Red Dead Redemption 2

Red Dead Redemption 2

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DonJonTX 9. nov. 2022 kl. 18:25
Need help modding the game
So many good mods but Nexus and the community make it very difficult, when I try any mods they always have a back up file also needed. Most people in Nexus post the same issue but get no real fix response. Im wondering if anyone can help me mod, or if you know of a good tutorial on youtube I can look up, iv tried multiple but have not had good luck. I even slow down the video and click step by step and it still fails.

I just want a few things. Toggle hud, weapons re balance like slow reload. Have npcs aim be worse but more damage to me, and the one where food and water matter. More weapon sway if possible. If I can get used to modding id like to add other butt these are the main ones id like to have
Oprindeligt skrevet af JMTAotP:
---Quality of Life Modding for Online Players---

This can be skipped and is not required. Mostly beneficial to online players who like to mod the story, like myself.

If we have the spare space on our PC then, before we start modding, I suggest we make a copy of the RDR2 folder. Now we have two copies. We only mod one of these copies and keep the other unmodded.

Name one copy "Red Dead Redemption 2 unmodded" and the other copy "Red Dead Redemption 2 modded" (without quotation marks).

Want to play without mods? Feel like playing online? Rename the "Red Dead Redemption 2 unmodded" folder to "Red Dead Redemption 2" (without quotation marks) and then launch the game.

Want to play with mods? Rename the "Red Dead Redemption 2 modded" folder to "Red Dead Redemption 2" (without quotation marks) and then launch the game.

This makes it so updates don't ruin our modded versions as we never have to update the modded RDR2 folder if we don't want to while, simultaneously, keeping our unmodded version up to date so we can always play online when we want without worrying about breaking or uninstalling mods.

Onto actually modding the game.


---Scripthook---

This is required.

In order for script mods to work in the first place we need some tools that will allow the mods to function in game. Those tools are Scripthook for RDR2 and Scripthook . NET for RDR2. Scripthook exists for GTAV as well. It's possible to download the wrong Scripthooks so we just want to double check and make sure we download the RDR2 versions.

1. We need to download Scripthook for RDR2 and download Scripthook . NET for RDR2.

2. We need to extract Scripthook and Scripthook . NET to our RDR2 directory (aka Root folder).

3. Create a Scripts folder inside the RDR2 directory if it doesn't already exist.

Scripthook for RDR2 and Scripthook . NET for RDR2 are now installed and should be working if we have the correct versions.

Note 1. If we choose not to use Lenny's Mod Loader then the Scripts folder is where we would extract our script mods to (this is what most tutorials show). At this point the script mods would be installed and ready to use in game but in order to turn them off we would have to remove them from the Scripts folder. The benefit I get from Lenny's Mod Loader is it gives me an on/off switch so I don't have to move mods in and out of their respective folders all the time.

Note 2. If we choose to use Lenny's Mod Loader then the Scripts folder we created will only be used for script mods that Lenny's Mod Loader can't load. All my mods are able to be loaded through LML so my Scripts folder is empty.


---Lenny's Mod Loader---

Lenny's Mod Loader is not required but it makes managing our mods much easier.

The Scripthooks are not apart of Lenny's Mod Loader, not loaded by LML, not activated/deactivated with LML, not installed with LML, and are not generated into the LML mod list so don't expect to see them there. That's normal.

This is how I installed and utilize Lenny's Mod Loader myself:

1. Let's create a folder on our desktop and name it Lennys Mod Loader.

2. Download Lenny's Mod Loader and extract the files to the Lennys Mod Loader folder we created on the desktop.

3. Open the Lennys Mod Loader folder that we created on the desktop and extracted the files to. In here, we are only going to use two folders. One titled ModLoader and the other titled ModManager.

4. Open the ModLoader folder. Drag (or copy) the files and folders from the ModLoader folder to the RDR2 directory. We have finished installing Lenny's Mod Loader.

5. The ModManager folder does not require us to move any files or folders and can be placed anywhere on our PC that we wish (so if we want to move it from our desktop to a different storage drive we can). Inside the ModManager folder is an executable file titled ModManager.UI.exe which is used to launch Lenny's Mod Loader itself. Let's launch LML with it.

6. When we launch Lenny's Mod Loader we will first have to click the Settings tab on the left column. When we click Settings, on the top of the right side window we will see it let's us choose the Game Folder. The game folder path must lead to the RDR 2 directory or Lenny's Mod Loader will not work even though it is installed correctly.

7. When we click on the mods tab, on the left column, we will notice that Lenny's Mod Loader isn't detecting any mods (because we haven't added mods to it yet) so let's add our mods to it. There are two ways to do this. Manually and automatically. Automatic detection does not always work for me so, personally, I always add mods manually. Let's close Lenny's Mod Loader and manually add some mods to it.

To add mods manually we need to open the RDR2 directory. We should have a folder titled "lml" located here (because we placed it here when installing Lenny's Mod Loader). When we download a mod (that is Lenny's Mod Manager compatible) all we have to do is extract the mod folders to the lml folder inside the RDR2 directory. Now the mods are installed in Lenny's Mod Loader.

8. Open Lenny's Mod Loader and on the left column click on the mods tab. All (compatible) mods extracted to the lml folder should now appear and have the ability to be enabled, disabled, and be used in game.


---OpenIV---

OpenIV is not required to start modding or to use script mods but it will be required for most mods that change or add things like weapon models, for example.

OpenIV also allows us to create our own modifications to the game files. Know how to create your own weapon models? OpenIV is how you would add them into the game. OpenIV would require it's own wall of text so I suggest getting used to script mods before moving onto it.


