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Raportează o problemă de traducere
can you tame arabian in online ? seriously i am asking.
Slow and steady card is really useful when you want to kill or sedate predators like cougar, legendary animals and so on, and no need to upgrade it , the upgrade is only about taking less damage
I thought you were going to go somewhere else and fight Zero. Yes I keep saying it and you keep not hearing me. My mustang is very flighty. He doesn't like bullets wizzing by and he runs off. So when I do bounty missions I have to leave him off to the side of where I will be shooting it out and off a little distance, otherwise he runs off. My husbands Bretons don't have the problem. He goes right into camps on horseback and clears out the camp while the Breton stands right there for him. I aint making it up. lol I said it because it is what I am observing.
He seems to want to Patriot, I don't. I only said how my Mustang acts in comparison to my hubby's Beton. Didn't know i was going to trigger someone just for telling my observations. I haven't told him it either, but I have seen that video, and seeing what I see right in front of my own eyes, well, good enough for me to know anyhow :)
I know it's hard to say what it is, but I can imagine there are some characteristics of the horses that are not listed in tables and charts and stats. The level 20 Beton my husband has is amazing, and many here on the forums have said the G-ypsy Cob is impressive too.
lol, could be! The horses may have some sort of shady deal going on with the wolves... follow the beats and the carrots trail :)
Then again, I'm playing single-player. Maybe in on-line multiplayer, the internal stats of horses are more evened out across the board to make PvP more fair? Could be we're all seeing our own placebo effects here, due to randomness playing a large part.
Regardless of whether horses are evened out or not, if enemies and predators are random "fear emitters" and horses are "fear receivers", your horse's Fear level is rising randomly, so it'll bolt sooner or later AT random. This will make a brave horse appear cowardly if it bolts sooner or a cowardly horse appear brave if it bolts later.
I think it's the randomness element that's confusing the issue here.