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Doing this before completely kicking the aliens off of Earth is probably the single worst thing you can do as Academy, though, because it also allows them to freely travel from anywhere with CPs held by someone with Alien Diplomacy (so Academy, Protectorate, Servants) or the Alien Administration, to anywhere with the same. So instead of being able to tell where they likely are based on public opinion and CP changes and then find them, they can basically be ANYWHERE at any given time. Also, they're able to follow your councilors around to Assassinate them, if they move somewhere applicable.
I have decided I really don't care, though- there's already an Alien Administration and I'm pretty sure Servants exist. I'll kick the aliens out of earth orbit / earth in general... eventually, maybe. I don't think I actually need to in order to win, but it'd be more convenient if I did probably.
I do think it'd be *hilarious* to essentially just try to usurp Servants as Academy- obtain large sums of cash, remove Servants from Earth orbit and hand the aliens bribes to look the other way. Probably more practical as Protectorate.
It also opens up countries that would otherwise be immune to alien actions since they cannot swim to get to them. Anything with its capital on an island (so Japan, Australia, New Zealand, etc.) is essentially immune to alien influence because they have no way to walk there, can't fly, and rarely crash down into these locations. But once you open up flight to them, now they can target those nations.
This is simply another reason that Academy simply gets the short end of the stick as far as factions go.
You're better off just going total war in the mid 2020s like an anti-alien faction.
...aliens very rarely do missions which are actually impactful. A majority of AI councilors rarely do missions which are actually impactful, which is sort of awkward. I find that they very often were wasting actions sending requests to stop wars with the alien administration, even. Are you suuure having an alien administration on planet makes alien operations more effective overall?
This means that if there are alien agents on Earth, they aren't localized to any particular area and are thus much harder to find, they can easily go to the capital of your countries to use Enthrall Elites, including ones that otherwise are inaccessible to them like Japan and Australia, and if they find one of your councilors they can much more easily Assassinate them since they can follow them to any eligible location, rather than only being able to do it if the councilor stays within 1 region of where a Hydra was the previous turn.
I think that delaying researching Alien Diplomacy can make sense. I think that there's also an opportunity for it where it can allow you to impede the aliens more without drawing retribution. I would say that's something of value?
Whereas you necessarily will have the problem anywhere that YOU have a presence on Earth if you do research it.