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( i was able to guess what lazerpig was/ had done right off- if Perun's ever said, I missed it. I can't quite read him )
but specifically the AI doing it -timing-wise- at the ONLY point my guns could hit them, is - how i got early game wins, and the ONLY way. It's... "terran-assisted suicide" - i suspect some more AI tweaks will make it seem a bit more "aware" but right now - fromwhat i see it's often happy to 'tank' railguns all day- yet i've also seen it dodge like a swan.
me either- whole thing out of ken, why i asked.
I've seen the "reverse" drives in something? but, but - i don't know if that's "hand-wavium" to use a term i'm enjoying.
the reddit drop- and your drop to me- WAS at the perfect timing - the+/- dmg variable ALONE would ( HAD! ) invalidate any test - you can't have that much variance in a data set and call it valid. ( i knew something was fishy! - LOL )but j/k aside- it was beyond frustrating, huge relief.
Against "beamy" weapons yean - dagger, or current TI shape is better.
What guide are you talking about?
" terran assisted suicide" XD
I really do hope/belive that a few tweaks to the AI will change that - as i said elsewhere, I've also seen the ALien dodge missiles and after i got my jaw off the floor i had to re-think a whole bunch of strats.
1/2 the threads we see like this are about the AI not using it's tools - andit has some nice tools.. ( puppy-kicking, this AI - not just combat)
- but complex systems, hard to Ai for- fair?
whether over-pen and raking fire is modelled- should answer alot of " is so simple" as current wisdom makes it. "conventional wisdom" was ignorant of the 75% armor skip that particle C's have, as an example. gotta rethink how "useless"
yeah, someone suggested gimbals and tht wa smy take, i dunno- maybe if they built some katty-womple mid-ships or oblique, - i just, i can't.
- and the " uses a field to toss X YZ for thrust" while fascinating, - and seemslikeyou could toss the other way, still just
What do I know, I'm just some dumb thug, innit?
on vaguely related; If i may
I'm a BIG fan of Paul Harrel-
and one point of his I subscribe to: (not just on space game/ scifi forus where I gotta be rescued by a FAO gal )-
generally the people who speak with the most certitude about complex issues;
are the fake experts.
I hadn't applied it- butI see it all the time, none of the genuinely scary folk i know need to show off all that much. I don't scare easy, but I ain't effin' blind either if you know.
" every buttwiper who thinks they understand kentucky windage thinks he's a sniper and none of ya'll are so stfu and listen"
to barely misquote an old instructor. ( and no, not SuperSpicy school, but man am I jelly)
...anyway : it was just a thought; but if it amuses ya to argue with those, hey man you do you - it pretty much always cracks me up
onyhow came to the rescue of many sanities; with this:
https://www.reddit.com/r/TerraInvicta/comments/y7ueun/armor_mechanics_101/
his timing :muah:
punch myself in the face- b/cas I don't care that much-
but i can imagine very well someone has already in x y z old game threads- and likely this game too.
the needle is "great" frontally if you're not considering raking fire & over-pen
and thus: so far as we can tell bow-tanking here is without consequence-
but generally you think of that in sci-fi as not for combat but for reducing off-center G / vectors right? what is this "torque" you speak of?
I think was you saying earlier you could totally buy daggers/ wedges .
if you've any volumetric to what-not tables handy I could throw it at one of the other teams and see if it sticks.
ps: IF you're not already on a team, want some intro's?
I'm trying to stay distant until Imake up my mind on goin'/stayin'; but the way you think, and what you're on about- not sure why you're not
maybe hookin good to good; will be the good i do this time...
LOL. Maybe because sphere has lowest possible surface area for same volume? :)
https://steamcommunity.com/sharedfiles/filedetails/?id=2879041133
https://steamcommunity.com/sharedfiles/filedetails/?id=2879041179
Edit: Ok I included the second picture as I like the backdrop of the moon.
(2) The principle includes radiators. A long thin ship will be able to mount a higher surface area of radiators for a given mass because it has more surface area on which to mount radiators.
Yes, but in same time - bigger radiators mean that long thin ships are more vulnerable to side attacks even with retracted radiators :)
As stealth in space simply impossible we have two different way to armor:
a) Long thin ships with a massive nose - max frontal armor, but very vulnerable sides.
b) Sphere-like ships with minimal surface area for maximum efficiency of armor. Will have less armor overall but will be less vulnerable to flank attacks too.
I hope one day we will find which path is better IRL :P
Just do weird mushroom-shaped ships like the Teladi in X4, a big round cap for the front, and some weird architecture in the back. (I honestly have no clue what is the optimal design. I am all for the sleek straight ships)
(skip a few seconds ahead in the video)
https://youtu.be/CcjzCOgFtDQ?t=16