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-(in)equality : the higher the inequality is, the higher the unrest goes
-cohesion : the high unity => low unrest
-government : under 3 : the lower it is, the lower unrest goes ( you won't protest too much if the only answers are tons of bullets for you and your family )
Government over 6 democratic government low unrest.
government between 3 and 6 globaly increase unrest, but it's totally non linear.
-GDP / inhabitant ( rich people don't protest too much )
inequality ( and GDP ? ) and government modify cohesion rest value too :
So my policy to stabilize new countries focus 50/50 bewteen wellfare and economics, but you need to low unrest with your counsilors ( each unrest over 2 reduce your investment points by 10% ), in low government countries, consider add ~5-10% on unity : it can increase cohesion over 0, so unrest groth by 0.25/month instead of 1/month ) in democratic ones, invest in knowledge.
if you want more check it :
https://hoodedhorse.com/wiki/Terra_Invicta/Nations#Unrest
Anyways, it's far easier lategame when you have +150% to IP in economics and +80 in wellfare...