Terra Invicta

Terra Invicta

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HeroikHan Oct 15, 2022 @ 9:38am
Shipyard suggestion
I saw something on reddit that basically listed a bunch of issues they had with the game, and one of the issues was that shipyards don't do enough vs space docks, which I agree.
You pay 4x power on top of extra resources for a 25% reduction in ship building time.

As it is (Earth), on a tier 2 orbital you need 1:1 solar arrays:shipyards, but 1:4 solar arrays:space docks. If you have 12 slots to allocate, you can build a max of 6 shipyards, but a max of 9 space docks. This means that a loadout with space docks instead of shipyards has a higher production speed and lower upkeep. The only advantage of a shipyard is the initial building speed.

My suggestion to fix this is basically leave it as is, except make it so that building tier 2 ships (destroyers, monitors) take twice as long in a space dock. Not sure if there is a third level shipyard but could do the same thing where basically to build with any kind of speed, large ships need a large shipyard, but a large shipyard can build small ships marginally faster.
This keeps space docks viable, while giving an actual use case for larger shipyards.
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Vacknishkara Oct 15, 2022 @ 9:49am 
i dont really see it as a problem, solar is a great source of energy around mercure, so you can easliy put multiple shipyards in your stations while keeping it decently defended.
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Date Posted: Oct 15, 2022 @ 9:38am
Posts: 1