coups and revolutions via rebuilding the middle class thru reducing inequality *and* quickly maximise the US's research potential, military tech and Mission Command.
This is what use of LLMs does to your brain.
What does that mean?

i can see what countries producing MC (two) and 48 (red) / 44, so this counter will be updated
Operations center for tier 2 station , i upgrade the station core , gives monthly 1 mc
Next step should be the : Command Center for tier 3 stations, but at the moment there are only tier 1 stations floating in space.
Takes a 1/2 year to build this T2 operations center, so improving building speed ?
I add a nanofactory and more energy supply module
Let's see how MC develops ?
The mining seems to be impressive with 18 mines running on Luna and Mars ?
You've got used to computers giving you credible but terribly wrong answers, meaning you've lost the actual ability to think through problems.

It looks like one country built a lot of MC, and then developed a smaller economy due to war, climate change etc, so it now has 48 of a maximum 44 Mission Control. The other one has two.

Yes, ops centers and command centers take a lot of time to build. They also take a lot of support. If you don't plan for this, you'll run out of resources.

Think about how you can develop more CP and take over more countries for more mission control, and more money to support more command centers.
My first initial plan was to develop research with the LEO orbit , but ended up with 18 mining locations and one T2 station in LEO. (and some more)
No ships yet build,because the MC is too low,so first this must be improved
Probes are underway to the Jovian moons.
This was not conceived by the LLM, but by myself.
And in none of that did you think through the problem.

You just went 'THIS IS WHAT I WANT AND SHALL THEN GET !'

Ops and command centers are going to take substantial amounts of support. If you do not plan on how to get that support, and then do that before they are built, you will come here whining about how you got cash-locked, the same way you came here whining you got boost-locked.
Originally posted by ian.whitchurch:
And in none of that did you think through the problem.

You just went 'THIS IS WHAT I WANT AND SHALL THEN GET !'

Ops and command centers are going to take substantial amounts of support. If you do not plan on how to get that support, and then do that before they are built, you will come here whining about how you got cash-locked, the same way you came here whining you got boost-locked.
Why are you berating and harassing him? English is clearly not his first language and he is looking for assistance on how to understand the mechanics in a game you’re both enjoying. Did it make you feel better being a bully apropos of nothing?
when making investment for mission it is more effective to use multiple small and rich countries than one big country.
Originally posted by Esau:
Originally posted by ian.whitchurch:
And in none of that did you think through the problem.

You just went 'THIS IS WHAT I WANT AND SHALL THEN GET !'

Ops and command centers are going to take substantial amounts of support. If you do not plan on how to get that support, and then do that before they are built, you will come here whining about how you got cash-locked, the same way you came here whining you got boost-locked.
Why are you berating and harassing him? English is clearly not his first language and he is looking for assistance on how to understand the mechanics in a game you’re both enjoying. Did it make you feel better being a bully apropos of nothing?

Part of it is frustration because the OP spent several days bombarding the forums with posts of AI generated slop that was literally filled with absolute nonsense under the guise of "guides", to the point that I actively avoided any post that had their name. Part of it is that the OP does seem to ask things in a way that feels like they simply want to be spoon fed all answers without putting any thought behind solving the problem.

However, they did stop with the LLM posts, and they do seem to express a genuine desire to learn now which I can't fault them for. So while I understand ian's annoyance, you are right that we should be showing Skywalker more civility now. Ian did also pretty thoroughly answer the OP's questions exactly, though it doesn't seem like he always understood the answer. That's probably also a language barrier thing.
Why are you berating and harassing him? English is clearly not his first language and he is looking for assistance on how to understand the mechanics in a game you’re both enjoying. Did it make you feel better being a bully apropos of nothing?

Indeed a bully ...A pathetic figure that Ian
Get out of here with your whining fool

It was not such a good idea to post those strategy guides and also took them down soon.
Indeed this @ Ian keeps acting ugly to me on this game forum and don't know what ails this person and shows irritating behaviour. Indeed he seems frustrated , from what ?
Skywalker,

When you don't get spoon fed the answers you want, you get very, very whiny.

And when you *do* get spoon fed those answers, you leave your brain turned off, and then get whiny about the problems you created when you tried to implement what you didn't understand.
Bother someone else with your whining.
ok wait now that i read you thing again you did some thing we would never usually do but it does open up opportunities. you said you have 14 mining bases right if you upgrade them to t2 mining bases now you can put mission control space module on them, usually that is not preferred because building station that cost mission control just to get mission control is counter productive. However since you already have 14 up and running it is a different calculation for you.
I had a situation with mission control where nothing more could be built (a mission lock). I had 17 mines (3 on Luna and 14 on Mars).
I removed 3 mines on Luna and 1 mine on Mars because the resource yield was very low, which freed up 4 MCs, removed the mission lock, and allowed me to build again.
I also had a T2 station with some mission space control modules added.
I have now been able to build my first ship,.finally.
Your idea of getting MC resources via Mars seems great to me, thanks for that, super.
Deleting mines shouldn't have freed up any MC, and deleting 4 T1 habs should have freed up 8 MC, not 4. Unless you are playing on some incredibly old version of the game.

Unless they were automines, but building automines on Luna and Mars would be insane.
That's strange, I saw the red counter on the MC go down after dismantling the four mines?
Note: not only the mine module, but the complete mine base is dismanteld ( 4 of them)
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Date Posted: Aug 23, 2025 @ 8:18am
Posts: 16