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...However, they're probably not easier. Things like trashing an alien army (!!!) or installation (!???!!).
I noticed some of the alien councilors are wearing goofy-ass headsets. Do those count?
If you assaut an alien facility on earth you get their technology. Then the quest tells you alien technology is reliant on some alien material. You don't have enough to study it but their warships are made with lots of it. Thus the game asking you to attack a warship.
According to the text, and how I completed the quest myself, at this point in the game you're not supposed to attack alien ships as this might make them very very angry. And you don't want them to attack all your space facilities.
I haven't seen any sign of them. Though IDK, maybe that's because I haven't pulled off the alien live capture yet.
Thank you for explaining it. I knew there was a missing step. I also knew the consequences of what I was doing. What i didn't know was how long a fleet of 10 starter ships retrofitted with nuclear torpedoes could hold back their dropships
I turned a servant agent to my cause letting me see everything. They had alien structures in various countries, that's what they use to annex peacefully countries.
To turn an enemy councillor you need to investigate up to the point you'll see his true loyalty. Then if you have an agent with the mission turn councillor you can try to make him join your cause. Lower loyalty councillors are easier to turn obviously.
Ahhhhh okay, so if you've been bashing their knees out for the entire game, the facilities never show up?
As for myself the alien administration showed a few weeks After destroying a first facility. So yup I guess you're right both are tied, though Alien administration will not always be there before you can attack.
https://i.imgur.com/3TE0kLR.jpg