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As far as solar system size, I've been using light. I don't care much for mining on single site asteroids, as it is hard to defend. That leaves most of the bodies inside Jupiter as just places for the human AI's to mine. That's needed, of course, as if I push them off Mars/Mercury I still want them to have ways to do stuff in space. Even on light, the human AI's do not seem to have any trouble getting to their mission control cap. But once I decide to go to total war with a faction, more bodies just means more whack-a-mole as I send fleets to put down their mines. It doesn't make it tactically more interesting, just maybe longer. And given it might help performance to go lower, I see little value in the higher number of space bodies.