Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The experimental branch in that time has already gotten 1 or 2 new updates.
The devs are active on their discord and keep the community informed about most things. This is far from being abandoned.
Plus, different games work at different paces, and take different amounts of time to get to a full release. There's no real standardized "This is the timetable all games should work with", at least for indie games, and that's okay imo.
Also, it's zero problem to push some minor patch from time to time not really doing anything.
Why are you even here?
Can someone lock this please?
Yet regardless, the general lack of updates was just on the main branch. The experimental branch had constant updates for that same period, as that's where the devs were focused (till recently, when they released that content and now it's back to normal, I believe).
^So, like I was suggesting, it's important to check all versions a game may have for this info - in fact, I'd say it's a good rule-of-thumb for such situations overall.