Terra Invicta

Terra Invicta

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Any use for the Lagrange Points?
More or less self explanatory: lagrange points exist in the orbital paths of various bodies and can hold one station. The question I've been struggling with is, what would be the benefit to settling them? The only thing I could think of is for fueling stations, repairs, or just isolated research/tourist facilities. Anyone else have ideas?
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Not sure if the game takes the maintenance of keeping the ISS into account

A habitat at Lagrange 1, between the Moon & Earth, it's gravitationally neutral. So you don't need nearly as much reaction mass to keep it in a stable orbit.

If they haven't calculated this effect the other benefit is the size of the habitat that can be in a true ZERO G location.
It wouldn't be a terrible idea to put a shipyard at say Earth L4. No escape velocity so a bit of a delta-v advantage for your new ships. Any shipyard at earth is going to be vulnerable to sudden assaults, or even to being taken over by a Councillor. At L4 you can see any attack coming.

and if other factions control Mercury or Venus, you can use their Lagrange points if you wanna build a station to take advantage of cheap solar power.
Ultima modifica da TheDeadlyShoe; 15 giu 2022, ore 1:14
Ideally i think it should reduce maintenance costs of the station, at least in water and volatile s, since station keeping is much simpler there.
I put a (not so) "secret" base at the lagrange point opposite the moon. I have no idea if it helped, but hey.
Okay, so, there is a subtle benefit of Lagrange points: transferring from the L2 Lagrange point of Earth to the L1 Lagrange point of Mars takes less fuel than going from Earth to Mars. This still requires you to spend fuel to reach the Earth L2, but has the benefit of enabling you to build a resupply station at both to allow the ship to refuel.
what are the relative advantages / disadvantages of using specific Lagrange points? Like, is Sun-Earth L1, L2, L4, or L5 'better' for making my transfers / building a shipyard / having a refueling station?
Messaggio originale di =(FGR)=Sentinel:
More or less self explanatory: lagrange points exist in the orbital paths of various bodies and can hold one station. The question I've been struggling with is, what would be the benefit to settling them? The only thing I could think of is for fueling stations, repairs, or just isolated research/tourist facilities. Anyone else have ideas?

easier to launch ships from. you can use weaker engines with higher thrust or delta V without worrying about being stuck in a gravity well.

in the inner solar system, you can avoid radiation zones by sitting in the shadow Lagrange, the one out from the sun of a planet.

keeping a consistent travel time from a planet to defend, while also not having to worry about simple councillor transfers in system.
essentially they allow for ships designs to specialise for blue sky or black sky(coastal, blue ocean). where you can have interceptors that can plot a clean intercept, where a planet will need you to spend time increasing your orbit until you have escape velocity.
Messaggio originale di Riftwalker:
essentially they allow for ships designs to specialise for blue sky or black sky(coastal, blue ocean). where you can have interceptors that can plot a clean intercept, where a planet will need you to spend time increasing your orbit until you have escape velocity.

oooooo, that makes a LOT of sense. Good thinking!
JUST SO YOU KNOW, if you build a hab at the Sun-Earth L2, DONT use solar panels to power it, because the station is in permanent shadow. guess how i found that out. lol lmao
Messaggio originale di JayPee:
JUST SO YOU KNOW, if you build a hab at the Sun-Earth L2, DONT use solar panels to power it, because the station is in permanent shadow. guess how i found that out. lol lmao
LOL.

Here's another question about L points for other bodies beside Earth-Sol and Earth-Luna. Do the L points for the other bodies show up only after you've researched something? For example, do Jupiter-Sol L points show up only after you've researched Mission to Jupiter?
The L points are always visible so long as you picked a solar system setting that includes them. The minimum setting only contains two of the five Earth-Luna L points, for instance, and I don't believe it has any others.
Devs could look into L points. Stable orbist and such. Maybe lower maintenance cost and lower MC use?
Earth-Sun L1 is a good place for a base that is as close to Earth as possible while being outside the Earth-Moon system and thus impossible for enemy councilors to simply transfer to. If you're concerned about lots of Control Space Asset missions being aimed at you, it's a stronghold against that.

Other than that I'm not sure there's a lot of point. Mercury-Sun L1 should have the strongest solar power in the system I guess, but probably not usefully better than just building in Mercury orbit.

If you wanted to make a wall of interceptors to block aliens out of the inner system, you might stick anchorages at L3/4/5. If you can get there. Historically the flight plotter has had problems with devising paths to those points.
The aliens sometimes decide to take out all bases of a faction in the earth system. This does not at the moment include the sun-earth lagrangians, so they are good for rebuilding a space presence in that case.
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Data di pubblicazione: 14 giu 2022, ore 21:07
Messaggi: 17