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Except it's STACKING with stations :)
True, not the best agent as a first trio - but definitely worth it in a long run (especially Energy one).
Most of agents unique abilities (read: missions) could be replicated by orgs but bonus from scientist is unique one so I'm actually hunting for a good scientist as 4+ agent.
Be warned about doing revolts in nuclear-armed countries - they could bite you later :)
Also, they can Campaign and Turn, though their Persuasion isn't very good so Turning is mostly just for councilors that have been Extorted.
Operative is fairly close, but Commando has little in common with them. No Crackdown, Purge, or Coup. I think they have one of the worst mission lists (they also don't have Control). They basically have Stabilize, AAA, Assassinate, and Surveil. AAA and Surveil are easily acquired through orgs by anyone, and Government easily gets Stabilize, while Criminal easily gets Assassinate.
Diplomat doesn't start with Campaign, unlike what it seems like your comment is saying. At least they have Stabilize and guaranteed Government.
And Coup and Purge. However, this is very powerful. It takes minimal investment to get reliable Campaigns done in most places, and it provides massive bonuses towards Crackdown and Purge.
Also, you didn't mention Officer, Judge, Professor, Celebrity, Tech Mogul, or Investigator.
Scientists aren't the only ones that can have those scientist traits. Professors often have them, too, and are way better councilors overall. Officers, Astronauts, and Hackers also have some of those reasonably often (Military, Space/Military, Computer, respectively)
Boy, is that the Dunning-Kreuger Effect in a sentence, or what !
My top best agents:
1 x Activist - will last you entire game, this is your PR, Control, Inspire, and Turn machine. Max out Admin, than Per, than Security (they are in the open a lot, need Sec not to get assassinated). slap all Persuasion orgs on it and enjoy. Max all your team loyalty with Inspire spam, then max herself with Officers. Can be Goverment, can enhance with a security org so they can Investigate things, and give an org to Stabilize too when needed. you can run PR in any country of any difficulty, quickly raising public opinion before your Operative comes in to Crackdown and slaughter the opposition. Lategame helps holding some random mining % orgs.
2-3 x Operative - much better than Spy because does everything, but better. Like, yeah, Spy has PR, but who is ever going to pump it on a Spy? Can be Government. All you want from this is assasinations/crack/purge/help assaults. Max out Admin then Command, slap all Investigate/Espionage ogs on it, max out Crackdown and Purge, then rocks monster Command as well. Can also Stabilize. By endgame they rock max Command same as Officers. Usually with their monster Espionage these guys are invisible to anyone, so don't really need much Security.
2-3 x Officer - sits in your major countries spamming assist, max Admin then Command, slap all Command orgs on it. WIll spam Stabilize. WIll rip apart any alien flora or enemy habs with a fleet. Can be Government. Your best one will lead base assault on Quaoar. They collect Boost, MC and Military % and science orgs for me. Usually they have monster Security from their orgs and impossible to assassinate even in the open,
1 x Executive - you only need one, max Admin asap then Security/Science (they are also in the open a lot, need extra Security), and spam stealing best orgs from AI. Later on helps with assist, controlling things and Stabilize. Can be Government. Can also Investigate with an org since has good starting values. Can run a PR org to help with PR campaigns in not too difficult countries. Usually collects all mining % buff orgs for me.
I usually shy away form Criminals since they are country-locked and not that powerful anyway. Government orgs are ways better.
You won't get much out of it with their starting 3 Per. IMO its pointless when you have dedicated agent for PR spamming.
My assassin guys are usually busy investigating everyone, and assisting/stabilizing countries in downtimes between the slaughter, not PR, which is maxed anyway by Activist and Unity prio.
https://steamuserimages-a.akamaihd.net/ugc/1796397839027077276/0A1A2DDEEE8DAB3897A74EDB2975329D9309129A/
please dont compare commando(11missions) to the operative(19missions) .. the operative is hands down far better than a commando having all the same missions of a commando has +8 more that the commando doesnt. ..... with a spy(16 missions) and kingpin(15 mission) coming in a close 2nd place to operative.
the operative is generally considered to be the strongest with a whooping 19 starting missions(compared to the tycoons 4 .. lol) .... they can do anything fairly easily with a small amount of org's. a cyborged out operative late game eats hydra for breakfast solo.
ranking a councilor by their starting missions however is slightly deceptive as not all missions are equal in worth. with some missions being EXTREMELY hard to acquire thru orgs aka *Inspire* only 2 orgs and *Turn councilor* only 1 org *Laguna Foundation* .. which are pretty nice missions to have
use the org list on the wiki(not sure if up to date) to check for availability of missions thru orgs to get an idea of which missions will be hard to acquire thru orgs and add that in your weighting for preference of councilor profession. this also give you some insight on to which orgs are more valuable than others. such as laguna foundation org(turn councilor) and UNESCO (Inspire)
here is the wiki list for orgs https://hoodedhorse.com/wiki/Terra_Invicta/Orgs
sort by missions acquired and see which missions are hard to get and which are easy.
with that said you only need 2 councilor with inspire so they can raise everyones loyalty to 25. and you probably only need 1 councilor with turn councilor mission.
And overall - many Government-related orgs are quite shadowy ones so don't have sense for them to work with National Hero (risking his reputation). Same with Criminals - being a Pariah mean you did something really-really bad so nobody in your country will enjoy your company.
UPD. Honestly - Megastar should block Government / Criminal trait too.