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If you're going to reply to me please don't quote this entire post. It's too long to quote the entire thing. @JMTAotP will be just fine so my wall of text isn't repeated and won't flood the discussion, lol.
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DonJonTX 15. nov. 2022 kl. 11:17 
Okay trying the game out
DonJonTX 15. nov. 2022 kl. 11:21 
IT worked!!
DonJonTX 15. nov. 2022 kl. 13:10 
Okay im getting far, I cant thank you enough honestly. I got stuck again, its on a mod that requires LML and Script hook, I dont know where to extract the files too

https://www.nexusmods.com/reddeadredemption2/mods/1045?tab=description
DonJonTX 15. nov. 2022 kl. 13:25 
6. When we launch Lenny's Mod Loader we will first have to click the Settings tab on the left column. When we click Settings, on the top of the right side window we will see it let's us choose the Game Folder. The game folder path must lead to the RDR 2 directory or Lenny's Mod Loader will not work even though it is installed correctly.


Im stuck on this page, for some reason when I go to C:\Program Files (x86)\Steam\steamapps\common\Red Dead Redemption 2

This folder dosnt look like it has before It has like script, data,x64 a few other folders but dosnt look like the directory , I also noticed the lml file idk if I was suppost to do that when I extracted the Modloader into the directory?
DonJonTX 15. nov. 2022 kl. 13:30 
Yeah I messed up somewhere when I get to the last step, the mods wont show up I tried downloading the ped acurracy mod but it will close the mod manager when I try to select mods. Idk what stepped I messed up on I could swear I read it step by step. The only part that didnt match was the directory never showed up. Like it does pull that up but not all the main stuff comes up like When I open up browse local files for the game on steam
DonJonTX 15. nov. 2022 kl. 13:30 
Like script hook is working but never can get LML to work idk what im doing wrong
DonJonTX 15. nov. 2022 kl. 13:32 
I extracted the mod into LML when I pulled up the true directory the files there
DonJonTX 15. nov. 2022 kl. 13:33 
But when I do it on Mod manager it dosnt show it just says downloader and a folder but on the directory it shows the whole mod and that directory folder
DonJonTX 15. nov. 2022 kl. 14:23 
So when I go to LML on Mod manager and hit save it says LML folder dosnt exist but its there
DonJonTX 15. nov. 2022 kl. 14:24 
♥♥♥♥ this is so annoying I even tried to delete it and redo it and it just wont show up. The script hook was so simple cus it was drag and drop and done but this is an extra step
JMTAotP 15. nov. 2022 kl. 16:24 
Oprindeligt skrevet af DonJonTX:
6. When we launch Lenny's Mod Loader we will first have to click the Settings tab on the left column. When we click Settings, on the top of the right side window we will see it let's us choose the Game Folder. The game folder path must lead to the RDR 2 directory or Lenny's Mod Loader will not work even though it is installed correctly.


Im stuck on this page, for some reason when I go to C:\Program Files (x86)\Steam\steamapps\common\Red Dead Redemption 2

This folder dosnt look like it has before It has like script, data,x64 a few other folders but dosnt look like the directory , I also noticed the lml file idk if I was suppost to do that when I extracted the Modloader into the directory?

I'm a bit confused. Did you see the Scripts and lml folders in the directory or not? If you don't see the lml folder in the RDR 2 directory then you didn't install LML correctly or you picked the wrong directory path when setting it up.

Is that the path to your RDR 2 directory or the default path Lenny's Mod Loader picked? If you installed the game to a different location then this is the wrong path and you have to tell Lenny's where you installed the game.

If you installed and set up LML correctly, to install the Ped Accuracy mod all you need to do is extract the files to the lml folder in the RDR 2 directory.

I tested installing the Ped Accuracy mod into my own Lenny's Mod Manager, it shows up and does not crash LML.

Note that I manually downloaded the Ped Accuracy mod and then extracted it to the LML folder in the RDR 2 directory, I didn't download the mod with the "Mod Manager Download" button.

Did you create a copy of RDR 2 before you started modding?

Oprindeligt skrevet af DonJonTX:
So when I go to LML on Mod manager and hit save it says LML folder dosnt exist but its there

This is also confusing. I don't understand what you mean by this or what you're doing. I just manually extract the files where they need to be and they automatically load in LML when I open it. Don't have to edit or save anything.
Sidst redigeret af JMTAotP; 15. nov. 2022 kl. 17:20
DonJonTX 15. nov. 2022 kl. 17:29 
So I must of missed a step or it didnt load in for me right. So for example when I did the script hook it was easy the scripts folder loaded in and I just extracted to it.

When I did LML, so I created the folder

Then After downloading LML, I extracted everything into the folder I created.

I then opened the folder, and extracted everything inside of the lennys loader into the directory

Then I go back to my created folder and access the Mod Manager

When the mod manager opens up and I try to look for the Directory file nothing shows up other than folders in the "Directory" Its weird like the game is not there and all the other stuff. But LML is there just empty. But Idk if this is the true directory I wish I could post a picture

So I go download a mod that needs LML and I extract the file into the LML folder in the directory thats legit with the game and stuff.

But when I try to pull and find the file in mod manager it dosnt show up.

From the steps you gave me it should be simple idk where I went wrong, I took a deep breath and went slow I tried to reread the steps one by one and replicate it but its just not finding the file in Mod Manager
DonJonTX 15. nov. 2022 kl. 17:31 
But yes LML does show up in the directory that folder is there, just like script hook that part is correct, I think where im having trouble is accessing the mods through mod manager
DonJonTX 15. nov. 2022 kl. 17:34 
To be honest I dont have that back up file, I just dont have room in my memory cus of games and game recordings. My cheap ass getting another ssd though idk why I havnt earlier
Bad 💀 Motha 15. nov. 2022 kl. 18:43 
Put things like Pictures, Videos, loose download files (such as driver packages and app installers) on to External HDD.
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