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though technically it's not an answer to the original question about good fleet setup for bombing and more an alternative, but still thought it was worth posting ^^
I've been fighting the aliens for control of Jupiter for about three years now on and off, and every single marine fleet I've used to capture alien bases has not had a councillor. My councilors are too busy fighting a land war in africa, since pretty much every other faction is constantly trying to purge me off the continent.
Though It's slowly starting to get better and I might send my officer off to augment my efforts there soon.
I am thinking that using cheap/quick escorts with 2 marine units each is more cost efficient than using dreadnoughts full of marines, but have no idea how many I units of marines I would need.
Do you see the military-looking symbol under the fighting power of a base? the smaller number is their base defense, the second is with their layered defense/battlestations added. For reference, 1 elite marine is 6 strength, so extrapolate that as you will.