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Though the Mothership has plenty of vulnerabilities TBH.
In fact in my last fight it runout of ammo and couldn't finish off my fleet, tho we were out as well, so it was a draw.
Btw my fleet was so low tech that it was funny that they survived.
It's that AFAIK it's not supposed to be possible to change course after you start a transfer until you've finished it.
Aditionaly for some reason its always the same mothership.
Let alone hostile agents takeing over my Starbases with heavy defence and I always had to take it back with my fleet by force meaning I had to fight my very own starbase defence I build. Eh.. seems a bit too easy for an agend to take a starbase,
The thing is because of the mothership fleet attacks I build so many starbases as redundancy that I can not protect them all with my agents anymore...
Somwhen I said f*** it and collected all my ships at the station that was targeted by the mothership fleet... I was luckly at a close nighbor station.
But then the mothership fleet didnt attack it and just parked there !?
I attacked it then and was surprised I could take it down with my much much weeker tech fleet.
Well there is a nother such fleet with 2 monther ships.
I then build a fleet of 2 dregs 3 battleships and a number of smaller ships..
Was able to take down one of the ships and have to build a new fleet now (total losss of course)
What I don't get If I control my ships manual... I never run into an empty batteries problem..
But if I have it AI controlled... the AI empties the battery and I have no clue how...there are no powerfull weapons that drag a lot energy... what is the AI doing?
I mean 1000km out everything is out of my weapon range and the AI managed to empty the whole battery? how that?
Anyway i like the fleet battles...
Can't wait till my second fleet is ready and finish that pesty motherhips off.