Terra Invicta

Terra Invicta

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mission control over the cap limit
what exactly is the penalty if I have.. lets say 48/35?
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Your habs become easier to take through councilor missions, they and your ships can defect to other factions, you can't build any new habs. It's not good.
The AI will notice and prey on you if you stay over cap too long. This is also true for CP on Earth. Don't do it for long!
Space accident events also trigger from this, right?
Originally posted by debott:
Space accident events also trigger from this, right?
Yes.

Originally posted by Glyph:
The AI will notice and prey on you if you stay over cap too long. This is also true for CP on Earth. Don't do it for long!
Going over the CP cap is much less dangerous than going over the MC cap though. It gradually introduces a penalty to Crackdown/Purge defense, and an influence cost that scales quadratically (haven't looked into how exactly, but it isn't much cost for the first like 10 points over or so), doesn't outright prevent taking more CPs, and afaik doesn't have bad events associated with it.
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Showing 1-4 of 4 comments
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Date Posted: Aug 10, 2024 @ 7:58pm
Posts: 4