Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can also determine likely places that they are at by looking at public opinion. If there's a large amount of Protectorate and Servant opinion in a country that doesn't have those factions in it, it means there's been an alien there affecting public opinion at some point, so you'll likely find them there.
And, of course, if you get a free CP suddenly as Servants, it means there was an alien in the capital of that nation.
There is no alien tracker in the game, so I went back the history of actions, when there was the first report of aliens on sde earth and then went to do a surveil there.
Already thought it was strange that there were only 2 projects showing for the aliens, how and when new projects like Alien Methods show up in the tech tree ?
Different kinds of Alien Activity have different icons, indicating what kind of activity it was that was detected. Each of the story step researches unlocks more types that you're capable of detecting, and the next step requires Investigating one of the newly-unlocked kind.
There's not really very much you can do to try to get specific kinds, so you might as well just Investigate all of them to increase your chances of detecting them. Just keep enough Ops in reserve so that you can use it if the kind you actually need shows up.