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This wasn't true. GTA 1 was MS-DOS and Windows on April 6th 1996 then Playstation got the game on the 30th. GTA Gameboy Nov 22 1999.
GTA 2 was Windows/Playstation Oct 22nd 1999.
GTA 3 was when the first reverse was. Playstation 2 Oct 22 2001, PC May 21 2002, MacOS 2010, Android/iOS Dec 15 2011
GTA: Vice was PS2 Oct 29 2002, PC May 13th 2003
GTA: San Andreas was PS2 Oct 26 2004, Windows/Xbox June 7 2005
It just continues like that. Titles from the beginning like Monster Truck Madness 64, Wild Metal, Earthworm Jim 3D all in the beginning were N64 and Dreamcast also but not GTA! I used to love replacing the .wav files. Sugar Ray - Fly was the song I used for completing a mission (Something you at the time couldn't do on console at all). Loved that game.
I feel the need to go fire up the old PIII in the spare room now. Weeeee!
This is a "no your mom" tier comeback man. Do better.
This is exactly what I'm frustrated by. I've lost so much karma or whatever it's called without any intention to do so what so ever.
I'm also struggling to fill the huge down time with something fun to do. Hunting is tedious, the buggy pelt/ inventory management is frustrating.
The motivation to play isn't there because of the little issues that add up in big ways.
Not trying to hate on the game. It clearly has a lot of cool aspects to it. It's gorgeous, and the wild west vibes are incredibly well presented. It's just bogged down by strange engine quirks that kill the immersion.
Why didnt RS just have one big Journal/log system.. like witcher3
I think the mechanics are bugging out, such as Shooting friend , stranger , animal or enemy.. Dead Eye and Dead eye core, health and health cores, horse and horse cores.. we dont need player health core and horse core to maintain .. just simple health bar
its like a ghost in the machine, trying to manage and prioritise button presses and mechanics at the same time... Not the best.. so it almost takes on a life of its own and manages itself.. and fails
However.. I do think some players here are right in a way.. In order to play this game, you have to develop a RDR2 skill set.. not an FPS skill or a 3rd person RPG skill, but an actual skill for this game alone.. and thats why I think its not for everyone, because some of us players just dont have the time to dedicate because of IRL.. gaming is meant to be a challenge yes, but ultimately .. meant to be fun, not frustrating..
You can also set the game camera options to auto switch between 1st person on foot to 3rd person on horse. but you do have to manual switch back when you get off your horse.. or permanent FPS
It doesn't fix alot, but if you go into game options and set it up properly... it can make a small improvement
So thanks to those who pointed it out ..
THIS!
its full of hackers who harrass the ♥♥♥ out of you and kill your horses.
♥♥♥ you Rockstar. i want my money back.
Exactly. It's all aesthetics. Like wow this tree looks cool, this rabbit looks cool, all these pieces of clothing look cool, but the mechanics are total garbage: herky jerky movements and like a constant mini cut scene. You cant even climb up the side of a hill without having a mini cut scene of sliding down the mountain, and maybe dying. It's like an old game given a graphic overlay: a painted pig.
Exactly This .
It's the only logical explanation for your character's inability to do something as real-life doable stop as turning on the spot etc..
A gamer accusing another gamer of a short attention span is quite rich.
We all paid for this product, which gives us a right to have a critique.
We all know what works for a good game and what doesn't,
We all know these corporations are always trying to giving less quality for more money.
It's called "good business" and Capitalism, right?
Except sometimes because get tired of getting fed a pile of poo sprayed with gold paint.
It doesn't have to be this way. I just bought Darktide and it's completely the opposite.
It looks great and it's balls to the wall with the precise movement speed and actions.
The guy below your post talks about "skill issues" when we complain about a sluggish af mini-cut scene action sequence to every move. Lol, what a joke.