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- Make the camp was to get comfortable when watching the girl dying.
- Draw the weapon was to end girl suffering sooner, oops she saved herself, supergirl is in the game and can lift a big horse.
For me a part is dev had no clues on how exploit the mouse, so plenty commands are useless and would only need a good UI made for mouse, typical is read books.
And a part is just weird, they couldn't use context to define many interaction commands and skip many pointless extra commands? Seriously.