Terra Invicta

Terra Invicta

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Mr. McStabby Jun 28, 2023 @ 9:05pm
Announcing TISE, a better save game editor
I have just made a first release and open-sourced the save game editor I created for Terra Invicta, “TISE: Terra Invicta Save Editor”, on GitHub here: https://github.com/staehle/tise -- screenshots and instructions are on this page as well

Wrote it to make it faster for me to fix some balancing issues IMO, and existing editors out there don’t do everything, for some reason? The format of the save file seemed pretty straightforward to just make a generic editor out of it. I made this tool for myself, but figured the rest of you might be interested as well.

Backup your save files. No warranties, no refunds.

You can grab a pre-compiled version of “tise.exe” on the Releases page: https://github.com/staehle/tise/releases

Instructions for building it yourself, or just running it natively in its Python, are in the README.

EDIT: New release 1.1.0 is out! Added some requested features, including supporting compressed save files, back/forward functionality, and fixed a bug when saving reference types.
Last edited by Mr. McStabby; Jun 29, 2023 @ 4:31pm
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Showing 1-2 of 2 comments
LorDC Jun 28, 2023 @ 11:02pm 
Great job, but requiring uncompressed saves is ♥♥♥♥♥♥♥♥. Ungzipping save file is as easy as replacing "open" with "gzip.open".
Last edited by LorDC; Jun 28, 2023 @ 11:02pm
Mr. McStabby Jun 29, 2023 @ 4:31pm 
Originally posted by LorDC:
Great job, but requiring uncompressed saves is ♥♥♥♥♥♥♥♥. Ungzipping save file is as easy as replacing "open" with "gzip.open".

Oh! I didn’t realize it was just gzipped! I never even attempted it haha. I can probably add support for that

Congrats, you got the first issue on GitHub: https://github.com/staehle/tise/issues/1

And this feature is now in the newest 1.1.0 release! Thanks for the comment!
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Date Posted: Jun 28, 2023 @ 9:05pm
Posts: 2