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The key was to keep the hate meter at maximum 3 (better 2) and hope that no other faction starts a full war with the aliens. It happend to me once and that made defeating the aliens much harder because they had large fleets at all of their habs.
I was lucky with getting exotics because I was able to defeat two alien fleets that were trying to destroy my antimatter production hab. That seems to be a priority target for the aliens independend from the hate meter. They attacked this station when the hate meter was on green. So if you want to produce antimater, be prepared to defend that hab.
But how could you keep the hate-o-meter so low? Just having something like 20 mines and 10 space stations (which I'll need for the bonuses around earth) will most likely lead to a value close to four.
Also, when exactly were you able to start the war? Still, earlier should be overall easier, so I was planning this step around the end of the 30s.
In addition, I gave the servants resources like base metal to improve the relationship with them in order to prevent them from going to war with me.
That plus strategic deception should give you enought room to build up your space economy and research the technology to fight them.
I started building ships to attack the aliens at around 2038/39. They even had a hab in earth orbit which they never had in any of my previous games.
Situation was starting to degrade though, with a bunch of alien facilities on Earth, me taking them down. Aliens got pissed off and retaliate, but they were starting to go after real stations, defences sucked which I'm still thinking about... eh.
Another way to neutralize alien facilities is to take over the country that they are in. That also prevents the servants from handing over that country to the alien administration. Doing that pisses the aliens significantly less off than destroying their facilitys.